Player Matchup

Achilles
Achilles
Arzarz
Achilles
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 90L
1,589 Elo+
Solo
Tsukuyomi
Tsukuyomi
Demon4458
Tsukuyomi
Level 116
God Stats
1W - 0L
1,793 SR
Queue Stats
169W - 126L
1,621 Elo+
Solo
Neith
Neith
SuŘpŘiSέ
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ugly2
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Ŧαÿρ
Hera
Level 160
God Stats
5W - 0L
1,905 SR
Queue Stats
163W - 43L
1,821 Elo+
Party 2
Team Averages
Level 139
1,640 SR
1,606 Elo+

VS

Team Averages
Level 142
1,500 SR
1,545 Elo+
Kukulkan
Kukulkan
SkyGiG
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Smallprops
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Thatsnotfair
Scylla
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 126L
1,602 Elo+
Solo
Anhur
Anhur
eduardeca
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
hugbear
Fenrir
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 210L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arzarz
Achilles
17
2 / 6 / 15
11,596
773
6,983
23,282
26,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Demon4458
Tsukuyomi
18
4 / 5 / 13
10,742
716
13,522
14,708
8,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
5 / 3 / 17
11,612
774
14,341
9,129
3,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
ugly2
Merlin
20
7 / 3 / 16
12,286
819
20,160
14,495
6,546
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
20
7 / 4 / 14
12,106
807
17,508
8,494
3,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SkyGiG
Kukulkan
18
3 / 5 / 14
11,084
739
11,085
13,881
6,090
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Smallprops
Ravana
15
0 / 6 / 16
9,514
634
8,028
19,235
13,456
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
19
6 / 3 / 12
11,589
773
16,403
11,171
4,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
eduardeca
Anhur
17
9 / 6 / 8
11,319
755
14,299
16,526
6,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
hugbear
Fenrir
16
2 / 6 / 12
9,857
657
6,588
21,122
23,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
82
25
Kills
20
21
Deaths
26
75
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Achilles
Arzarz
Achilles
2
6
15
1.58
W
Tsukuyomi
Demon4458
Tsukuyomi
4
5
13
2.1
L
Kukulkan
SkyGiG
Kukulkan
3
5
14
2
L
Ravana
Smallprops
Ravana
0
6
16
1.33
W
5
3
17
4.5
L
Scylla
6
3
12
4
L
Anhur
eduardeca
Anhur
9
6
8
2.17
L
Fenrir
hugbear
Fenrir
2
6
12
1.33
W
Merlin
ugly2
Merlin
7
3
16
5
W
Hera
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,514
Damage
56,403
70,108
Taken
81,935
48,616
Mitigated
54,392
25,167
Healing
27,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Arzarz
Achilles
6,983
697
1,477
5,305
23,282
26,066
262
6,819
16,463
2,355
11,413
W
Tsukuyomi
Demon4458
Tsukuyomi
13,522
2,258
1,767
5,614
14,708
8,647
1,061
7,368
7,340
0
26,758
L
Kukulkan
SkyGiG
Kukulkan
11,085
791
3,216
2,309
13,881
6,090
836
7,965
5,916
39,033
0
L
Ravana
Smallprops
Ravana
8,028
1,016
122
1,581
19,235
13,456
494
7,007
12,228
0
15,757
W
14,341
4,927
88
3,431
9,129
3,820
2,024
4,140
4,989
0
31,509
L
Scylla
16,403
421
0
2,398
11,171
4,297
722
7,195
3,976
36,758
0
L
Anhur
eduardeca
Anhur
14,299
5,857
4,046
5,240
16,526
6,993
1,670
7,501
9,025
0
29,496
L
Fenrir
hugbear
Fenrir
6,588
838
4,966
4,111
21,122
23,556
211
8,629
12,493
0
10,203
W
Merlin
ugly2
Merlin
20,160
957
7
3,321
14,495
6,546
1,115
6,272
8,223
47,004
0
W
Hera
17,508
2,326
1,943
2,214
8,494
3,537
1,230
2,889
5,605
37,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,342
Gold Earned
53,363
180
Minions Killed
154
0
Camps Cleared
0
1,453,699
Distance Traveled
1,340,315
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,596
773
11
1
0
282,291
0
W
Tsukuyomi
10,742
716
24
2
0
310,296
5
L
Kukulkan
11,084
739
56
4
0
259,974
0
L
Ravana
9,514
634
8
1
0
256,167
4
W
Neith
11,612
774
41
3
0
270,356
5
L
Scylla
11,589
773
50
3
0
275,524
0
L
Anhur
11,319
755
35
2
0
267,367
0
L
Fenrir
9,857
657
5
0
0
281,283
0
W
Merlin
12,286
819
57
4
0
289,431
1
W
Hera
12,106
807
47
3
0
301,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role