Player Matchup

Anubis
Anubis
Silver I
Alberto04021
Anubis
Silver I
Level 159
God Stats
14W - 7L
1,662 SR
Queue Stats
42W - 39L
1,530 MMR
Party 1
Skadi
Skadi
Gold IV
DeadKushCaptain
Skadi
Gold IV
Level 110
God Stats
50W - 43L
1,586 SR
Queue Stats
452W - 454L
1,489 MMR
Solo
King Arthur
King Arthur
Gold III
Grimthunder007
King Arthur
Gold III
Level 120
God Stats
21W - 19L
1,631 SR
Queue Stats
71W - 62L
1,545 MMR
Party 2
Da Ji
Da Ji
Silver II
NikoTix1709
Da Ji
Silver II
Level 160
God Stats
0W - 1L
1,815 SR
Queue Stats
107W - 119L
1,458 MMR
Party 1
Cthulhu
Cthulhu
Gold V
snocoo99
Cthulhu
Gold V
Level 102
God Stats
13W - 10L
1,658 SR
Queue Stats
61W - 60L
1,445 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,670 SR
1,493 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,457 SR
1,493 MMR
Hou Yi
Hou Yi
Bronze III
Endermyon
Hou Yi
Bronze III
Level 128
God Stats
1W - 1L
1,104 SR
Queue Stats
4W - 10L
1,459 MMR
Solo
Athena
Athena
Platinum V
LavishStien
Athena
Platinum V
Level 152
God Stats
18W - 14L
1,664 SR
Queue Stats
380W - 364L
1,505 MMR
Solo
Nu Wa
Nu Wa
Gold II
MarioQll02
Nu Wa
Gold II
Level 122
God Stats
31W - 23L
1,713 SR
Queue Stats
827W - 849L
1,498 MMR
Solo
Olorun
Olorun
Gold IV
Trainz252
Olorun
Gold IV
Level 128
God Stats
2W - 0L
1,301 SR
Queue Stats
39W - 41L
1,503 MMR
Solo
Bakasura
Bakasura
Bronze III
rockom77
Bakasura
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 7 / 2
8,190
512
7,596
12,606
6,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 2
8,378
524
4,701
9,231
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Grimthunder007
King Arthur
17
2 / 0 / 0
9,599
600
7,749
11,349
6,718
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 1
7,373
461
7,612
10,740
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
snocoo99
Cthulhu
13
3 / 0 / 2
8,610
538
5,380
12,397
5,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
TsukuyomiSetVulcanDanzaburouTiamat

VS

Bans
GilgameshNemesisGuan YuFenrirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Endermyon
Hou Yi
14
1 / 2 / 3
8,236
515
7,089
8,463
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
13
1 / 3 / 2
7,998
500
5,737
13,113
8,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
15
0 / 2 / 2
8,360
523
10,467
6,924
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Trainz252
Olorun
16
5 / 2 / 2
9,305
582
8,041
12,587
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
rockom77
Bakasura
13
3 / 1 / 1
7,768
486
6,150
10,450
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
10
Kills
10
10
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
7
2
0.43
L
0
3
2
0.33
W
Hou Yi
Endermyon
Hou Yi
1
2
3
1.25
L
King Arthur
Grimthunder007
King Arthur
2
0
0
2
W
Athena
1
3
2
0.67
W
Nu Wa
0
2
2
0.5
L
3
0
1
3.5
W
Olorun
Trainz252
Olorun
5
2
2
3
W
Bakasura
rockom77
Bakasura
3
1
1
3.5
L
Cthulhu
snocoo99
Cthulhu
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,038
Damage
37,484
56,323
Taken
51,537
24,297
Mitigated
21,963
15,420
Healing
18,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,596
695
0
3,221
12,606
6,357
0
7,515
4,586
56,342
0
L
4,701
1,982
0
2,752
9,231
2,632
590
2,471
6,399
0
55,404
W
Hou Yi
Endermyon
Hou Yi
7,089
4,020
0
1,150
8,463
2,611
0
1,500
6,963
0
52,144
L
King Arthur
Grimthunder007
King Arthur
7,749
447
0
2,668
11,349
6,718
0
4,650
6,029
0
83,292
W
Athena
5,737
1,851
0
2,661
13,113
8,048
0
1,850
11,263
33,213
0
W
Nu Wa
10,467
1,463
0
1,091
6,924
2,468
0
0
6,924
63,638
0
L
7,612
2,055
0
3,204
10,740
3,188
0
4,877
5,669
0
40,633
W
Olorun
Trainz252
Olorun
8,041
4,820
233
8,559
12,587
4,201
1,088
7,059
5,528
63,294
0
W
Bakasura
rockom77
Bakasura
6,150
3,554
0
4,946
10,450
4,635
198
2,567
7,883
0
42,227
L
Cthulhu
snocoo99
Cthulhu
5,380
122
40
3,535
12,397
5,402
0
3,725
8,162
33,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,150
Gold Earned
41,667
530
Minions Killed
498
0
Camps Cleared
0
1,466,345
Distance Traveled
1,468,909
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,190
512
103
6
0
240,236
4
L
Skadi
8,378
524
108
7
0
262,248
4
W
Hou Yi
8,236
515
94
6
0
257,791
5
L
King Arthur
9,599
600
173
11
0
307,260
7
W
Athena
7,998
500
58
4
0
337,210
9
W
Nu Wa
8,360
523
135
8
0
269,008
2
L
Da Ji
7,373
461
74
5
0
335,876
5
W
Olorun
9,305
582
123
8
0
274,408
2
W
Bakasura
7,768
486
88
6
0
330,492
0
L
Cthulhu
8,610
538
72
5
0
320,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role