Player Matchup

Cthulhu
Cthulhu
GT0rres
Cthulhu
Level 29
God Stats
1W - 1L
1,174 SR
Queue Stats
83W - 67L
1,489 Elo+
Party 3
Horus
Horus
Grillaaao
Horus
Level 65
God Stats
22W - 20L
1,523 SR
Queue Stats
474W - 475L
1,405 Elo+
Party 3
Heimdallr
Heimdallr
PerverS0
Heimdallr
Level 157
God Stats
14W - 13L
1,480 SR
Queue Stats
247W - 252L
1,443 Elo+
Party 4
Hades
Hades
nobregavini
Hades
Level 42
God Stats
6W - 6L
1,191 SR
Queue Stats
92W - 95L
1,372 Elo+
Party 4
Tyr
Tyr
sdadsasda
Tyr
Level 62
God Stats
7W - 3L
1,719 SR
Queue Stats
170W - 136L
1,466 Elo+
Party 3
Team Averages
Level 71
1,417 SR
1,435 Elo+

VS

Team Averages
Level 50
1,498 SR
1,495 Elo+
Fenrir
Fenrir
Dingyzeira
Fenrir
Level 37
God Stats
1W - 4L
1,430 SR
Queue Stats
171W - 124L
1,553 Elo+
Party 1
Poseidon
Poseidon
Emedezada
Poseidon
Level 88
God Stats
1W - 1L
1,497 SR
Queue Stats
344W - 280L
1,564 Elo+
Party 1
He Bo
He Bo
FascinatesSs
He Bo
Level 48
God Stats
0W - 1L
1,369 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 2
Hachiman
Hachiman
bleix023
Hachiman
Level 49
God Stats
5W - 4L
1,695 SR
Queue Stats
460W - 534L
1,394 Elo+
Solo
Chang'e
Chang'e
zGeeh
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GT0rres
Cthulhu
19
4 / 8 / 11
13,502
563
14,303
23,061
29,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Grillaaao
Horus
18
5 / 5 / 17
12,534
522
11,683
27,266
29,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
PerverS0
Heimdallr
20
16 / 4 / 7
16,689
695
23,468
31,143
13,911
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
8 / 10 / 5
13,061
544
16,957
24,123
15,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
12 / 6 / 9
15,248
635
15,470
21,382
21,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dingyzeira
Fenrir
19
11 / 6 / 10
13,335
556
19,441
25,473
14,682
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Emedezada
Poseidon
20
12 / 5 / 10
13,820
576
31,265
22,127
9,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 14 / 5
12,489
520
21,693
21,594
8,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
bleix023
Hachiman
19
1 / 8 / 1
11,545
481
3,617
14,798
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
zGeeh
Chang'e
13
0 / 12 / 9
8,515
355
5,663
17,034
6,534
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
66
45
Kills
31
33
Deaths
45
49
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dingyzeira
Fenrir
11
6
10
2.67
L
Poseidon
Emedezada
Poseidon
12
5
10
3.4
L
7
14
5
0.68
W
Cthulhu
GT0rres
Cthulhu
4
8
11
1.19
W
Horus
Grillaaao
Horus
5
5
17
2.7
W
Heimdallr
PerverS0
Heimdallr
16
4
7
4.88
L
Hachiman
bleix023
Hachiman
1
8
1
0.19
W
8
10
5
1.05
W
12
6
9
2.75
L
Chang'e
zGeeh
Chang'e
0
12
9
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,881
Damage
81,679
126,975
Taken
101,026
110,207
Mitigated
43,172
42,455
Healing
26,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dingyzeira
Fenrir
19,441
9,205
0
4,034
25,473
14,682
0
8,522
16,711
0
76,900
L
Poseidon
Emedezada
Poseidon
31,265
8,288
0
8,641
22,127
9,206
1,207
7,302
14,705
106,095
0
L
21,693
2,920
657
4,366
21,594
8,137
45
9,222
11,982
68,968
0
W
Cthulhu
GT0rres
Cthulhu
14,303
761
406
2,172
23,061
29,879
0
12,039
10,741
64,518
0
W
Horus
Grillaaao
Horus
11,683
4,509
3,762
7,682
27,266
29,298
706
12,349
14,383
0
36,612
W
Heimdallr
PerverS0
Heimdallr
23,468
15,014
0
18,985
31,143
13,911
7,099
10,675
20,198
0
163,316
L
Hachiman
bleix023
Hachiman
3,617
2,033
0
4,086
14,798
4,613
1,058
512
14,286
0
63,691
W
16,957
680
0
7,444
24,123
15,545
2,165
15,943
7,699
69,632
0
W
15,470
2,752
0
2,004
21,382
21,574
121
8,088
12,978
444
85,724
L
Chang'e
zGeeh
Chang'e
5,663
512
1,913
2,730
17,034
6,534
0
5,956
11,078
15,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,034
Gold Earned
59,704
613
Minions Killed
515
0
Camps Cleared
0
2,186,443
Distance Traveled
2,043,131
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,335
556
102
4
0
418,948
1
L
Poseidon
13,820
576
154
6
0
436,671
7
L
He Bo
12,489
520
115
5
0
351,426
0
W
Cthulhu
13,502
563
136
6
0
456,133
2
W
Horus
12,534
522
45
2
0
473,581
8
W
Heimdallr
16,689
695
216
9
0
382,352
3
L
Hachiman
11,545
481
123
5
0
463,843
5
W
Hades
13,061
544
94
4
0
415,292
1
W
Tyr
15,248
635
122
5
0
459,085
1
L
Chang'e
8,515
355
21
1
0
372,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role