Player Matchup

Erlang Shen
Erlang Shen
DragonDad219
Erlang Shen
Level 103
God Stats
23W - 38L
1,450 SR
Queue Stats
759W - 1,260L
1,407 Elo+
Party 2
Medusa
Medusa
MermaidMama219
Medusa
Level 107
God Stats
32W - 44L
1,664 SR
Queue Stats
1,053W - 1,682L
1,418 Elo+
Party 2
Chang'e
Chang'e
S0M3 SK1TTL3
Chang'e
Level 106
God Stats
50W - 41L
1,496 SR
Queue Stats
414W - 566L
1,445 Elo+
Party 2
Cabrakan
Cabrakan
Storm Fir3
Cabrakan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,348 Elo+
Party 2
Sun Wukong
Sun Wukong
samp13
Sun Wukong
Level 42
God Stats
10W - 20L
1,583 SR
Queue Stats
67W - 86L
1,413 Elo+
Solo
Team Averages
Level 74
1,538 SR
1,406 Elo+

VS

Team Averages
Level 55
1,566 SR
1,442 Elo+
Aphrodite
Aphrodite
AceOfHearts_91
Aphrodite
Level 46
God Stats
34W - 25L
1,601 SR
Queue Stats
267W - 273L
1,462 Elo+
Party 3
Odin
Odin
Griffinzzzz
Odin
Level 44
God Stats
6W - 3L
1,781 SR
Queue Stats
121W - 94L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
LGBTQuinn
Baron Samedi
Level 48
God Stats
2W - 1L
1,296 SR
Queue Stats
231W - 230L
1,441 Elo+
Solo
Chiron
Chiron
SPICY_BAKON805
Chiron
Level 53
God Stats
44W - 23L
1,650 SR
Queue Stats
283W - 285L
1,457 Elo+
Party 3
Fenrir
Fenrir
Super5hadow 101
Fenrir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DragonDad219
Erlang Shen
20
6 / 10 / 7
16,784
494
16,623
38,830
38,396
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 14 / 7
15,768
464
30,773
35,744
19,221
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
S0M3 SK1TTL3
Chang'e
20
7 / 11 / 4
16,453
484
28,354
38,723
27,249
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Storm Fir3
Cabrakan
20
4 / 7 / 11
16,997
500
12,601
38,205
77,319
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
samp13
Sun Wukong
20
5 / 7 / 4
16,160
475
23,643
43,554
53,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AceOfHearts_91
Aphrodite
20
1 / 6 / 34
16,604
488
13,361
28,728
24,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 5 / 17
16,714
492
13,650
22,602
24,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
LGBTQuinn
Baron Samedi
20
18 / 2 / 16
20,406
600
40,634
31,753
23,671
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 7 / 26
17,929
527
49,048
36,103
16,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 9 / 15
18,532
545
37,596
44,577
22,223
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
157
28
Kills
49
49
Deaths
29
33
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AceOfHearts_91
Aphrodite
1
6
34
3
L
Erlang Shen
DragonDad219
Erlang Shen
6
10
7
0.95
W
7
5
17
3.1
W
Baron Samedi
LGBTQuinn
Baron Samedi
18
2
16
13
L
6
14
7
0.68
L
Chang'e
S0M3 SK1TTL3
Chang'e
7
11
4
0.82
W
9
7
26
3.14
L
Cabrakan
Storm Fir3
Cabrakan
4
7
11
1.36
W
14
9
15
2.39
L
Sun Wukong
samp13
Sun Wukong
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,994
Damage
154,289
195,056
Taken
163,763
215,959
Mitigated
111,269
48,454
Healing
90,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AceOfHearts_91
Aphrodite
13,361
1,790
20,707
15,103
28,728
24,835
1,600
9,641
18,851
47,375
0
L
Erlang Shen
DragonDad219
Erlang Shen
16,623
10,037
0
3,502
38,830
38,396
0
10,087
28,743
0
141,536
W
13,650
2,495
0
859
22,602
24,092
1,828
6,282
16,162
0
55,851
W
Baron Samedi
LGBTQuinn
Baron Samedi
40,634
3,364
13,256
14,179
31,753
23,671
1,847
7,719
23,739
168,260
0
L
30,773
15,079
0
6,675
35,744
19,221
2,164
11,441
24,303
0
140,555
L
Chang'e
S0M3 SK1TTL3
Chang'e
28,354
124
6,146
14,373
38,723
27,249
392
12,797
25,926
123,591
0
W
49,048
35,340
3,027
6,437
36,103
16,448
5,050
11,250
24,495
0
152,390
L
Cabrakan
Storm Fir3
Cabrakan
12,601
1,495
768
2,035
38,205
77,319
120
9,645
28,560
39,945
0
W
37,596
20,030
0
17,268
44,577
22,223
3,701
6,568
37,951
0
136,549
L
Sun Wukong
samp13
Sun Wukong
23,643
3,947
0
14,955
43,554
53,774
1,520
10,171
33,353
0
99,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,162
Gold Earned
90,185
735
Minions Killed
608
0
Camps Cleared
0
2,715,093
Distance Traveled
2,951,137
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
16,604
488
40
1
0
607,100
5
L
Erlang Shen
16,784
494
178
5
0
583,653
2
W
Odin
16,714
492
79
2
0
522,689
0
W
Baron Samedi
20,406
600
172
5
0
627,373
4
L
Medusa
15,768
464
157
5
0
486,896
2
L
Chang'e
16,453
484
192
6
0
553,516
1
W
Chiron
17,929
527
165
5
0
580,875
4
L
Cabrakan
16,997
500
50
1
0
573,999
1
W
Fenrir
18,532
545
152
4
0
613,100
2
L
Sun Wukong
16,160
475
158
5
0
517,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role