Player Matchup

Thanatos
Thanatos
GravMolot
Thanatos
Level 5
God Stats
2W - 4L
1,430 SR
Queue Stats
4W - 8L
1,401 Elo+
Party 1
Susano
Susano
KENTUQY
Susano
Level 8
God Stats
7W - 5L
1,499 SR
Queue Stats
21W - 24L
1,285 Elo+
Party 1
Ymir
Ymir
MediumVermin56
Ymir
Level 28
God Stats
1W - 2L
1,494 SR
Queue Stats
77W - 92L
1,390 Elo+
Party 3
Bakasura
Bakasura
Zkrife
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
989 Elo+
Solo
Neith
Neith
fearisweakness
Neith
Level 26
God Stats
0W - 2L
1,253 SR
Queue Stats
87W - 98L
1,393 Elo+
Party 3
Team Averages
Level 14
1,435 SR
1,292 Elo+

VS

Team Averages
Level 24
1,512 SR
1,401 Elo+
Bellona
Bellona
Jurikashu
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,238 Elo+
Solo
Susano
Susano
SKLLShaDow
Susano
Level 25
God Stats
17W - 20L
1,607 SR
Queue Stats
316W - 260L
1,597 Elo+
Solo
Anubis
Anubis
Th3LemonLord
Anubis
Level 29
God Stats
5W - 0L
1,856 SR
Queue Stats
156W - 155L
1,566 Elo+
Solo
Apollo
Apollo
danducuara13
Apollo
Level 59
God Stats
6W - 6L
1,098 SR
Queue Stats
144W - 148L
1,420 Elo+
Party 2
Thor
Thor
juanv0504
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GravMolot
Thanatos
14
2 / 5 / 3
8,191
482
5,530
10,525
4,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
KENTUQY
Susano
13
5 / 7 / 0
8,384
493
5,445
11,262
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
4 / 5 / 5
8,250
485
7,260
13,799
11,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Zkrife
Bakasura
13
4 / 6 / 3
8,608
506
4,892
11,174
3,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 6 / 4
7,967
469
13,008
11,405
2,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jurikashu
Bellona
13
2 / 7 / 0
7,809
459
3,111
10,187
6,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
SKLLShaDow
Susano
19
8 / 1 / 3
11,075
651
11,488
12,144
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
17
16 / 2 / 0
11,361
668
14,334
10,585
4,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
3 / 7 / 7
8,614
507
7,399
13,181
4,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
10
0 / 4 / 4
6,479
381
659
8,506
5,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
20
Kills
29
29
Deaths
21
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GravMolot
Thanatos
2
5
3
0.7
W
Bellona
Jurikashu
Bellona
2
7
0
0.29
L
Susano
KENTUQY
Susano
5
7
0
0.71
L
4
5
5
1.3
W
Susano
SKLLShaDow
Susano
8
1
3
9.5
W
Anubis
16
2
0
8
L
Bakasura
Zkrife
Bakasura
4
6
3
0.92
W
Apollo
3
7
7
0.93
L
5
6
4
1.17
W
Thor
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,135
Damage
36,991
58,165
Taken
54,603
26,240
Mitigated
25,436
13,944
Healing
11,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GravMolot
Thanatos
5,530
821
0
5,853
10,525
4,750
519
166
10,359
0
37,526
W
Bellona
Jurikashu
Bellona
3,111
445
0
388
10,187
6,012
0
240
9,370
0
20,936
L
Susano
KENTUQY
Susano
5,445
1,314
0
1,275
11,262
3,095
0
4,829
6,107
0
45,161
L
7,260
1,843
0
1,516
13,799
11,994
98
3,434
10,244
25,826
0
W
Susano
SKLLShaDow
Susano
11,488
4,046
0
760
12,144
4,824
982
1,025
11,064
0
92,824
W
Anubis
14,334
2,051
0
7,966
10,585
4,819
3,162
1,202
9,199
65,267
0
L
Bakasura
Zkrife
Bakasura
4,892
2,791
0
2,752
11,174
3,448
25
2,382
8,604
0
32,644
W
Apollo
7,399
4,865
0
2,280
13,181
4,432
0
2,854
10,096
0
42,937
L
13,008
8,454
0
2,548
11,405
2,953
460
2,759
8,517
0
39,912
W
Thor
659
41
0
0
8,506
5,349
0
1,939
6,567
0
6,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,400
Gold Earned
45,338
308
Minions Killed
414
0
Camps Cleared
0
1,590,938
Distance Traveled
1,494,781
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,191
482
70
4
0
323,677
4
W
Bellona
7,809
459
47
3
0
316,341
5
L
Susano
8,384
493
70
4
0
332,063
3
L
Ymir
8,250
485
34
2
0
304,287
1
W
Susano
11,075
651
170
10
0
348,643
1
W
Anubis
11,361
668
124
7
0
284,683
1
L
Bakasura
8,608
506
71
4
0
353,676
0
W
Apollo
8,614
507
58
3
0
286,127
0
L
Neith
7,967
469
63
4
0
277,235
0
W
Thor
6,479
381
15
1
0
258,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role