Player Matchup

Jing Wei
Jing Wei
AdriCrack2014
Jing Wei
Level 136
God Stats
2W - 3L
1,357 SR
Queue Stats
226W - 180L
1,539 Elo+
Party 1
Scylla
Scylla
Katha1109
Scylla
Level 45
God Stats
150W - 122L
1,553 SR
Queue Stats
348W - 338L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
Oscar119730
Erlang Shen
Level 17
God Stats
3W - 3L
1,267 SR
Queue Stats
50W - 27L
1,589 Elo+
Party 1
Nemesis
Nemesis
Riitaaw
Nemesis
Level 129
God Stats
20W - 13L
1,546 SR
Queue Stats
340W - 309L
1,502 Elo+
Party 1
Ganesha
Ganesha
mredgar10
Ganesha
Level 85
God Stats
7W - 10L
1,417 SR
Queue Stats
100W - 85L
1,568 Elo+
Party 1
Team Averages
Level 82
1,428 SR
1,537 Elo+

VS

Team Averages
Level 81
1,497 SR
1,518 Elo+
Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CuRROpEreZ-01
Scylla
Level 107
God Stats
29W - 19L
1,586 SR
Queue Stats
213W - 179L
1,537 Elo+
Party 2
Yemoja
Yemoja
Upper__Floor
Yemoja
Level 48
God Stats
1W - 1L
1,725 SR
Queue Stats
84W - 69L
1,551 Elo+
Solo
Bastet
Bastet
manolomandanga
Bastet
Level 103
God Stats
0W - 3L
1,214 SR
Queue Stats
318W - 291L
1,534 Elo+
Party 2
Izanami
Izanami
xan-2k
Izanami
Level 27
God Stats
32W - 36L
1,459 SR
Queue Stats
83W - 87L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AdriCrack2014
Jing Wei
16
7 / 1 / 5
9,786
612
11,961
9,628
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Katha1109
Scylla
15
5 / 1 / 3
9,171
573
7,422
9,054
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Oscar119730
Erlang Shen
15
7 / 3 / 1
9,212
576
11,566
12,321
8,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Riitaaw
Nemesis
14
6 / 1 / 7
8,885
555
9,557
12,985
4,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
mredgar10
Ganesha
13
0 / 2 / 14
8,132
508
5,008
11,648
7,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 6 / 2
6,485
405
6,181
13,584
12,660
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 6 / 0
7,087
443
7,486
9,949
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
11
3 / 4 / 1
7,900
494
6,875
13,594
7,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 3 / 3
8,262
516
8,670
12,474
4,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
xan-2k
Izanami
10
0 / 6 / 1
6,227
389
2,692
9,351
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
25
Kills
7
8
Deaths
25
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
6
2
0.17
W
Jing Wei
AdriCrack2014
Jing Wei
7
1
5
9.5
L
2
6
0
0.33
W
Scylla
Katha1109
Scylla
5
1
3
6.5
W
Erlang Shen
Oscar119730
Erlang Shen
7
3
1
2.5
W
Nemesis
Riitaaw
Nemesis
6
1
7
9.5
L
Yemoja
3
4
1
0.88
L
2
3
3
1.17
W
Ganesha
mredgar10
Ganesha
0
2
14
3.5
L
Izanami
xan-2k
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,514
Damage
31,904
55,636
Taken
58,952
27,139
Mitigated
29,791
16,894
Healing
12,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,181
2,911
330
3,249
13,584
12,660
0
283
13,301
0
26,539
W
Jing Wei
AdriCrack2014
Jing Wei
11,961
8,230
0
3,810
9,628
3,323
618
3,728
5,900
0
70,910
L
7,486
832
0
1,767
9,949
2,848
44
3,246
6,545
38,060
0
W
Scylla
Katha1109
Scylla
7,422
329
0
3,423
9,054
2,731
128
2,798
6,256
56,547
0
W
Erlang Shen
Oscar119730
Erlang Shen
11,566
6,935
0
5,037
12,321
8,698
1,975
1,431
10,890
127
56,170
W
Nemesis
Riitaaw
Nemesis
9,557
5,571
0
1,895
12,985
4,954
0
2,175
10,810
0
58,383
L
Yemoja
6,875
926
1,130
2,757
13,594
7,593
0
3,611
9,909
22,539
0
L
8,670
3,025
0
1,641
12,474
4,203
0
2,652
9,644
0
55,271
W
Ganesha
mredgar10
Ganesha
5,008
286
0
2,729
11,648
7,433
66
4,229
7,419
17,478
0
L
Izanami
xan-2k
Izanami
2,692
1,588
393
1,197
9,351
2,487
0
2,248
7,059
0
32,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,186
Gold Earned
35,961
464
Minions Killed
304
0
Camps Cleared
0
1,642,433
Distance Traveled
1,395,078
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,485
405
40
3
0
254,726
4
W
Jing Wei
9,786
612
142
9
0
316,285
5
L
Scylla
7,087
443
71
4
0
269,735
3
W
Scylla
9,171
573
121
8
0
330,521
2
W
Erlang Shen
9,212
576
113
7
0
296,890
3
W
Nemesis
8,885
555
86
5
0
364,281
3
L
Yemoja
7,900
494
27
2
0
273,672
1
L
Bastet
8,262
516
106
7
0
325,185
5
W
Ganesha
8,132
508
2
0
0
334,456
3
L
Izanami
6,227
389
60
4
0
271,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role