Player Matchup

Sol
Sol
AffeluchsOne
Sol
Level 106
God Stats
1W - 0L
1,191 SR
Queue Stats
13W - 11L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
Maadmeat
Zhong Kui
Level 99
God Stats
3W - 0L
1,727 SR
Queue Stats
129W - 104L
1,406 Elo+
Solo
Ares
Ares
Maese Harat
Ares
Level 155
God Stats
2W - 4L
1,383 SR
Queue Stats
305W - 330L
1,374 Elo+
Party 2
Persephone
Persephone
PjLj
Persephone
Level 142
God Stats
8W - 11L
1,523 SR
Queue Stats
314W - 340L
1,369 Elo+
Party 2
Ra
Ra
ravenchuky
Ra
Level 109
God Stats
3W - 6L
1,212 SR
Queue Stats
308W - 328L
1,371 Elo+
Solo
Team Averages
Level 122
1,407 SR
1,390 Elo+

VS

Team Averages
Level 72
1,512 SR
1,450 Elo+
Bacchus
Bacchus
HeyWitnikk
Bacchus
Level 27
God Stats
2W - 2L
1,737 SR
Queue Stats
115W - 136L
1,403 Elo+
Solo
Geb
Geb
LGD222
Geb
Level 80
God Stats
0W - 2L
1,328 SR
Queue Stats
80W - 91L
1,404 Elo+
Party 1
Hercules
Hercules
Ruxo1992
Hercules
Level 88
God Stats
2W - 3L
1,360 SR
Queue Stats
70W - 61L
1,461 Elo+
Party 1
Heimdallr
Heimdallr
Vigilant_Ghost_
Heimdallr
Level 76
God Stats
3W - 3L
1,413 SR
Queue Stats
189W - 179L
1,511 Elo+
Party 1
Da Ji
Da Ji
esmodus
Da Ji
Level 88
God Stats
1W - 1L
1,721 SR
Queue Stats
79W - 63L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 16
12,419
1,035
25,346
16,178
7,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
Maadmeat
Zhong Kui
19
9 / 6 / 23
11,720
977
19,540
16,506
11,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 2 / 24
9,628
802
7,587
18,715
25,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
PjLj
Persephone
15
4 / 4 / 22
9,873
823
13,384
10,323
4,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 3 / 21
10,585
882
11,292
8,229
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HeyWitnikk
Bacchus
16
4 / 4 / 10
9,371
781
9,496
14,547
13,532
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Geb
LGD222
Geb
14
0 / 8 / 10
8,230
686
7,451
16,007
21,918
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Ruxo1992
Hercules
18
7 / 7 / 9
11,075
923
17,088
25,198
45,104
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Boots

Boots

+6%
Movement Speed

Heimdallr
Vigilant_Ghost_
Heimdallr
16
1 / 7 / 10
8,967
747
11,123
15,106
11,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
esmodus
Da Ji
15
5 / 11 / 9
9,879
823
11,144
16,278
7,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
65
37
Kills
17
17
Deaths
37
106
Assists
48
Player
Kills
Deaths
Assists
KDA
W
17
2
16
12.5
L
Bacchus
HeyWitnikk
Bacchus
4
4
10
2.25
L
Geb
LGD222
Geb
0
8
10
0.63
W
Zhong Kui
Maadmeat
Zhong Kui
9
6
23
3.42
W
3
2
24
7.5
W
Persephone
PjLj
Persephone
4
4
22
3.75
L
Hercules
Ruxo1992
Hercules
7
7
9
1.64
L
Heimdallr
Vigilant_Ghost_
Heimdallr
1
7
10
0.86
L
Da Ji
esmodus
Da Ji
5
11
9
0.86
W
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,149
Damage
56,302
69,951
Taken
87,136
53,168
Mitigated
98,888
35,090
Healing
21,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,346
7,986
1,500
5,378
16,178
7,827
3,172
5,414
10,584
43,164
0
L
Bacchus
HeyWitnikk
Bacchus
9,496
543
2,849
2,515
14,547
13,532
0
13,585
962
17,734
0
L
Geb
LGD222
Geb
7,451
373
0
0
16,007
21,918
0
14,160
1,847
12,860
0
W
Zhong Kui
Maadmeat
Zhong Kui
19,540
2,346
2,285
5,392
16,506
11,764
753
3,920
12,316
29,960
0
W
7,587
631
3,397
2,052
18,715
25,029
548
3,990
14,485
12,307
0
W
Persephone
PjLj
Persephone
13,384
1,484
2,584
1,666
10,323
4,737
484
2,217
8,042
23,463
0
L
Hercules
Ruxo1992
Hercules
17,088
3,174
1,558
9,799
25,198
45,104
392
22,729
2,469
1,293
27,743
L
Heimdallr
Vigilant_Ghost_
Heimdallr
11,123
3,155
1,274
1,272
15,106
11,192
1,603
12,318
2,788
0
31,521
L
Da Ji
esmodus
Da Ji
11,144
1,539
681
1,220
16,278
7,142
424
14,357
1,921
0
15,489
W
11,292
1,771
8,901
1,935
8,229
3,811
505
2,682
5,517
34,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,225
Gold Earned
47,522
130
Minions Killed
101
0
Camps Cleared
0
1,229,304
Distance Traveled
1,039,618
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,419
1,035
30
3
0
228,658
0
L
Bacchus
9,371
781
14
1
0
239,509
3
L
Geb
8,230
686
7
1
0
231,191
0
W
Zhong Kui
11,720
977
17
1
0
248,435
2
W
Ares
9,628
802
3
0
0
283,988
0
W
Persephone
9,873
823
20
2
0
247,089
0
L
Hercules
11,075
923
30
3
0
186,180
0
L
Heimdallr
8,967
747
46
4
0
190,291
3
L
Da Ji
9,879
823
4
0
0
192,447
0
W
Ra
10,585
882
60
5
0
221,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role