Player Matchup

Ra
Ra
 
Ra
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CreedBratton05
Nemesis
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 9L
1,495 Elo+
Solo
Ymir
Ymir
Edwin jarvio
Ymir
Level 5
God Stats
0W - 2L
1,344 SR
Queue Stats
12W - 12L
1,410 Elo+
Solo
Merlin
Merlin
mixonator
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
xman235163
Tsukuyomi
Level 18
God Stats
2W - 1L
1,724 SR
Queue Stats
7W - 14L
1,318 Elo+
Solo
Team Averages
Level 14
1,514 SR
1,444 Elo+

VS

Team Averages
Level 15
1,481 SR
1,450 Elo+
Vulcan
Vulcan
Cxriii
Vulcan
Level 26
God Stats
7W - 7L
1,447 SR
Queue Stats
94W - 85L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
PhilMcCracken20
Gilgamesh
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 78L
1,320 Elo+
Party 1
Jormungandr
Jormungandr
The0neM4TR1X
Jormungandr
Level 5
God Stats
1W - 3L
1,240 SR
Queue Stats
4W - 8L
1,236 Elo+
Solo
Danzaburou
Danzaburou
djtaz94
Danzaburou
Level 18
God Stats
68W - 61L
1,518 SR
Queue Stats
261W - 273L
1,478 Elo+
Party 1
Loki
Loki
stormunicorn123
Loki
Level 21
God Stats
15W - 4L
1,699 SR
Queue Stats
15W - 5L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 8 / 8
11,812
984
12,204
15,135
6,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 9 / 6
10,774
898
11,061
19,513
7,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
2 / 5 / 10
11,909
992
7,635
20,062
21,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
mixonator
Merlin
18
2 / 11 / 10
11,600
967
11,958
16,631
6,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
xman235163
Tsukuyomi
17
7 / 7 / 3
12,783
1,065
12,298
20,930
9,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

35

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cxriii
Vulcan
19
8 / 1 / 11
13,305
1,109
25,300
7,013
2,775
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
PhilMcCracken20
Gilgamesh
18
3 / 6 / 9
11,314
943
6,106
15,221
9,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
The0neM4TR1X
Jormungandr
19
1 / 7 / 23
12,086
1,007
11,284
20,583
15,750
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
djtaz94
Danzaburou
18
3 / 0 / 9
11,926
994
13,012
7,104
2,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
25 / 4 / 3
17,203
1,434
29,320
13,415
5,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
95
18
Kills
40
40
Deaths
18
37
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
8
8
1.13
L
2
9
6
0.56
W
Vulcan
Cxriii
Vulcan
8
1
11
13.5
L
2
5
10
1.4
W
Gilgamesh
PhilMcCracken20
Gilgamesh
3
6
9
1.25
W
Jormungandr
The0neM4TR1X
Jormungandr
1
7
23
1.79
W
Danzaburou
djtaz94
Danzaburou
3
0
9
7.5
L
Merlin
mixonator
Merlin
2
11
10
0.64
W
25
4
3
6.63
L
Tsukuyomi
xman235163
Tsukuyomi
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,156
Damage
85,022
92,271
Taken
63,336
51,468
Mitigated
37,153
3,965
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,204
3,223
1,273
891
15,135
6,090
0
4,626
10,509
32,490
0
L
11,061
4,111
0
583
19,513
7,724
0
10,317
9,196
0
24,211
W
Vulcan
Cxriii
Vulcan
25,300
10,595
0
1,771
7,013
2,775
0
2,711
4,302
48,646
0
L
7,635
963
0
0
20,062
21,212
0
9,191
10,871
29,982
0
W
Gilgamesh
PhilMcCracken20
Gilgamesh
6,106
902
0
55
15,221
9,997
0
7,897
7,324
0
14,107
W
Jormungandr
The0neM4TR1X
Jormungandr
11,284
2,329
0
5
20,583
15,750
0
12,073
8,510
19,719
0
W
Danzaburou
djtaz94
Danzaburou
13,012
5,694
0
822
7,104
2,882
0
1,346
5,758
0
42,791
L
Merlin
mixonator
Merlin
11,958
1,542
0
0
16,631
6,579
0
5,800
10,831
32,087
0
W
29,320
11,221
0
1,879
13,415
5,749
0
7,770
5,645
0
51,494
L
Tsukuyomi
xman235163
Tsukuyomi
12,298
4,429
0
1,218
20,930
9,863
0
6,650
14,280
0
26,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,878
Gold Earned
65,834
182
Minions Killed
208
5
Camps Cleared
10
1,104,792
Distance Traveled
1,031,457
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,812
984
56
5
0
218,108
0
L
Nemesis
10,774
898
21
2
2
275,067
0
W
Vulcan
13,305
1,109
60
5
0
235,741
1
L
Ymir
11,909
992
51
4
2
232,760
0
W
Gilgamesh
11,314
943
18
2
0
181,970
1
W
Jormungandr
12,086
1,007
15
1
1
167,045
1
W
Danzaburou
11,926
994
81
7
2
216,167
0
L
Merlin
11,600
967
25
2
1
167,421
0
W
Loki
17,203
1,434
34
3
7
230,534
1
L
Tsukuyomi
12,783
1,065
29
2
0
211,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role