Player Matchup

Eset
Eset
 
Eset
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Cirias224
Jing Wei
Level 64
God Stats
10W - 7L
1,645 SR
Queue Stats
449W - 497L
1,362 Elo+
Solo
Mercury
Mercury
Danzy
Mercury
Level 123
God Stats
4W - 6L
1,329 SR
Queue Stats
508W - 478L
1,451 Elo+
Party 1
Chaac
Chaac
MrDawzz
Chaac
Level 102
God Stats
46W - 36L
1,497 SR
Queue Stats
417W - 394L
1,498 Elo+
Party 1
Ganesha
Ganesha
Ninjormay
Ganesha
Level 96
God Stats
23W - 19L
1,518 SR
Queue Stats
232W - 214L
1,417 Elo+
Party 1
Team Averages
Level 104
1,498 SR
1,446 Elo+

VS

Team Averages
Level 68
1,403 SR
1,358 Elo+
Ullr
Ullr
Benass972
Ullr
Level 60
God Stats
9W - 14L
1,422 SR
Queue Stats
215W - 269L
1,345 Elo+
Party 2
Sun Wukong
Sun Wukong
IceSoul44
Sun Wukong
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
349W - 380L
1,373 Elo+
Party 2
Nemesis
Nemesis
Jorn_92
Nemesis
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,307 Elo+
Solo
Geb
Geb
StromRanger
Geb
Level 77
God Stats
85W - 98L
1,460 SR
Queue Stats
317W - 372L
1,364 Elo+
Solo
Chang'e
Chang'e
UchihaCrow69
Chang'e
Level 87
God Stats
3W - 11L
1,131 SR
Queue Stats
357W - 373L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
11 / 1 / 1
7,359
736
8,032
4,228
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Cirias224
Jing Wei
9
0 / 1 / 4
5,572
557
2,504
4,513
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Danzy
Mercury
10
2 / 0 / 2
5,685
569
1,962
5,878
1,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
MrDawzz
Chaac
12
3 / 0 / 0
6,654
665
5,483
5,381
3,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Ninjormay
Ganesha
9
0 / 0 / 9
5,830
583
2,912
4,731
1,830
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
0 / 3 / 0
4,550
455
1,584
5,172
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
IceSoul44
Sun Wukong
9
0 / 4 / 1
5,022
502
3,099
8,275
3,217
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Jorn_92
Nemesis
7
0 / 2 / 1
4,747
475
1,331
7,031
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 2 / 0
5,644
564
2,119
5,715
2,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
UchihaCrow69
Chang'e
8
1 / 5 / 0
4,868
487
1,567
6,586
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
16
Kills
2
2
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
11
1
1
11.5
L
Ullr
0
3
0
0
W
Jing Wei
Cirias224
Jing Wei
0
1
4
2
W
Mercury
Danzy
Mercury
2
0
2
3
L
Sun Wukong
IceSoul44
Sun Wukong
0
4
1
0.13
L
Nemesis
Jorn_92
Nemesis
0
2
1
0.25
W
Chaac
MrDawzz
Chaac
3
0
0
3
W
Ganesha
Ninjormay
Ganesha
0
0
9
4.5
L
1
2
0
0.5
L
Chang'e
UchihaCrow69
Chang'e
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,893
Damage
9,700
24,731
Taken
32,779
9,891
Mitigated
10,236
9,030
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,032
344
133
1,219
4,228
1,440
140
1,158
3,070
34,139
0
L
Ullr
1,584
520
0
1,352
5,172
1,493
0
1,911
3,147
0
17,336
W
Jing Wei
Cirias224
Jing Wei
2,504
1,638
0
1,323
4,513
1,144
219
1,060
3,453
0
27,161
W
Mercury
Danzy
Mercury
1,962
781
0
500
5,878
1,607
0
379
5,499
0
37,101
L
Sun Wukong
IceSoul44
Sun Wukong
3,099
707
0
1,425
8,275
3,217
0
1,540
6,216
0
21,714
L
Nemesis
Jorn_92
Nemesis
1,331
228
0
3,267
7,031
1,703
0
1,498
5,373
0
20,039
W
Chaac
MrDawzz
Chaac
5,483
786
0
3,597
5,381
3,870
0
0
5,381
0
35,026
W
Ganesha
Ninjormay
Ganesha
2,912
66
0
2,258
4,731
1,830
0
1,089
3,642
9,202
0
L
2,119
0
0
1,989
5,715
2,087
0
1,871
3,788
10,337
0
L
Chang'e
UchihaCrow69
Chang'e
1,567
226
58
1,388
6,586
1,736
0
3,558
2,831
21,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,100
Gold Earned
24,831
262
Minions Killed
193
0
Camps Cleared
0
979,359
Distance Traveled
899,077
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,359
736
73
7
0
202,973
5
L
Ullr
4,550
455
36
4
0
174,964
0
W
Jing Wei
5,572
557
58
6
0
180,410
2
W
Mercury
5,685
569
68
7
0
215,336
2
L
Sun Wukong
5,022
502
55
6
0
188,651
1
L
Nemesis
4,747
475
46
5
0
180,423
1
W
Chaac
6,654
665
61
6
0
167,852
4
W
Ganesha
5,830
583
2
0
0
212,788
2
L
Geb
5,644
564
10
1
0
191,794
1
L
Chang'e
4,868
487
46
5
0
163,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role