Player Matchup

Olorun
Olorun
ChronicKronos
Olorun
Level 29
God Stats
8W - 11L
1,408 SR
Queue Stats
21W - 39L
1,189 Elo+
Party 2
Neith
Neith
Lincolns Ant
Neith
Level 21
God Stats
9W - 11L
1,289 SR
Queue Stats
19W - 22L
1,137 Elo+
Solo
Fenrir
Fenrir
Majogato178
Fenrir
Level 25
God Stats
9W - 17L
1,444 SR
Queue Stats
174W - 240L
1,301 Elo+
Solo
Aphrodite
Aphrodite
McDonald 47557
Aphrodite
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,167 Elo+
Solo
Ra
Ra
Schuster4435
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,122 Elo+
Party 2
Team Averages
Level 22
1,428 SR
1,183 Elo+

VS

Team Averages
Level 26
1,367 SR
1,215 Elo+
Bacchus
Bacchus
Castrii
Bacchus
Level 15
God Stats
2W - 1L
1,266 SR
Queue Stats
17W - 28L
1,247 Elo+
Party 1
Mercury
Mercury
Tysla_
Mercury
Level 17
God Stats
2W - 4L
1,427 SR
Queue Stats
22W - 37L
1,292 Elo+
Party 3
Cupid
Cupid
VforVoltek
Cupid
Level 52
God Stats
3W - 1L
1,274 SR
Queue Stats
24W - 44L
1,169 Elo+
Party 3
Olorun
Olorun
atoniko
Olorun
Level 37
God Stats
11W - 12L
1,488 SR
Queue Stats
40W - 64L
1,243 Elo+
Party 1
Neith
Neith
c773at
Neith
Level 8
God Stats
6W - 8L
1,381 SR
Queue Stats
10W - 15L
1,124 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 8
8,726
416
13,272
17,770
7,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 7 / 2
8,525
406
8,286
14,416
6,121
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
16
9 / 8 / 3
10,309
491
12,812
21,185
9,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
McDonald 47557
Aphrodite
13
2 / 9 / 7
9,048
431
6,896
13,624
6,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 6 / 4
8,899
424
11,344
13,876
6,545
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Castrii
Bacchus
14
5 / 5 / 0
10,220
487
7,602
14,682
15,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Tysla_
Mercury
18
6 / 3 / 14
11,794
562
9,459
16,563
5,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
19
16 / 1 / 4
12,965
617
14,671
10,358
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
atoniko
Olorun
17
6 / 6 / 6
11,150
531
17,799
17,558
7,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
c773at
Neith
15
3 / 7 / 13
9,821
468
12,286
18,155
7,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
18
Kills
36
36
Deaths
22
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Castrii
Bacchus
5
5
0
1
L
2
6
8
1
L
2
7
2
0.43
L
Fenrir
9
8
3
1.31
L
Aphrodite
McDonald 47557
Aphrodite
2
9
7
0.61
L
3
6
4
0.83
W
Mercury
Tysla_
Mercury
6
3
14
4.33
W
Cupid
16
1
4
18
W
Olorun
atoniko
Olorun
6
6
6
1.5
W
Neith
c773at
Neith
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,610
Damage
61,817
80,871
Taken
77,316
36,350
Mitigated
39,984
20,553
Healing
22,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Castrii
Bacchus
7,602
560
0
3,602
14,682
15,234
131
7,834
6,848
33,379
0
L
13,272
4,728
593
4,340
17,770
7,499
203
8,628
9,142
46,323
0
L
8,286
3,143
0
1,374
14,416
6,121
1,282
3,989
10,427
0
40,660
L
Fenrir
12,812
2,018
0
2,939
21,185
9,840
0
5,141
16,044
0
51,775
L
Aphrodite
McDonald 47557
Aphrodite
6,896
1,785
3,972
3,413
13,624
6,345
200
2,392
11,232
22,382
0
L
11,344
2,789
161
3,761
13,876
6,545
653
5,251
8,625
39,345
0
W
Mercury
Tysla_
Mercury
9,459
4,480
0
4,136
16,563
5,897
1,556
3,527
13,036
0
68,847
W
Cupid
14,671
8,648
522
2,822
10,358
4,138
4,960
3,374
6,984
0
63,139
W
Olorun
atoniko
Olorun
17,799
9,115
249
6,742
17,558
7,212
4,127
8,511
9,047
63,102
0
W
Neith
c773at
Neith
12,286
4,236
0
4,080
18,155
7,503
957
8,266
9,889
0
48,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,507
Gold Earned
55,950
290
Minions Killed
463
0
Camps Cleared
0
1,774,102
Distance Traveled
1,871,402
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,220
487
53
3
0
360,074
0
L
Olorun
8,726
416
57
3
0
334,698
0
L
Neith
8,525
406
52
2
0
366,439
0
L
Fenrir
10,309
491
80
4
0
361,313
0
L
Aphrodite
9,048
431
30
1
0
342,189
0
L
Ra
8,899
424
71
3
0
369,463
1
W
Mercury
11,794
562
109
5
0
477,518
1
W
Cupid
12,965
617
118
6
0
343,491
2
W
Olorun
11,150
531
119
6
0
357,222
0
W
Neith
9,821
468
64
3
0
333,097
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role