Player Matchup

The Morrigan
The Morrigan
Masters
Helerine
The Morrigan
Masters
Level 160
God Stats
45W - 1L
2,057 SR
Queue Stats
162W - 7L
2,427 MMR
Party 1
Loki
Loki
Diamond IV
LordLegender
Loki
Diamond IV
Level 129
God Stats
55W - 4L
1,937 SR
Queue Stats
91W - 19L
2,190 MMR
Party 1
Guan Yu
Guan Yu
Diamond V
ĉoughfin
Guan Yu
Diamond V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,831 SR
2,039 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,711 SR
1,696 MMR
Arachne
Arachne
Bronze III
Glendatboi
Arachne
Bronze III
Level 38
God Stats
1W - 3L
1,525 SR
Queue Stats
7W - 17L
1,537 MMR
Solo
Discordia
Discordia
Platinum III
TrustMyValor
Discordia
Platinum III
Level 159
God Stats
14W - 5L
1,920 SR
Queue Stats
188W - 148L
1,804 MMR
Party 2
Geb
Geb
Platinum V
Zedddicusz
Geb
Platinum V
Level 126
God Stats
1W - 2L
1,689 SR
Queue Stats
169W - 141L
1,746 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Helerine
The Morrigan
17
7 / 2 / 5
12,252
721
20,050
10,158
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 3 / 4
11,514
677
14,390
14,358
5,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
ĉoughfin
Guan Yu
15
2 / 2 / 9
12,466
733
5,225
12,496
11,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SobekThothTiamatGilgameshAphrodite

VS

Bans
AthenaTsukuyomiScyllaAchillesVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Glendatboi
Arachne
14
4 / 4 / 1
10,812
636
4,996
14,258
6,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
TrustMyValor
Discordia
15
2 / 5 / 2
10,685
629
12,075
12,965
5,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 4 / 7
11,301
665
5,159
17,480
17,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
13
Kills
6
7
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
Glendatboi
Arachne
4
4
1
1.13
W
The Morrigan
Helerine
The Morrigan
7
2
5
4.75
W
4
3
4
2
L
Discordia
TrustMyValor
Discordia
2
5
2
0.6
L
0
4
7
0.88
W
Guan Yu
ĉoughfin
Guan Yu
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,665
Damage
22,230
37,012
Taken
44,703
20,975
Mitigated
29,682
16,821
Healing
6,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Glendatboi
Arachne
4,996
3,659
0
2,253
14,258
6,595
0
4,217
10,041
0
24,276
W
The Morrigan
Helerine
The Morrigan
20,050
2,193
150
4,639
10,158
3,751
1,796
6,500
3,658
77,288
6,097
W
14,390
3,746
427
5,125
14,358
5,881
34
6,464
7,547
0
70,669
L
Discordia
TrustMyValor
Discordia
12,075
1,588
0
2,117
12,965
5,150
0
7,433
5,532
76,164
0
L
5,159
677
0
2,324
17,480
17,937
0
5,491
11,828
25,955
0
W
Guan Yu
ĉoughfin
Guan Yu
5,225
468
2,335
4,145
12,496
11,343
717
4,401
8,095
0
31,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,232
Gold Earned
32,798
260
Minions Killed
185
0
Camps Cleared
0
1,018,561
Distance Traveled
903,586
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,812
636
41
2
0
337,170
3
W
The Morrigan
12,252
721
115
7
0
323,290
0
W
Loki
11,514
677
77
5
0
356,487
5
L
Discordia
10,685
629
122
7
0
262,723
7
L
Geb
11,301
665
22
1
0
303,693
6
W
Guan Yu
12,466
733
68
4
0
338,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role