Player Matchup

Ares
Ares
DaeDinero
Ares
Level 26
God Stats
8W - 6L
1,398 SR
Queue Stats
25W - 26L
1,377 Elo+
Solo
Anubis
Anubis
Jonzombie17
Anubis
Level 28
God Stats
11W - 5L
1,599 SR
Queue Stats
91W - 94L
1,395 Elo+
Solo
Anhur
Anhur
efbuabgjsnguj
Anhur
Level 17
God Stats
50W - 63L
1,501 SR
Queue Stats
166W - 195L
1,381 Elo+
Party 1
Kali
Kali
grimreaper5741
Kali
Level 25
God Stats
4W - 4L
1,418 SR
Queue Stats
35W - 37L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
vBASIXv
Jormungandr
Level 26
God Stats
7W - 5L
1,507 SR
Queue Stats
31W - 38L
1,344 Elo+
Party 1
Team Averages
Level 24
1,484 SR
1,390 Elo+

VS

Team Averages
Level 18
1,530 SR
1,372 Elo+
Nox
Nox
BaadBxtch
Nox
Level 22
God Stats
0W - 2L
1,674 SR
Queue Stats
3W - 5L
1,353 Elo+
Solo
Anubis
Anubis
FatMuscles
Anubis
Level 24
God Stats
17W - 7L
1,477 SR
Queue Stats
199W - 175L
1,458 Elo+
Solo
Freya
Freya
Goozmeister
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,173 Elo+
Solo
Cthulhu
Cthulhu
Timboii0w0
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
vivid6
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
2 / 0 / 4
4,682
585
1,611
4,190
1,953
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
11
8 / 0 / 2
6,484
811
5,344
3,300
1,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
4 / 3 / 1
5,458
682
5,144
4,943
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 5
5,886
736
2,769
6,021
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
vBASIXv
Jormungandr
9
1 / 1 / 1
5,034
629
1,226
2,571
1,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,300
413
85
759
134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
FatMuscles
Anubis
8
1 / 2 / 1
4,852
607
1,064
3,961
1,301
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 3 / 0
5,156
645
4,262
5,223
1,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
Timboii0w0
Cthulhu
6
0 / 5 / 3
4,185
523
2,179
6,130
993
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
vivid6
Sobek
5
0 / 7 / 1
3,892
487
1,247
7,759
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
18
Kills
4
5
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ares
2
0
4
4
L
Anubis
FatMuscles
Anubis
1
2
1
0.75
L
3
3
0
1
W
Anubis
8
0
2
9
L
Cthulhu
Timboii0w0
Cthulhu
0
5
3
0.3
W
4
3
1
1.5
W
3
1
5
5.5
W
Jormungandr
vBASIXv
Jormungandr
1
1
1
1.5
L
Sobek
vivid6
Sobek
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,094
Damage
8,837
21,025
Taken
23,832
8,694
Mitigated
7,678
8,121
Healing
3,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
85
85
0
130
759
134
0
583
176
1,740
0
W
Ares
1,611
371
0
0
4,190
1,953
320
2,649
1,541
8,317
0
L
Anubis
FatMuscles
Anubis
1,064
133
0
1,432
3,961
1,301
38
1,608
2,203
18,733
0
L
4,262
2,127
0
587
5,223
1,078
0
1,948
3,275
14,013
0
W
Anubis
5,344
572
0
2,767
3,300
1,618
129
1,286
2,014
35,008
0
L
Cthulhu
Timboii0w0
Cthulhu
2,179
83
261
439
6,130
993
0
868
5,262
12,472
0
W
5,144
2,138
0
1,113
4,943
1,662
1,459
3,308
1,635
0
21,979
W
2,769
1,352
99
3,962
6,021
1,841
30
843
5,178
0
22,474
W
Jormungandr
vBASIXv
Jormungandr
1,226
158
0
180
2,571
1,620
135
751
1,820
19,957
0
L
Sobek
vivid6
Sobek
1,247
390
0
796
7,759
4,172
0
2,994
4,735
9,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,544
Gold Earned
21,385
228
Minions Killed
114
0
Camps Cleared
0
745,703
Distance Traveled
634,719
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,300
413
5
1
0
35,633
1
W
Ares
4,682
585
9
1
0
184,769
0
L
Anubis
4,852
607
42
5
0
151,965
1
L
Freya
5,156
645
30
4
0
146,636
0
W
Anubis
6,484
811
70
9
0
145,142
0
L
Cthulhu
4,185
523
21
3
0
145,815
2
W
Anhur
5,458
682
45
6
0
132,501
0
W
Kali
5,886
736
58
7
0
170,943
0
W
Jormungandr
5,034
629
46
6
0
112,348
0
L
Sobek
3,892
487
16
2
0
154,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role