Player Matchup

Neith
Neith
Duugenheim
Neith
Level 26
God Stats
44W - 34L
1,588 SR
Queue Stats
49W - 44L
1,514 Elo+
Solo
Cerberus
Cerberus
PvtSaltShaker
Cerberus
Level 28
God Stats
5W - 2L
2,043 SR
Queue Stats
131W - 113L
1,614 Elo+
Solo
Kukulkan
Kukulkan
RT2JH
Kukulkan
Level 23
God Stats
1W - 3L
1,352 SR
Queue Stats
4W - 7L
1,412 Elo+
Solo
Bastet
Bastet
RadhaAshtami
Bastet
Level 27
God Stats
13W - 12L
1,521 SR
Queue Stats
75W - 55L
1,610 Elo+
Solo
Thor
Thor
lololol4
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,708 Elo+
Solo
Team Averages
Level 21
1,601 SR
1,572 Elo+

VS

Team Averages
Level 44
1,664 SR
1,595 Elo+
Kuzenbo
Kuzenbo
Barber 87
Kuzenbo
Level 146
God Stats
3W - 3L
1,514 SR
Queue Stats
39W - 42L
1,549 Elo+
Party 1
Skadi
Skadi
BearsCubsfan757
Skadi
Level 23
God Stats
30W - 24L
1,569 SR
Queue Stats
40W - 39L
1,488 Elo+
Solo
Raijin
Raijin
InnerNoob5981
Raijin
Level 8
God Stats
3W - 3L
1,746 SR
Queue Stats
186W - 157L
1,828 Elo+
Party 1
Camazotz
Camazotz
JR97
Camazotz
Level 28
God Stats
5W - 1L
1,930 SR
Queue Stats
95W - 74L
1,568 Elo+
Solo
Scylla
Scylla
Smoke954
Scylla
Level 17
God Stats
17W - 17L
1,561 SR
Queue Stats
106W - 102L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 1 / 0
6,373
455
2,515
6,986
1,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
PvtSaltShaker
Cerberus
12
0 / 4 / 1
6,597
471
3,930
12,281
7,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
RT2JH
Kukulkan
12
0 / 3 / 2
6,882
492
3,935
7,428
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
12
4 / 3 / 0
7,713
551
6,946
11,913
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
6
0 / 12 / 0
4,691
335
2,474
9,950
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Barber 87
Kuzenbo
13
5 / 0 / 8
8,285
592
4,271
7,974
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 1 / 2
8,163
583
5,260
8,552
3,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 1 / 5
8,528
609
7,665
9,327
3,313
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
JR97
Camazotz
13
3 / 1 / 6
7,916
565
7,628
12,867
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Smoke954
Scylla
14
6 / 2 / 6
8,523
609
6,412
5,353
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
4
Kills
23
23
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Barber 87
Kuzenbo
5
0
8
9
W
5
1
2
6
L
Neith
0
1
0
0
W
4
1
5
6.5
W
Camazotz
JR97
Camazotz
3
1
6
6
L
Cerberus
PvtSaltShaker
Cerberus
0
4
1
0.13
L
Kukulkan
RT2JH
Kukulkan
0
3
2
0.33
L
Bastet
4
3
0
1.33
W
Scylla
Smoke954
Scylla
6
2
6
4.5
L
Thor
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,800
Damage
31,236
48,558
Taken
44,073
18,009
Mitigated
18,862
14,488
Healing
18,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Barber 87
Kuzenbo
4,271
1,384
0
2,600
7,974
6,136
444
1,587
6,246
19,276
0
W
5,260
1,655
0
1,494
8,552
3,815
2,912
315
8,217
0
51,182
L
Neith
2,515
1,262
0
2,457
6,986
1,943
0
1,316
5,430
0
38,465
W
7,665
1,081
74
5,372
9,327
3,313
723
3,423
5,504
49,292
0
W
Camazotz
JR97
Camazotz
7,628
1,803
0
9,065
12,867
3,836
35
1,169
11,580
0
47,837
L
Cerberus
PvtSaltShaker
Cerberus
3,930
283
0
4,969
12,281
7,624
0
6,060
6,221
37,558
0
L
Kukulkan
RT2JH
Kukulkan
3,935
231
0
2,020
7,428
2,312
306
3,415
3,761
40,439
0
L
Bastet
6,946
2,098
0
5,042
11,913
3,705
0
2,406
9,363
0
41,271
W
Scylla
Smoke954
Scylla
6,412
1,071
0
270
5,353
1,762
1,722
614
4,661
48,231
0
L
Thor
2,474
1,035
0
0
9,950
2,425
0
4,748
4,955
0
7,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,256
Gold Earned
41,415
342
Minions Killed
420
0
Camps Cleared
0
1,221,582
Distance Traveled
1,276,898
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,285
592
30
2
0
262,362
6
W
Skadi
8,163
583
88
6
0
236,112
0
L
Neith
6,373
455
68
5
0
244,466
0
W
Raijin
8,528
609
91
7
0
230,124
2
W
Camazotz
7,916
565
100
7
0
296,584
1
L
Cerberus
6,597
471
82
6
0
254,224
1
L
Kukulkan
6,882
492
95
7
0
239,390
2
L
Bastet
7,713
551
79
6
0
282,871
0
W
Scylla
8,523
609
111
8
0
251,716
2
L
Thor
4,691
335
18
1
0
200,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role