Player Matchup

Fenrir
Fenrir
BeatsGuy
Fenrir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 73L
1,625 Elo+
Party 1
Ymir
Ymir
GlitchMachine
Ymir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 11L
1,698 Elo+
Party 1
Tiamat
Tiamat
KingDededunk
Tiamat
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,608 Elo+

VS

Team Averages
Level 62
1,517 SR
1,366 Elo+
Chiron
Chiron
Jaeo
Chiron
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,376 Elo+
Solo
Nu Wa
Nu Wa
Renyis
Nu Wa
Level 99
God Stats
4W - 5L
1,513 SR
Queue Stats
17W - 23L
1,320 Elo+
Solo
Sun Wukong
Sun Wukong
xFueL
Sun Wukong
Level 59
God Stats
4W - 2L
1,538 SR
Queue Stats
228W - 260L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeatsGuy
Fenrir
14
5 / 6 / 3
11,650
613
8,435
17,530
10,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 5 / 7
11,943
629
11,956
22,532
19,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
16
3 / 2 / 6
12,040
634
15,091
14,467
6,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jaeo
Chiron
16
7 / 3 / 6
12,926
680
15,454
12,999
4,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Renyis
Nu Wa
17
5 / 1 / 8
12,527
659
19,011
8,259
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
xFueL
Sun Wukong
15
1 / 5 / 12
11,769
619
11,919
19,771
11,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
9
Kills
13
13
Deaths
9
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BeatsGuy
Fenrir
5
6
3
1.08
L
1
5
7
0.9
W
Chiron
Jaeo
Chiron
7
3
6
3.33
L
Tiamat
3
2
6
3
W
Nu Wa
Renyis
Nu Wa
5
1
8
9
W
Sun Wukong
xFueL
Sun Wukong
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,482
Damage
46,384
54,529
Taken
41,029
36,307
Mitigated
19,386
11,917
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BeatsGuy
Fenrir
8,435
1,541
0
351
17,530
10,020
0
5,776
11,754
0
49,491
L
11,956
1,618
0
5,570
22,532
19,330
0
8,365
14,167
34,144
0
W
Chiron
Jaeo
Chiron
15,454
6,196
1,753
2,648
12,999
4,995
1,922
8,033
4,637
0
62,830
L
Tiamat
15,091
1,133
0
5,996
14,467
6,957
58
5,012
9,455
97,294
0
W
Nu Wa
Renyis
Nu Wa
19,011
8,808
891
1,641
8,259
2,939
629
6,453
1,603
70,691
0
W
Sun Wukong
xFueL
Sun Wukong
11,919
1,957
0
4,027
19,771
11,452
556
11,693
7,640
0
42,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,633
Gold Earned
37,222
281
Minions Killed
227
0
Camps Cleared
0
1,015,479
Distance Traveled
986,532
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,650
613
62
3
0
335,004
3
L
Ymir
11,943
629
49
3
0
342,608
3
W
Chiron
12,926
680
94
5
0
310,374
1
L
Tiamat
12,040
634
170
9
0
337,867
0
W
Nu Wa
12,527
659
82
4
0
328,118
2
W
Sun Wukong
11,769
619
51
3
0
348,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role