Player Matchup

Da Ji
Da Ji
Ashura07
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,643 Elo+
Party 2
Anubis
Anubis
BlaCkillins
Anubis
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 8L
1,644 Elo+
Party 2
Cthulhu
Cthulhu
Dedekill
Cthulhu
Level 11
God Stats
1W - 1L
1,739 SR
Queue Stats
11W - 9L
1,731 Elo+
Party 2
Kukulkan
Kukulkan
HeadSlautgher
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ReyGis
Neith
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 8L
1,643 Elo+
Party 2
Team Averages
Level 17
1,548 SR
1,632 Elo+

VS

Team Averages
Level 24
1,429 SR
1,522 Elo+
Mulan
Mulan
Morgottte
Mulan
Level 16
God Stats
9W - 6L
1,665 SR
Queue Stats
56W - 36L
1,661 Elo+
Party 1
Thoth
Thoth
Mrbrowns
Thoth
Level 14
God Stats
13W - 6L
1,552 SR
Queue Stats
102W - 69L
1,623 Elo+
Party 1
Geb
Geb
Pwachiche
Geb
Level 29
God Stats
9W - 8L
1,552 SR
Queue Stats
132W - 90L
1,610 Elo+
Party 1
Nemesis
Nemesis
Vanish30
Nemesis
Level 44
God Stats
3W - 5L
1,167 SR
Queue Stats
128W - 84L
1,603 Elo+
Party 1
Jing Wei
Jing Wei
bunnyhunbun
Jing Wei
Level 15
God Stats
6W - 10L
1,210 SR
Queue Stats
75W - 59L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ashura07
Da Ji
15
4 / 11 / 8
10,760
448
11,906
20,010
7,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
7 / 8 / 5
11,735
489
10,022
16,558
8,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Dedekill
Cthulhu
13
3 / 8 / 10
9,004
375
8,579
19,642
19,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
HeadSlautgher
Kukulkan
15
1 / 6 / 4
9,820
409
10,665
12,316
4,656
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ReyGis
Neith
17
7 / 9 / 9
11,797
492
11,470
18,277
7,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Morgottte
Mulan
20
15 / 3 / 7
14,478
603
23,001
19,663
22,919
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
Mrbrowns
Thoth
18
7 / 4 / 19
12,824
534
11,548
8,838
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 7 / 22
11,621
484
7,418
21,746
20,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Vanish30
Nemesis
20
17 / 4 / 12
14,784
616
19,874
18,714
8,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
bunnyhunbun
Jing Wei
18
2 / 4 / 9
12,679
528
8,353
12,834
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
111
22
Kills
42
42
Deaths
22
36
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ashura07
Da Ji
4
11
8
0.73
L
Anubis
7
8
5
1.19
L
Cthulhu
Dedekill
Cthulhu
3
8
10
1
L
Kukulkan
HeadSlautgher
Kukulkan
1
6
4
0.5
W
Mulan
Morgottte
Mulan
15
3
7
6.17
W
Thoth
Mrbrowns
Thoth
7
4
19
4.13
W
1
7
22
1.71
L
Neith
ReyGis
Neith
7
9
9
1.28
W
Nemesis
Vanish30
Nemesis
17
4
12
5.75
W
Jing Wei
bunnyhunbun
Jing Wei
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,642
Damage
70,194
86,803
Taken
81,795
47,709
Mitigated
58,524
11,143
Healing
15,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ashura07
Da Ji
11,906
3,107
0
2,257
20,010
7,466
0
4,286
15,322
0
43,009
L
Anubis
10,022
713
0
5,341
16,558
8,934
37
3,211
13,003
42,276
0
L
Cthulhu
Dedekill
Cthulhu
8,579
1,430
63
1,345
19,642
19,407
353
4,956
14,348
24,995
0
L
Kukulkan
HeadSlautgher
Kukulkan
10,665
241
0
500
12,316
4,656
343
1,852
10,258
67,275
0
W
Mulan
Morgottte
Mulan
23,001
3,381
0
7,511
19,663
22,919
1,456
5,872
13,581
1,105
97,532
W
Thoth
Mrbrowns
Thoth
11,548
320
0
488
8,838
2,711
2,210
3,454
5,324
50,151
0
W
7,418
1,231
0
3,733
21,746
20,251
444
4,750
16,846
24,291
0
L
Neith
ReyGis
Neith
11,470
5,063
0
1,637
18,277
7,246
1,525
4,163
13,652
0
59,404
W
Nemesis
Vanish30
Nemesis
19,874
10,146
0
1,527
18,714
8,738
2,917
8,313
10,101
0
110,129
W
Jing Wei
bunnyhunbun
Jing Wei
8,353
6,733
0
2,237
12,834
3,905
6,814
6,097
6,677
0
65,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,116
Gold Earned
66,386
392
Minions Killed
515
0
Camps Cleared
0
1,979,535
Distance Traveled
2,158,128
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,760
448
64
3
0
415,054
0
L
Anubis
11,735
489
73
3
0
347,195
6
L
Cthulhu
9,004
375
48
2
0
444,215
1
L
Kukulkan
9,820
409
124
5
0
419,327
0
W
Mulan
14,478
603
158
7
0
431,040
1
W
Thoth
12,824
534
88
4
0
425,568
0
W
Geb
11,621
484
19
1
0
438,829
6
L
Neith
11,797
492
83
3
0
353,744
0
W
Nemesis
14,784
616
122
5
0
441,864
4
W
Jing Wei
12,679
528
128
5
0
420,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role