Player Matchup

Medusa
Medusa
EffyPoo
Medusa
Level 7
God Stats
2W - 1L
1,679 SR
Queue Stats
33W - 20L
1,528 Elo+
Party 1
Ra
Ra
Im2CooI4MyJeanss
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,490 Elo+
Party 1
Ratatoskr
Ratatoskr
Momo_9001
Ratatoskr
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
307W - 295L
1,654 Elo+
Party 2
Bellona
Bellona
NathalieBiden
Bellona
Level 29
God Stats
10W - 7L
1,662 SR
Queue Stats
149W - 124L
1,701 Elo+
Solo
Ares
Ares
Staripoo
Ares
Level 5
God Stats
0W - 2L
1,254 SR
Queue Stats
6W - 10L
1,456 Elo+
Party 2
Team Averages
Level 34
1,519 SR
1,566 Elo+

VS

Team Averages
Level 23
1,583 SR
1,614 Elo+
Artemis
Artemis
NewAccShhh
Artemis
Level 25
God Stats
1W - 1L
1,909 SR
Queue Stats
60W - 41L
1,683 Elo+
Solo
Olorun
Olorun
SirBaldeXV
Olorun
Level 29
God Stats
5W - 4L
1,673 SR
Queue Stats
334W - 316L
1,624 Elo+
Solo
Zeus
Zeus
TokyoWRLD
Zeus
Level 18
God Stats
2W - 2L
1,298 SR
Queue Stats
37W - 47L
1,464 Elo+
Party 3
Ymir
Ymir
itzPosty
Ymir
Level 34
God Stats
12W - 11L
1,533 SR
Queue Stats
257W - 244L
1,571 Elo+
Party 3
Bakasura
Bakasura
seb108Cr
Bakasura
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
157W - 107L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EffyPoo
Medusa
17
5 / 6 / 2
11,695
508
20,763
24,121
9,660
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 3 / 5
9,577
416
6,341
10,303
3,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
Momo_9001
Ratatoskr
18
5 / 4 / 4
11,514
501
10,037
19,287
8,178
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
19
7 / 2 / 3
13,506
587
12,492
20,252
20,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ares
16
1 / 7 / 2
9,635
419
3,353
23,037
17,879
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NewAccShhh
Artemis
20
7 / 3 / 3
14,597
635
27,655
21,772
10,207
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
SirBaldeXV
Olorun
20
8 / 3 / 6
13,099
570
18,809
20,618
9,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
15
0 / 8 / 2
9,887
430
3,370
11,641
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
2 / 4 / 6
11,135
484
4,009
15,143
13,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
seb108Cr
Bakasura
18
4 / 3 / 5
11,771
512
12,611
23,408
11,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
19
Kills
21
22
Deaths
21
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
EffyPoo
Medusa
5
6
2
1
L
1
3
5
1.17
L
Ratatoskr
Momo_9001
Ratatoskr
5
4
4
1.75
L
Bellona
7
2
3
4.25
W
Artemis
NewAccShhh
Artemis
7
3
3
2.83
W
Olorun
SirBaldeXV
Olorun
8
3
6
3.67
L
Ares
1
7
2
0.29
W
Zeus
0
8
2
0.13
W
Ymir
2
4
6
1.25
W
Bakasura
seb108Cr
Bakasura
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,986
Damage
66,454
97,000
Taken
92,582
59,906
Mitigated
49,520
17,897
Healing
40,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
EffyPoo
Medusa
20,763
10,342
0
5,783
24,121
9,660
0
4,864
19,117
0
86,493
L
6,341
637
4,289
3,153
10,303
3,888
210
3,315
6,988
54,715
0
L
Ratatoskr
Momo_9001
Ratatoskr
10,037
1,914
0
250
19,287
8,178
81
3,381
15,866
0
94,020
L
Bellona
12,492
2,493
0
2,974
20,252
20,301
0
7,701
11,116
11,420
69,035
W
Artemis
NewAccShhh
Artemis
27,655
20,985
0
10,536
21,772
10,207
1,229
1,082
20,396
0
125,224
W
Olorun
SirBaldeXV
Olorun
18,809
10,764
1,129
13,331
20,618
9,943
3,620
4,253
16,365
103,758
0
L
Ares
3,353
204
204
1,244
23,037
17,879
0
6,932
15,460
54,872
0
W
Zeus
3,370
620
0
1,812
11,641
3,829
148
1,520
10,121
46,768
0
W
Ymir
4,009
872
0
3,318
15,143
13,913
305
4,388
10,755
29,136
0
W
Bakasura
seb108Cr
Bakasura
12,611
9,409
0
10,299
23,408
11,628
2,540
4,332
17,972
0
75,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,927
Gold Earned
60,489
596
Minions Killed
574
0
Camps Cleared
0
2,104,951
Distance Traveled
2,121,485
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,695
508
127
6
0
407,551
3
L
Ra
9,577
416
103
4
0
385,588
4
L
Ratatoskr
11,514
501
144
6
0
483,065
2
L
Bellona
13,506
587
159
7
0
477,932
8
W
Artemis
14,597
635
183
8
0
399,465
8
W
Olorun
13,099
570
138
6
0
391,059
0
L
Ares
9,635
419
63
3
0
350,815
3
W
Zeus
9,887
430
78
3
0
372,060
10
W
Ymir
11,135
484
41
2
0
428,714
0
W
Bakasura
11,771
512
134
6
0
530,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role