Player Matchup

Vulcan
Vulcan
Ayenya93
Vulcan
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 118L
1,497 Elo+
Solo
Izanami
Izanami
Jebuswalks
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Skulltorchaz
Sobek
Level 29
God Stats
13W - 8L
1,702 SR
Queue Stats
20W - 9L
1,705 Elo+
Party 3
Arachne
Arachne
Solieyu
Arachne
Level 146
God Stats
4W - 3L
1,255 SR
Queue Stats
170W - 184L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
xXDemetherXx
Gilgamesh
Level 33
God Stats
25W - 9L
1,652 SR
Queue Stats
54W - 41L
1,519 Elo+
Party 2
Team Averages
Level 61
1,522 SR
1,534 Elo+

VS

Team Averages
Level 36
1,463 SR
1,518 Elo+
Neith
Neith
CptBrackmard
Neith
Level 43
God Stats
8W - 7L
1,681 SR
Queue Stats
14W - 19L
1,480 Elo+
Party 1
Susano
Susano
Hovis221
Susano
Level 41
God Stats
1W - 3L
1,493 SR
Queue Stats
84W - 74L
1,499 Elo+
Party 4
King Arthur
King Arthur
LeReQUeZz
King Arthur
Level 36
God Stats
10W - 12L
1,557 SR
Queue Stats
29W - 26L
1,633 Elo+
Solo
Cerberus
Cerberus
Legrospincu
Cerberus
Level 29
God Stats
0W - 2L
1,425 SR
Queue Stats
16W - 28L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
timcans
Kukulkan
Level 29
God Stats
0W - 2L
1,159 SR
Queue Stats
66W - 59L
1,487 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ayenya93
Vulcan
18
5 / 3 / 8
11,933
597
15,309
12,886
6,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Jebuswalks
Izanami
20
20 / 6 / 3
13,773
689
25,372
18,309
7,836
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 3 / 21
11,974
599
9,046
23,377
29,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Solieyu
Arachne
19
6 / 3 / 4
12,062
603
9,678
17,537
9,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
xXDemetherXx
Gilgamesh
16
5 / 7 / 4
10,816
541
13,920
14,985
11,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 10 / 5
10,070
504
19,652
18,420
6,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
Hovis221
Susano
16
6 / 5 / 3
10,641
532
6,912
16,476
6,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
LeReQUeZz
King Arthur
16
4 / 6 / 4
9,840
492
10,896
23,994
17,246
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Legrospincu
Cerberus
15
1 / 8 / 6
9,595
480
7,608
17,565
11,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
timcans
Kukulkan
13
0 / 11 / 4
8,235
412
6,510
13,929
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
42
40
Kills
20
22
Deaths
40
40
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Ayenya93
Vulcan
5
3
8
3
L
9
10
5
1.15
L
Susano
Hovis221
Susano
6
5
3
1.5
W
Izanami
Jebuswalks
Izanami
20
6
3
3.58
L
King Arthur
LeReQUeZz
King Arthur
4
6
4
1
L
Cerberus
Legrospincu
Cerberus
1
8
6
0.5
W
4
3
21
4.83
W
Arachne
Solieyu
Arachne
6
3
4
2.67
L
Kukulkan
timcans
Kukulkan
0
11
4
0.18
W
Gilgamesh
xXDemetherXx
Gilgamesh
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,325
Damage
51,578
87,094
Taken
90,384
64,586
Mitigated
46,465
27,110
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Ayenya93
Vulcan
15,309
3,380
0
3,474
12,886
6,194
774
3,875
9,011
75,832
0
L
19,652
9,374
246
4,019
18,420
6,355
0
5,780
12,516
0
57,859
L
Susano
Hovis221
Susano
6,912
1,636
0
3,734
16,476
6,503
0
3,486
12,956
0
46,234
W
Izanami
Jebuswalks
Izanami
25,372
19,922
0
7,917
18,309
7,836
2,704
4,051
14,258
0
118,818
L
King Arthur
LeReQUeZz
King Arthur
10,896
2,011
0
0
23,994
17,246
0
3,724
20,231
0
44,293
L
Cerberus
Legrospincu
Cerberus
7,608
205
359
3,547
17,565
11,145
0
4,335
13,158
30,647
0
W
9,046
1,283
0
6,313
23,377
29,895
344
3,569
19,808
29,891
0
W
Arachne
Solieyu
Arachne
9,678
6,958
0
7,722
17,537
9,153
2,075
852
16,685
0
96,241
L
Kukulkan
timcans
Kukulkan
6,510
1,031
0
394
13,929
5,216
78
6,760
6,917
39,481
0
W
Gilgamesh
xXDemetherXx
Gilgamesh
13,920
4,541
0
1,684
14,985
11,508
768
1,771
13,214
284
59,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,558
Gold Earned
48,381
620
Minions Killed
386
0
Camps Cleared
0
1,848,512
Distance Traveled
1,643,009
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,933
597
148
7
0
390,179
4
L
Neith
10,070
504
79
4
0
334,257
1
L
Susano
10,641
532
89
4
0
371,779
2
W
Izanami
13,773
689
177
9
0
312,996
4
L
King Arthur
9,840
492
75
4
0
353,243
2
L
Cerberus
9,595
480
47
2
0
338,315
3
W
Sobek
11,974
599
35
2
0
383,512
3
W
Arachne
12,062
603
145
7
0
427,241
5
L
Kukulkan
8,235
412
96
5
0
245,415
2
W
Gilgamesh
10,816
541
115
6
0
334,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role