Player Matchup

Scylla
Scylla
FuzzehBunny
Scylla
Level 16
God Stats
0W - 2L
1,217 SR
Queue Stats
22W - 36L
1,113 Elo+
Party 1
Neith
Neith
FuzzehDaddy
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,274 Elo+
Party 1
Thor
Thor
MRNICEGUY0709
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
RobskillXhX
Kuzenbo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,508 Elo+
Party 3
Chaac
Chaac
i Avzzy
Chaac
Level 24
God Stats
36W - 24L
1,504 SR
Queue Stats
123W - 133L
1,348 Elo+
Party 3
Team Averages
Level 12
1,444 SR
1,349 Elo+

VS

Team Averages
Level 15
1,528 SR
1,376 Elo+
Fenrir
Fenrir
ContainedChaz
Fenrir
Level 23
God Stats
21W - 27L
1,492 SR
Queue Stats
45W - 40L
1,367 Elo+
Party 2
Cerberus
Cerberus
TROPKILLA65
Cerberus
Level 12
God Stats
17W - 7L
1,748 SR
Queue Stats
21W - 15L
1,282 Elo+
Solo
Ares
Ares
TSM_SOTOX
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
V Matttttty CFC
Loki
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
sivo98
Kukulkan
Level 23
God Stats
42W - 45L
1,400 SR
Queue Stats
213W - 222L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 11 / 5
10,487
388
6,562
15,606
4,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 7 / 5
11,520
427
12,673
14,105
4,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 3 / 2
6,979
258
158
2,174
605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
RobskillXhX
Kuzenbo
13
3 / 11 / 5
9,805
363
8,125
21,475
22,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
i Avzzy
Chaac
19
9 / 7 / 2
13,371
495
23,855
29,621
20,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 17
13,065
484
14,559
23,615
16,781
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
TROPKILLA65
Cerberus
19
5 / 8 / 4
12,660
469
10,222
19,205
12,452
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
3
0 / 2 / 0
7,275
269
0
1,329
490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
2 / 8 / 10
10,790
400
4,230
13,973
4,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
sivo98
Kukulkan
20
24 / 3 / 8
15,842
587
37,541
19,628
8,821
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
78
22
Kills
39
39
Deaths
23
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
8
2
17
8.25
L
Scylla
4
11
5
0.59
L
6
7
5
1.21
L
0
3
2
0.33
L
Kuzenbo
RobskillXhX
Kuzenbo
3
11
5
0.5
W
Cerberus
TROPKILLA65
Cerberus
5
8
4
0.88
W
Ares
0
2
0
0
W
2
8
10
0.88
L
Chaac
i Avzzy
Chaac
9
7
2
1.43
W
Kukulkan
sivo98
Kukulkan
24
3
8
9.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,373
Damage
66,552
82,981
Taken
77,750
52,018
Mitigated
43,334
9,053
Healing
17,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,559
2,729
762
4,640
23,615
16,781
1,293
4,275
18,830
0
70,261
L
Scylla
6,562
1,420
0
384
15,606
4,322
368
11,269
4,183
26,210
0
L
12,673
7,455
0
1,250
14,105
4,312
2,158
6,494
7,469
0
51,076
L
158
158
0
60
2,174
605
0
907
1,145
0
1,618
L
Kuzenbo
RobskillXhX
Kuzenbo
8,125
1,996
0
554
21,475
22,501
655
13,042
8,085
36,084
0
W
Cerberus
TROPKILLA65
Cerberus
10,222
341
0
4,163
19,205
12,452
2,168
3,670
15,185
67,506
0
W
Ares
0
0
0
0
1,329
490
379
114
1,215
788
0
W
4,230
1,612
0
3,196
13,973
4,790
253
2,081
11,640
0
42,878
L
Chaac
i Avzzy
Chaac
23,855
4,993
0
6,805
29,621
20,278
0
14,964
14,028
665
89,469
W
Kukulkan
sivo98
Kukulkan
37,541
4,461
0
4,430
19,628
8,821
3,545
4,621
14,697
116,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,162
Gold Earned
59,632
342
Minions Killed
494
0
Camps Cleared
0
1,740,540
Distance Traveled
2,025,195
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,065
484
96
4
0
572,783
0
L
Scylla
10,487
388
63
2
0
414,723
4
L
Neith
11,520
427
83
3
0
445,807
5
L
Thor
6,979
258
3
0
0
62,789
0
L
Kuzenbo
9,805
363
44
2
0
377,608
1
W
Cerberus
12,660
469
139
5
0
394,651
0
W
Ares
7,275
269
4
0
0
52,295
0
W
Loki
10,790
400
65
2
0
521,262
1
L
Chaac
13,371
495
149
6
0
439,613
12
W
Kukulkan
15,842
587
190
7
0
484,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role