Player Matchup

Hercules
Hercules
BrandonFandom
Hercules
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
JamacainBanana67
Nox
Level 66
God Stats
1W - 0L
1,753 SR
Queue Stats
73W - 52L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
maaadiiicckkk
Danzaburou
Level 49
God Stats
2W - 0L
1,675 SR
Queue Stats
60W - 37L
1,627 Elo+
Party 1
Team Averages
Level 59
1,643 SR
1,569 Elo+

VS

Team Averages
Level 78
1,440 SR
1,424 Elo+
Cupid
Cupid
DarkSynfonY800
Cupid
Level 28
God Stats
4W - 2L
1,576 SR
Queue Stats
85W - 94L
1,444 Elo+
Party 2
Tiamat
Tiamat
EmespNewflame
Tiamat
Level 105
God Stats
21W - 27L
1,502 SR
Queue Stats
130W - 152L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
Unforg1venSins
Cthulhu
Level 101
God Stats
1W - 4L
1,243 SR
Queue Stats
25W - 33L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrandonFandom
Hercules
11
4 / 1 / 8
7,713
771
6,126
7,407
6,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 10
7,383
738
3,092
4,034
1,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
maaadiiicckkk
Danzaburou
12
7 / 0 / 5
8,573
857
7,251
6,775
2,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
7,078
708
2,827
8,046
2,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 4 / 0
6,910
691
5,008
5,812
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 1
6,143
614
3,800
7,234
4,370
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
BrandonFandom
Hercules
4
1
8
8
L
0
4
1
0.13
L
1
4
0
0.25
W
2
0
10
7
L
0
5
1
0.1
W
Danzaburou
maaadiiicckkk
Danzaburou
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,469
Damage
11,635
18,216
Taken
21,092
10,956
Mitigated
10,210
6,416
Healing
2,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BrandonFandom
Hercules
6,126
903
0
1,542
7,407
6,710
254
3,230
3,901
0
18,246
L
2,827
1,006
328
1,333
8,046
2,536
0
1,205
6,691
0
22,254
L
5,008
280
0
676
5,812
3,304
34
682
4,974
22,890
0
W
3,092
273
0
1,747
4,034
1,423
385
1,935
2,011
24,107
0
L
3,800
284
134
91
7,234
4,370
0
1,249
5,931
9,481
0
W
Danzaburou
maaadiiicckkk
Danzaburou
7,251
2,783
0
3,127
6,775
2,823
546
3,153
3,436
0
41,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,669
Gold Earned
20,131
137
Minions Killed
120
0
Camps Cleared
0
597,625
Distance Traveled
538,396
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,713
771
30
3
0
214,713
1
L
Cupid
7,078
708
50
5
0
185,427
3
L
Tiamat
6,910
691
52
5
0
182,184
5
W
Nox
7,383
738
37
4
0
192,930
1
L
Cthulhu
6,143
614
18
2
0
170,785
2
W
Danzaburou
8,573
857
70
7
0
189,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role