Player Matchup

Chiron
Chiron
Kelyraquel
Chiron
Level 3
God Stats
1W - 0L
1,730 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Nekulin
Sobek
Level 16
God Stats
3W - 3L
1,579 SR
Queue Stats
3W - 5L
1,343 Elo+
Party 2
Hel
Hel
Seitf
Hel
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,507 Elo+
Party 2
Team Averages
Level 55
1,603 SR
1,450 Elo+

VS

Team Averages
Level 47
1,618 SR
1,428 Elo+
Sobek
Sobek
ByReg
Sobek
Level 107
God Stats
1W - 1L
1,594 SR
Queue Stats
18W - 39L
1,381 Elo+
Party 1
Anubis
Anubis
Taiauuu
Anubis
Level 17
God Stats
19W - 12L
1,760 SR
Queue Stats
85W - 77L
1,494 Elo+
Solo
Nemesis
Nemesis
Zatsuo
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kelyraquel
Chiron
16
4 / 5 / 12
12,238
680
6,948
16,474
6,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sobek
Nekulin
Sobek
18
10 / 4 / 11
14,031
780
11,430
24,990
36,901
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
Seitf
Hel
17
9 / 6 / 12
13,865
770
22,230
21,598
9,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ByReg
Sobek
16
3 / 7 / 12
12,352
686
14,576
23,407
31,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
Taiauuu
Anubis
16
9 / 7 / 4
13,198
733
21,168
16,400
7,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Zatsuo
Nemesis
13
3 / 9 / 7
11,651
647
11,850
12,621
5,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
23
Kills
15
15
Deaths
23
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sobek
ByReg
Sobek
3
7
12
1.29
W
Chiron
Kelyraquel
Chiron
4
5
12
2
W
Sobek
Nekulin
Sobek
10
4
11
3.88
W
Hel
Seitf
Hel
9
6
12
2.5
L
Anubis
Taiauuu
Anubis
9
7
4
1.57
L
Nemesis
Zatsuo
Nemesis
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,608
Damage
47,594
63,062
Taken
52,428
53,030
Mitigated
44,217
27,376
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ByReg
Sobek
14,576
1,136
0
5,466
23,407
31,149
519
12,746
10,661
38,897
0
W
Chiron
Kelyraquel
Chiron
6,948
3,172
901
1,762
16,474
6,361
803
10,975
5,496
0
29,218
W
Sobek
Nekulin
Sobek
11,430
2,389
1,071
2,415
24,990
36,901
712
11,568
13,422
25,095
0
W
Hel
Seitf
Hel
22,230
1,284
9,993
11,234
21,598
9,768
1,290
13,237
8,361
88,227
0
L
Anubis
Taiauuu
Anubis
21,168
1,231
510
5,977
16,400
7,915
1,562
13,382
3,018
87,840
0
L
Nemesis
Zatsuo
Nemesis
11,850
6,070
0
686
12,621
5,153
951
7,828
4,793
0
31,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,134
Gold Earned
37,201
170
Minions Killed
189
0
Camps Cleared
0
874,385
Distance Traveled
853,431
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,352
686
31
2
0
321,003
3
W
Chiron
12,238
680
44
2
0
232,088
0
W
Sobek
14,031
780
18
1
0
319,891
0
W
Hel
13,865
770
108
6
0
322,406
1
L
Anubis
13,198
733
118
7
0
246,146
2
L
Nemesis
11,651
647
40
2
0
286,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role