Player Matchup

Rama
Rama
Spyrobo2889
Rama
Level 43
God Stats
1W - 1L
1,665 SR
Queue Stats
57W - 74L
1,352 Elo+
Solo
Ah Puch
Ah Puch
Wh1tBoiQ3nc
Ah Puch
Level 42
God Stats
11W - 9L
1,371 SR
Queue Stats
114W - 113L
1,321 Elo+
Solo
Amaterasu
Amaterasu
ammonsjb
Amaterasu
Level 44
God Stats
6W - 13L
1,338 SR
Queue Stats
54W - 91L
1,363 Elo+
Solo
Team Averages
Level 43
1,458 SR
1,345 Elo+

VS

Team Averages
Level 60
1,451 SR
1,238 Elo+
Fenrir
Fenrir
HLGxWOLF2014
Fenrir
Level 87
God Stats
27W - 26L
1,513 SR
Queue Stats
148W - 177L
1,371 Elo+
Solo
Tiamat
Tiamat
TheSonnyBunny
Tiamat
Level 43
God Stats
4W - 4L
1,542 SR
Queue Stats
47W - 77L
1,175 Elo+
Solo
Zeus
Zeus
jhonatan_968_87
Zeus
Level 50
God Stats
2W - 4L
1,298 SR
Queue Stats
11W - 19L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
11,443
636
6,958
16,955
7,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Wh1tBoiQ3nc
Ah Puch
16
6 / 4 / 6
12,890
716
9,473
14,835
5,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
ammonsjb
Amaterasu
16
6 / 10 / 2
12,391
688
11,325
20,980
11,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
9 / 6 / 10
13,521
751
15,432
16,623
8,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 5 / 17
12,602
700
11,089
11,653
7,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
10 / 3 / 8
13,174
732
17,119
9,426
3,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
14
Kills
22
22
Deaths
14
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
6
10
2.33
L
2
8
4
0.5
W
3
5
17
2.3
L
Ah Puch
Wh1tBoiQ3nc
Ah Puch
6
4
6
2.25
L
Amaterasu
ammonsjb
Amaterasu
6
10
2
0.7
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,756
Damage
43,640
52,770
Taken
37,702
24,090
Mitigated
19,714
15,482
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
15,432
4,323
264
2,845
16,623
8,875
2,108
4,321
12,302
0
54,271
L
6,958
5,245
131
3,713
16,955
7,193
0
8,707
8,248
0
30,892
W
11,089
1,186
1,086
2,549
11,653
7,503
968
2,812
8,841
45,785
0
L
Ah Puch
Wh1tBoiQ3nc
Ah Puch
9,473
552
642
5,665
14,835
5,206
535
9,633
5,202
61,902
0
L
Amaterasu
ammonsjb
Amaterasu
11,325
5,746
195
5,136
20,980
11,691
790
9,916
11,064
0
39,320
W
17,119
1,430
0
0
9,426
3,336
204
2,561
6,865
70,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,724
Gold Earned
39,297
215
Minions Killed
226
0
Camps Cleared
0
858,746
Distance Traveled
867,464
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,521
751
65
4
0
288,789
1
L
Rama
11,443
636
63
4
0
271,203
1
W
Tiamat
12,602
700
64
4
0
319,372
5
L
Ah Puch
12,890
716
94
5
0
266,690
5
L
Amaterasu
12,391
688
58
3
0
320,853
0
W
Zeus
13,174
732
97
5
0
259,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role