Player Matchup

Athena
Athena
BarbarossaX
Athena
Level 18
God Stats
1W - 0L
1,895 SR
Queue Stats
13W - 4L
1,636 Elo+
Party 1
Mercury
Mercury
Cengizza19
Mercury
Level 4
God Stats
13W - 11L
1,787 SR
Queue Stats
13W - 12L
1,627 Elo+
Solo
Danzaburou
Danzaburou
GilgaGarbage
Danzaburou
Level 41
God Stats
3W - 0L
1,767 SR
Queue Stats
133W - 47L
1,677 Elo+
Party 1
Merlin
Merlin
Opbigfuge
Merlin
Level 10
God Stats
5W - 4L
1,532 SR
Queue Stats
150W - 137L
1,541 Elo+
Party 3
Guan Yu
Guan Yu
tornado teddy
Guan Yu
Level 10
God Stats
1W - 1L
1,335 SR
Queue Stats
107W - 94L
1,483 Elo+
Party 3
Team Averages
Level 17
1,663 SR
1,593 Elo+

VS

Team Averages
Level 20
1,560 SR
1,503 Elo+
Ra
Ra
Gnutyx
Ra
Level 28
God Stats
2W - 3L
1,518 SR
Queue Stats
48W - 33L
1,587 Elo+
Party 2
Cerberus
Cerberus
lauter-Bub
Cerberus
Level 13
God Stats
3W - 1L
1,791 SR
Queue Stats
30W - 22L
1,599 Elo+
Solo
Nemesis
Nemesis
linkiparkone
Nemesis
Level 27
God Stats
2W - 3L
1,454 SR
Queue Stats
59W - 46L
1,533 Elo+
Party 2
Fafnir
Fafnir
squalo_BOT
Fafnir
Level 26
God Stats
2W - 3L
1,460 SR
Queue Stats
48W - 39L
1,537 Elo+
Party 2
Neith
Neith
yorgos95
Neith
Level 6
God Stats
1W - 5L
1,576 SR
Queue Stats
1W - 7L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
6 / 0 / 6
7,996
666
6,021
7,653
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Cengizza19
Mercury
10
0 / 3 / 1
5,684
474
1,525
7,811
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
GilgaGarbage
Danzaburou
14
11 / 1 / 4
9,511
793
10,643
8,923
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Opbigfuge
Merlin
12
1 / 1 / 3
6,874
573
3,438
3,913
1,322
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
12
2 / 2 / 2
6,807
567
5,897
10,072
4,880
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
3 / 2 / 1
6,363
530
4,492
6,400
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
lauter-Bub
Cerberus
12
2 / 4 / 0
6,529
544
5,082
11,040
6,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
linkiparkone
Nemesis
9
1 / 2 / 2
5,374
448
2,232
6,057
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
squalo_BOT
Fafnir
9
1 / 4 / 3
5,894
491
4,136
7,894
4,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
yorgos95
Neith
8
0 / 8 / 0
4,655
388
1,837
8,531
2,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
20
Kills
7
7
Deaths
20
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
6
0
6
9
W
Mercury
Cengizza19
Mercury
0
3
1
0.17
W
Danzaburou
GilgaGarbage
Danzaburou
11
1
4
13
L
Ra
3
2
1
1.75
W
Merlin
Opbigfuge
Merlin
1
1
3
2.5
L
Cerberus
lauter-Bub
Cerberus
2
4
0
0.5
L
Nemesis
linkiparkone
Nemesis
1
2
2
1
L
Fafnir
squalo_BOT
Fafnir
1
4
3
0.63
W
Guan Yu
2
2
2
1.5
L
Neith
yorgos95
Neith
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,524
Damage
17,779
38,372
Taken
39,922
16,931
Mitigated
17,253
13,700
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
6,021
2,470
74
1,462
7,653
5,210
546
1,774
5,745
30,808
0
W
Mercury
Cengizza19
Mercury
1,525
706
0
1,764
7,811
2,330
0
2,384
5,293
0
29,675
W
Danzaburou
GilgaGarbage
Danzaburou
10,643
5,879
0
5,883
8,923
3,189
0
2,475
6,448
0
68,048
L
Ra
4,492
359
422
2,580
6,400
2,116
0
3,171
3,229
41,882
0
W
Merlin
Opbigfuge
Merlin
3,438
291
0
975
3,913
1,322
572
2,012
1,578
40,579
0
L
Cerberus
lauter-Bub
Cerberus
5,082
453
0
4,594
11,040
6,485
0
1,884
9,156
37,931
0
L
Nemesis
linkiparkone
Nemesis
2,232
878
0
365
6,057
1,673
0
1,253
4,804
0
21,834
L
Fafnir
squalo_BOT
Fafnir
4,136
956
232
2,256
7,894
4,959
0
1,777
6,117
19,980
0
W
Guan Yu
5,897
642
167
3,375
10,072
4,880
368
3,913
5,598
0
33,489
L
Neith
yorgos95
Neith
1,837
654
0
1,180
8,531
2,020
0
1,374
7,157
0
17,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,872
Gold Earned
28,815
384
Minions Killed
304
0
Camps Cleared
0
1,169,991
Distance Traveled
1,090,252
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,996
666
54
5
0
258,037
0
W
Mercury
5,684
474
63
5
0
246,128
0
W
Danzaburou
9,511
793
123
10
0
200,941
1
L
Ra
6,363
530
90
8
0
246,240
3
W
Merlin
6,874
573
79
7
0
232,921
6
L
Cerberus
6,529
544
103
9
0
181,607
1
L
Nemesis
5,374
448
45
4
0
256,330
3
L
Fafnir
5,894
491
31
3
0
220,647
3
W
Guan Yu
6,807
567
65
5
0
231,964
0
L
Neith
4,655
388
35
3
0
185,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role