Player Matchup

Danzaburou
Danzaburou
BendoPan
Danzaburou
Level 101
God Stats
12W - 22L
1,557 SR
Queue Stats
159W - 215L
1,413 Elo+
Party 2
Nemesis
Nemesis
EuMesi
Nemesis
Level 28
God Stats
27W - 26L
1,539 SR
Queue Stats
170W - 272L
1,362 Elo+
Party 2
Pele
Pele
MarkKirkpatrick
Pele
Level 49
God Stats
4W - 4L
1,667 SR
Queue Stats
279W - 306L
1,479 Elo+
Party 3
The Morrigan
The Morrigan
Vachii
The Morrigan
Level 29
God Stats
33W - 40L
1,508 SR
Queue Stats
240W - 341L
1,467 Elo+
Party 2
Cerberus
Cerberus
d11127o4sh0
Cerberus
Level 60
God Stats
4W - 5L
1,536 SR
Queue Stats
764W - 674L
1,571 Elo+
Party 3
Team Averages
Level 53
1,561 SR
1,459 Elo+

VS

Team Averages
Level 63
1,509 SR
1,488 Elo+
Ymir
Ymir
Ifoundniksdad
Ymir
Level 16
God Stats
12W - 9L
1,500 SR
Queue Stats
513W - 483L
1,614 Elo+
Party 4
Sol
Sol
JacquiTwitch
Sol
Level 106
God Stats
70W - 59L
1,583 SR
Queue Stats
326W - 320L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
Jwongs
Gilgamesh
Level 27
God Stats
18W - 13L
1,650 SR
Queue Stats
37W - 41L
1,484 Elo+
Party 1
Anhur
Anhur
Mimosaaaa
Anhur
Level 107
God Stats
14W - 22L
1,313 SR
Queue Stats
542W - 501L
1,532 Elo+
Party 4
Arachne
Arachne
Nathomas22
Arachne
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BendoPan
Danzaburou
7
0 / 0 / 1
4,315
539
808
2,183
565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Nemesis
EuMesi
Nemesis
6
1 / 2 / 1
4,115
514
2,247
5,090
1,046
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 2 / 1
5,428
679
3,010
5,563
1,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
Vachii
The Morrigan
7
0 / 4 / 1
4,218
527
790
3,267
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
d11127o4sh0
Cerberus
6
1 / 1 / 1
4,387
548
2,347
6,277
1,769
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,700
588
2,181
3,244
1,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 0 / 1
5,421
678
3,511
5,073
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Jwongs
Gilgamesh
8
4 / 3 / 1
4,907
613
4,659
4,939
1,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
Mimosaaaa
Anhur
8
2 / 1 / 0
4,791
599
1,894
2,821
721
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Nathomas22
Arachne
6
0 / 3 / 2
4,275
534
1,173
4,583
1,319
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
9
9
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BendoPan
Danzaburou
0
0
1
0.5
L
Nemesis
EuMesi
Nemesis
1
2
1
0.75
W
1
0
2
2
W
2
0
1
2.5
W
Gilgamesh
Jwongs
Gilgamesh
4
3
1
1.5
L
3
2
1
1.75
W
Anhur
Mimosaaaa
Anhur
2
1
0
2
W
Arachne
Nathomas22
Arachne
0
3
2
0.33
L
The Morrigan
Vachii
The Morrigan
0
4
1
0.13
L
Cerberus
d11127o4sh0
Cerberus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,202
Damage
13,418
22,380
Taken
20,660
6,184
Mitigated
6,774
5,089
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BendoPan
Danzaburou
808
246
0
338
2,183
565
810
1,000
1,183
0
15,832
L
Nemesis
EuMesi
Nemesis
2,247
920
0
1,111
5,090
1,046
0
554
4,536
0
16,194
W
2,181
1,012
0
1,162
3,244
1,915
113
592
2,652
12,331
0
W
3,511
1,210
0
3,596
5,073
1,289
1,972
1,036
4,037
28,935
0
W
Gilgamesh
Jwongs
Gilgamesh
4,659
1,756
0
442
4,939
1,530
0
534
4,405
0
12,711
L
3,010
914
0
1,008
5,563
1,880
138
1,381
4,182
0
28,433
W
Anhur
Mimosaaaa
Anhur
1,894
823
0
1,135
2,821
721
611
755
2,066
0
22,904
W
Arachne
Nathomas22
Arachne
1,173
666
0
1,289
4,583
1,319
0
220
4,363
0
12,150
L
The Morrigan
Vachii
The Morrigan
790
44
0
310
3,267
924
225
901
2,327
16,064
0
L
Cerberus
d11127o4sh0
Cerberus
2,347
238
0
2,322
6,277
1,769
0
1,856
4,421
13,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,463
Gold Earned
24,094
186
Minions Killed
183
0
Camps Cleared
0
738,176
Distance Traveled
718,336
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,315
539
35
4
0
132,761
0
L
Nemesis
4,115
514
35
4
0
172,503
0
W
Ymir
4,700
588
24
3
0
130,796
4
W
Sol
5,421
678
57
7
0
138,275
4
W
Gilgamesh
4,907
613
24
3
0
175,720
0
L
Pele
5,428
679
60
8
0
163,924
0
W
Anhur
4,791
599
50
6
0
135,616
1
W
Arachne
4,275
534
28
4
0
137,929
0
L
The Morrigan
4,218
527
31
4
0
106,850
0
L
Cerberus
4,387
548
25
3
0
162,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role