Player Matchup

Bellona
Bellona
AndromedaXXV
Bellona
Level 22
God Stats
47W - 58L
1,500 SR
Queue Stats
517W - 576L
1,296 Elo+
Solo
Fenrir
Fenrir
BORRE AM
Fenrir
Level 20
God Stats
19W - 17L
1,504 SR
Queue Stats
36W - 44L
1,370 Elo+
Solo
Neith
Neith
BlushingPixi
Neith
Level 17
God Stats
61W - 49L
1,555 SR
Queue Stats
110W - 100L
1,422 Elo+
Solo
Aphrodite
Aphrodite
Dotdotrun
Aphrodite
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 124L
1,500 Elo+
Solo
Ymir
Ymir
Insidous_Lu09
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,146 Elo+
Solo
Team Averages
Level 14
1,512 SR
1,347 Elo+

VS

Team Averages
Level 7
1,456 SR
1,223 Elo+
Yemoja
Yemoja
Andrews1220
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,024 Elo+
Solo
Neith
Neith
BloodRoot29
Neith
Level 14
God Stats
1W - 1L
1,657 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Raijin
Raijin
Phsycotiger1918
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,225 Elo+
Solo
Thor
Thor
Ru69en
Thor
Level 6
God Stats
1W - 3L
1,346 SR
Queue Stats
5W - 14L
1,181 Elo+
Party 1
Kukulkan
Kukulkan
ZicKzAcK_21
Kukulkan
Level 2
God Stats
2W - 5L
1,277 SR
Queue Stats
4W - 7L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AndromedaXXV
Bellona
17
5 / 0 / 15
10,969
997
8,092
9,110
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
BORRE AM
Fenrir
18
11 / 1 / 10
12,604
1,146
17,469
11,259
5,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 10
10,667
970
10,792
10,379
3,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Dotdotrun
Aphrodite
17
4 / 0 / 10
10,158
923
4,052
7,699
3,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
3 / 2 / 17
10,896
991
8,104
14,310
14,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

279

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 4 / 0
8,961
815
2,821
11,517
9,128
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 1 / 2
9,636
876
8,044
2,901
1,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 12 / 2
9,595
872
10,798
17,725
7,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Ru69en
Thor
14
1 / 7 / 0
9,479
862
5,671
11,441
4,751
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
ZicKzAcK_21
Kukulkan
16
1 / 4 / 1
9,949
904
18,964
8,787
4,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
9
28
Kills
4
4
Deaths
28
62
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
0
0
W
Bellona
AndromedaXXV
Bellona
5
0
15
12.5
W
Fenrir
BORRE AM
Fenrir
11
1
10
16
L
1
1
2
2
W
5
1
10
10
W
Aphrodite
Dotdotrun
Aphrodite
4
0
10
9
W
3
2
17
5.75
L
1
12
2
0.17
L
Thor
Ru69en
Thor
1
7
0
0.14
L
Kukulkan
ZicKzAcK_21
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,509
Damage
46,298
52,757
Taken
52,371
32,345
Mitigated
26,675
12,886
Healing
1,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,821
676
518
285
11,517
9,128
0
5,387
6,130
10,016
0
W
Bellona
AndromedaXXV
Bellona
8,092
1,223
0
392
9,110
5,138
0
6,139
2,971
217
17,893
W
Fenrir
BORRE AM
Fenrir
17,469
6,785
8
3,223
11,259
5,031
0
5,475
5,784
0
37,420
L
8,044
3,038
0
251
2,901
1,028
0
568
2,333
0
30,555
W
10,792
7,492
0
2,028
10,379
3,770
0
8,830
1,549
0
40,801
W
Aphrodite
Dotdotrun
Aphrodite
4,052
674
2,908
4,327
7,699
3,483
0
3,820
3,879
20,350
0
W
8,104
1,443
0
0
14,310
14,923
0
8,319
5,991
19,195
0
L
10,798
1,759
0
0
17,725
7,517
0
2,582
15,143
22,317
0
L
Thor
Ru69en
Thor
5,671
2,316
0
0
11,441
4,751
0
2,709
8,732
0
16,266
L
Kukulkan
ZicKzAcK_21
Kukulkan
18,964
1,944
0
0
8,787
4,251
0
1,122
7,665
37,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,294
Gold Earned
47,620
210
Minions Killed
169
13
Camps Cleared
2
1,085,375
Distance Traveled
795,547
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,961
815
13
1
0
144,299
4
W
Bellona
10,969
997
17
2
0
243,595
2
W
Fenrir
12,604
1,146
34
3
13
242,486
0
L
Neith
9,636
876
57
5
1
122,720
0
W
Neith
10,667
970
87
8
0
184,540
0
W
Aphrodite
10,158
923
42
4
0
211,314
0
W
Ymir
10,896
991
30
3
0
203,440
0
L
Raijin
9,595
872
27
2
0
183,369
0
L
Thor
9,479
862
20
2
1
156,462
0
L
Kukulkan
9,949
904
52
5
0
188,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role