Player Matchup

Pele
Pele
DaddyCremo17
Pele
Level 27
God Stats
8W - 8L
1,450 SR
Queue Stats
53W - 67L
1,487 Elo+
Solo
Ra
Ra
JoseApondi
Ra
Level 22
God Stats
3W - 4L
1,363 SR
Queue Stats
51W - 68L
1,340 Elo+
Party 2
Arachne
Arachne
K_izzara
Arachne
Level 27
God Stats
11W - 6L
1,500 SR
Queue Stats
111W - 111L
1,448 Elo+
Solo
Chiron
Chiron
RT2JH
Chiron
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,373 Elo+
Solo
Sobek
Sobek
TP_ClickAssist
Sobek
Level 2
God Stats
2W - 0L
1,674 SR
Queue Stats
11W - 8L
1,673 Elo+
Party 2
Team Averages
Level 20
1,497 SR
1,464 Elo+

VS

Team Averages
Level 15
1,463 SR
1,478 Elo+
Ravana
Ravana
C_L_O_O_O_U_T
Ravana
Level 7
God Stats
3W - 1L
1,861 SR
Queue Stats
11W - 12L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
Mandoyaga
Cthulhu
Level 9
God Stats
3W - 3L
1,368 SR
Queue Stats
3W - 5L
1,556 Elo+
Party 3
Fenrir
Fenrir
O_Divine_Storm_
Fenrir
Level 24
God Stats
11W - 19L
1,385 SR
Queue Stats
139W - 159L
1,394 Elo+
Party 1
Scylla
Scylla
STYLEZ_1990
Scylla
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 27L
1,502 Elo+
Party 3
Neith
Neith
montez1408
Neith
Level 18
God Stats
23W - 22L
1,198 SR
Queue Stats
209W - 256L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 2
8,174
545
8,606
10,059
4,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
2 / 2 / 8
7,077
472
3,798
3,693
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
K_izzara
Arachne
14
9 / 0 / 4
8,999
600
10,448
11,740
6,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
RT2JH
Chiron
13
8 / 0 / 6
8,372
558
8,731
7,893
2,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 1 / 8
7,363
491
2,734
8,273
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,762
451
2,155
9,101
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Mandoyaga
Cthulhu
8
0 / 6 / 1
5,422
361
5,218
10,730
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 5 / 1
7,132
475
7,696
10,787
4,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
10
0 / 7 / 2
5,999
400
3,701
7,379
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
8
0 / 7 / 1
5,751
383
6,024
10,062
2,826
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
29
Kills
4
4
Deaths
30
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
7
1
2
8
W
2
2
8
3
W
Arachne
K_izzara
Arachne
9
0
4
11
L
Cthulhu
Mandoyaga
Cthulhu
0
6
1
0.08
L
3
5
1
0.7
W
Chiron
RT2JH
Chiron
8
0
6
11
L
Scylla
0
7
2
0.14
W
3
1
8
7
L
Neith
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,317
Damage
24,794
41,658
Taken
48,059
19,414
Mitigated
19,435
19,528
Healing
6,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,155
604
0
2,914
9,101
2,893
119
69
8,958
0
29,978
W
8,606
1,865
0
3,928
10,059
4,647
929
1,384
8,601
0
38,962
W
3,798
1,008
432
757
3,693
1,137
914
587
3,056
24,445
0
W
Arachne
K_izzara
Arachne
10,448
7,098
0
5,887
11,740
6,178
0
714
10,886
0
58,380
L
Cthulhu
Mandoyaga
Cthulhu
5,218
599
0
1,032
10,730
7,671
0
2,332
8,302
21,259
0
L
7,696
1,831
0
731
10,787
4,137
700
1,011
9,578
0
30,219
W
Chiron
RT2JH
Chiron
8,731
4,354
535
4,584
7,893
2,650
1,046
3,480
4,079
0
36,409
L
Scylla
3,701
1,228
0
0
7,379
1,908
156
1,211
6,058
19,836
0
W
2,734
509
0
3,405
8,273
4,802
162
1,850
6,117
13,495
0
L
Neith
6,024
2,764
0
1,430
10,062
2,826
0
1,661
8,287
0
24,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,985
Gold Earned
31,066
263
Minions Killed
239
0
Camps Cleared
0
1,409,533
Distance Traveled
1,269,484
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,762
451
72
5
0
252,375
0
W
Pele
8,174
545
63
4
0
330,696
5
W
Ra
7,077
472
35
2
0
205,651
0
W
Arachne
8,999
600
91
6
0
317,481
3
L
Cthulhu
5,422
361
26
2
0
273,919
0
L
Fenrir
7,132
475
65
4
0
278,126
2
W
Chiron
8,372
558
61
4
0
323,172
3
L
Scylla
5,999
400
42
3
0
230,574
0
W
Sobek
7,363
491
13
1
0
232,533
0
L
Neith
5,751
383
34
2
0
234,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role