Player Matchup

Chaac
Chaac
JiraiyaBruh
Chaac
Level 28
God Stats
33W - 26L
1,571 SR
Queue Stats
180W - 182L
1,369 Elo+
Party 2
Kuzenbo
Kuzenbo
Nyxxchaos3644
Kuzenbo
Level 29
God Stats
10W - 3L
1,587 SR
Queue Stats
42W - 70L
1,401 Elo+
Party 3
Chiron
Chiron
SuperSound647O
Chiron
Level 128
God Stats
10W - 10L
1,543 SR
Queue Stats
170W - 181L
1,433 Elo+
Party 3
Ah Puch
Ah Puch
TubbyDanBoy
Ah Puch
Level 47
God Stats
34W - 32L
1,491 SR
Queue Stats
96W - 117L
1,318 Elo+
Party 2
Da Ji
Da Ji
isaac609
Da Ji
Level 57
God Stats
2W - 3L
1,318 SR
Queue Stats
77W - 89L
1,452 Elo+
Party 3
Team Averages
Level 58
1,502 SR
1,395 Elo+

VS

Team Averages
Level 38
1,539 SR
1,445 Elo+
Cthulhu
Cthulhu
BatCrib
Cthulhu
Level 20
God Stats
0W - 1L
1,688 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
Explosive_deuce
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
JVQuest
Anubis
Level 16
God Stats
1W - 5L
1,429 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Pele
Pele
SnappishBow5022
Pele
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 209L
1,322 Elo+
Solo
Danzaburou
Danzaburou
shanghikidd89
Danzaburou
Level 67
God Stats
1W - 1L
1,580 SR
Queue Stats
5W - 11L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 4
10,066
503
8,973
14,163
15,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
11
0 / 2 / 6
7,839
392
2,645
5,977
4,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 3 / 16
10,526
526
14,004
12,866
4,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
TubbyDanBoy
Ah Puch
17
9 / 3 / 4
11,004
550
15,683
8,776
3,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
isaac609
Da Ji
18
15 / 2 / 3
11,706
585
13,737
16,519
7,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BatCrib
Cthulhu
12
0 / 6 / 4
7,766
388
4,816
12,197
10,659
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 6 / 3
11,386
569
7,368
16,065
12,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
JVQuest
Anubis
15
1 / 9 / 4
9,070
454
4,420
15,232
5,749
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 9 / 5
8,906
445
8,822
20,057
6,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
shanghikidd89
Danzaburou
13
3 / 6 / 1
8,515
426
6,282
10,800
3,382
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
36
Kills
14
14
Deaths
36
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BatCrib
Cthulhu
0
6
4
0.33
L
8
6
3
1.58
L
Anubis
JVQuest
Anubis
1
9
4
0.33
W
7
4
4
2.25
W
Kuzenbo
0
2
6
1.5
L
2
9
5
0.5
W
5
3
16
4.33
W
Ah Puch
TubbyDanBoy
Ah Puch
9
3
4
3.67
W
Da Ji
isaac609
Da Ji
15
2
3
8.25
L
Danzaburou
shanghikidd89
Danzaburou
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,042
Damage
31,708
58,301
Taken
74,351
35,326
Mitigated
39,092
13,691
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BatCrib
Cthulhu
4,816
369
0
540
12,197
10,659
0
2,562
9,551
20,126
0
L
7,368
2,330
0
1,591
16,065
12,784
46
1,488
14,157
0
46,793
L
Anubis
JVQuest
Anubis
4,420
129
0
3,438
15,232
5,749
668
6,130
9,042
40,395
0
W
8,973
1,415
0
4,006
14,163
15,147
1,320
915
13,248
0
48,703
W
Kuzenbo
2,645
807
195
612
5,977
4,872
199
446
5,531
13,409
0
L
8,822
2,212
0
5,273
20,057
6,518
54
4,216
15,631
0
54,523
W
14,004
7,586
1,213
4,620
12,866
4,167
1,799
4,578
8,288
0
55,597
W
Ah Puch
TubbyDanBoy
Ah Puch
15,683
508
0
973
8,776
3,452
102
1,454
7,322
67,572
0
W
Da Ji
isaac609
Da Ji
13,737
4,104
395
1,677
16,519
7,688
0
1,843
14,676
0
75,694
L
Danzaburou
shanghikidd89
Danzaburou
6,282
1,999
282
1,372
10,800
3,382
0
3,932
6,841
0
38,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,141
Gold Earned
45,643
422
Minions Killed
384
0
Camps Cleared
0
1,788,882
Distance Traveled
1,760,154
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,766
388
31
2
0
333,628
0
L
Bellona
11,386
569
101
5
0
390,902
1
L
Anubis
9,070
454
93
5
0
300,929
3
W
Chaac
10,066
503
93
5
0
326,562
2
W
Kuzenbo
7,839
392
19
1
0
307,635
2
L
Pele
8,906
445
80
4
0
386,415
1
W
Chiron
10,526
526
91
5
0
352,248
0
W
Ah Puch
11,004
550
109
5
0
381,330
1
W
Da Ji
11,706
585
110
6
0
421,107
0
L
Danzaburou
8,515
426
79
4
0
348,280
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role