Player Matchup

Khepri
Khepri
Binckx
Khepri
Level 116
God Stats
15W - 11L
1,596 SR
Queue Stats
300W - 287L
1,418 Elo+
Party 2
Ra
Ra
FerranXD
Ra
Level 109
God Stats
2W - 2L
1,334 SR
Queue Stats
238W - 235L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
Neo900
Danzaburou
Level 17
God Stats
4W - 4L
1,400 SR
Queue Stats
14W - 26L
1,208 Elo+
Party 2
Nemesis
Nemesis
TodesHorst
Nemesis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 257L
1,381 Elo+
Party 2
Sun Wukong
Sun Wukong
xXxfraanxXx
Sun Wukong
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
285W - 289L
1,405 Elo+
Party 1
Team Averages
Level 79
1,466 SR
1,394 Elo+

VS

Team Averages
Level 68
1,555 SR
1,442 Elo+
Cupid
Cupid
CeazBalls
Cupid
Level 48
God Stats
2W - 1L
1,739 SR
Queue Stats
124W - 128L
1,361 Elo+
Party 3
Ratatoskr
Ratatoskr
LEBZO
Ratatoskr
Level 80
God Stats
0W - 3L
1,219 SR
Queue Stats
405W - 318L
1,482 Elo+
Party 3
Cthulhu
Cthulhu
Qumuqy
Cthulhu
Level 88
God Stats
7W - 10L
1,701 SR
Queue Stats
715W - 617L
1,446 Elo+
Party 3
Persephone
Persephone
Tooleno
Persephone
Level 96
God Stats
6W - 7L
1,614 SR
Queue Stats
430W - 432L
1,490 Elo+
Solo
Artio
Artio
ValhallasHall
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 107L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Binckx
Khepri
14
0 / 1 / 10
9,553
415
6,848
9,696
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
5 / 5 / 8
12,069
525
25,499
13,686
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Neo900
Danzaburou
17
2 / 7 / 2
11,235
488
5,933
13,284
5,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
TodesHorst
Nemesis
19
7 / 0 / 6
12,020
523
14,025
19,655
9,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
xXxfraanxXx
Sun Wukong
19
5 / 1 / 1
11,709
509
11,696
18,777
15,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CeazBalls
Cupid
18
5 / 2 / 2
11,493
500
9,506
14,454
5,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
LEBZO
Ratatoskr
17
4 / 5 / 1
10,871
473
8,596
18,958
8,719
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Qumuqy
Cthulhu
16
0 / 6 / 1
10,013
435
14,531
22,080
18,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
Tooleno
Persephone
19
3 / 2 / 2
12,632
549
15,716
12,102
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 4 / 3
9,890
430
6,798
22,003
20,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
19
Kills
14
14
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
Binckx
Khepri
0
1
10
5
L
Cupid
CeazBalls
Cupid
5
2
2
3
W
5
5
8
1.8
L
Ratatoskr
LEBZO
Ratatoskr
4
5
1
0.9
W
Danzaburou
Neo900
Danzaburou
2
7
2
0.43
L
Cthulhu
Qumuqy
Cthulhu
0
6
1
0.08
W
Nemesis
TodesHorst
Nemesis
7
0
6
10
L
Persephone
Tooleno
Persephone
3
2
2
2
L
2
4
3
0.88
W
Sun Wukong
xXxfraanxXx
Sun Wukong
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,001
Damage
55,147
75,098
Taken
89,597
44,313
Mitigated
58,424
19,040
Healing
25,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Binckx
Khepri
6,848
789
0
2,492
9,696
8,728
0
6,563
3,133
23,903
0
L
Cupid
CeazBalls
Cupid
9,506
5,687
131
5,617
14,454
5,997
354
3,266
11,188
0
72,387
W
25,499
1,441
2,095
4,928
13,686
5,896
273
8,788
4,898
96,862
0
L
Ratatoskr
LEBZO
Ratatoskr
8,596
1,676
0
6,610
18,958
8,719
0
3,848
15,110
0
71,352
W
Danzaburou
Neo900
Danzaburou
5,933
3,934
0
1,711
13,284
5,437
1,402
2,663
10,621
0
68,512
L
Cthulhu
Qumuqy
Cthulhu
14,531
853
0
4,728
22,080
18,007
65
9,194
12,886
75,895
0
W
Nemesis
TodesHorst
Nemesis
14,025
6,393
0
2,263
19,655
9,133
596
8,729
10,926
0
94,584
L
Persephone
Tooleno
Persephone
15,716
719
0
2,789
12,102
4,821
0
6,020
6,080
114,380
0
L
6,798
974
1,167
4,543
22,003
20,880
43
10,018
11,985
31,002
0
W
Sun Wukong
xXxfraanxXx
Sun Wukong
11,696
2,029
0
5,551
18,777
15,119
57
10,302
8,475
0
77,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,586
Gold Earned
54,899
600
Minions Killed
669
0
Camps Cleared
0
2,342,803
Distance Traveled
2,236,157
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,553
415
30
1
0
489,982
13
L
Cupid
11,493
500
141
6
0
412,685
1
W
Ra
12,069
525
164
7
0
471,589
2
L
Ratatoskr
10,871
473
124
5
0
500,890
6
W
Danzaburou
11,235
488
122
5
0
367,869
3
L
Cthulhu
10,013
435
148
6
0
409,701
9
W
Nemesis
12,020
523
142
6
0
549,070
10
L
Persephone
12,632
549
213
9
0
455,464
10
L
Artio
9,890
430
43
2
0
457,417
6
W
Sun Wukong
11,709
509
142
6
0
464,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role