Player Matchup

Discordia
Discordia
JoseAF
Discordia
Level 132
God Stats
10W - 1L
1,747 SR
Queue Stats
93W - 32L
1,847 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Obviously
Ah Muzen Cab
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 24L
1,893 Elo+
Party 2
Kumbhakarna
Kumbhakarna
XProdigenX
Kumbhakarna
Level 18
God Stats
2W - 0L
1,713 SR
Queue Stats
23W - 7L
1,784 Elo+
Party 2
Team Averages
Level 97
1,653 SR
1,841 Elo+

VS

Team Averages
Level 69
1,482 SR
1,537 Elo+
Sobek
Sobek
 
Sobek
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
RiverofTakos
Merlin
Level 88
God Stats
11W - 10L
1,577 SR
Queue Stats
598W - 384L
1,553 Elo+
Party 1
Loki
Loki
limitin
Loki
Level 17
God Stats
0W - 1L
1,370 SR
Queue Stats
10W - 8L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JoseAF
Discordia
10
0 / 2 / 6
7,038
704
4,379
3,480
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Obviously
Ah Muzen Cab
12
9 / 1 / 1
8,701
870
10,872
6,077
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
XProdigenX
Kumbhakarna
10
1 / 0 / 8
7,744
774
2,535
6,624
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 2 / 0
7,189
719
1,913
8,245
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
9
1 / 3 / 2
6,586
659
2,799
5,463
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
limitin
Loki
7
0 / 5 / 2
5,766
577
4,195
8,083
4,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
3
3
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
2
0
1
W
Discordia
JoseAF
Discordia
0
2
6
1.5
W
Ah Muzen Cab
Obviously
Ah Muzen Cab
9
1
1
9.5
L
Merlin
1
3
2
0.67
W
Kumbhakarna
XProdigenX
Kumbhakarna
1
0
8
5
L
Loki
limitin
Loki
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,786
Damage
8,907
16,181
Taken
21,791
6,773
Mitigated
11,878
6,694
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,913
173
0
2,208
8,245
5,770
0
2,466
5,448
7,308
0
W
Discordia
JoseAF
Discordia
4,379
247
0
520
3,480
963
108
994
2,172
32,815
0
W
Ah Muzen Cab
Obviously
Ah Muzen Cab
10,872
5,994
0
3,945
6,077
2,074
2,790
1,499
4,298
0
42,325
L
Merlin
2,799
0
0
822
5,463
1,785
0
1,761
3,459
24,678
0
W
Kumbhakarna
XProdigenX
Kumbhakarna
2,535
177
0
2,229
6,624
3,736
266
1,985
4,124
7,039
0
L
Loki
limitin
Loki
4,195
449
0
1,732
8,083
4,323
0
1,862
5,933
0
12,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,483
Gold Earned
19,541
127
Minions Killed
96
0
Camps Cleared
0
534,184
Distance Traveled
486,229
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,189
719
9
1
0
157,837
3
W
Discordia
7,038
704
58
6
0
171,774
3
W
Ah Muzen Cab
8,701
870
64
6
0
191,399
0
L
Merlin
6,586
659
59
6
0
153,276
1
W
Kumbhakarna
7,744
774
5
1
0
171,011
2
L
Loki
5,766
577
28
3
0
175,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role