Player Matchup

Horus
Horus
 
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Ravenoffman
Thoth
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 34L
1,410 Elo+
Party 1
Bacchus
Bacchus
Vo3JoV
Bacchus
Level 104
God Stats
34W - 38L
1,528 SR
Queue Stats
314W - 411L
1,481 Elo+
Solo
Team Averages
Level 79
1,509 SR
1,463 Elo+

VS

Team Averages
Level 113
1,448 SR
1,549 Elo+
Hercules
Hercules
H99HECTOR
Hercules
Level 144
God Stats
3W - 9L
1,500 SR
Queue Stats
127W - 111L
1,610 Elo+
Party 2
Baron Samedi
Baron Samedi
SliperyTurd2391
Baron Samedi
Level 144
God Stats
1W - 4L
1,435 SR
Queue Stats
257W - 201L
1,596 Elo+
Solo
Artemis
Artemis
gerard_kny18
Artemis
Level 50
God Stats
6W - 6L
1,409 SR
Queue Stats
22W - 32L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 3 / 2
7,595
760
3,976
10,034
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
2 / 5 / 1
6,707
671
4,615
6,388
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Vo3JoV
Bacchus
10
1 / 2 / 4
7,278
728
4,615
8,397
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
H99HECTOR
Hercules
12
7 / 1 / 3
8,502
850
6,717
11,217
4,334
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
SliperyTurd2391
Baron Samedi
11
3 / 1 / 7
7,984
798
5,599
3,927
1,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
gerard_kny18
Artemis
9
0 / 3 / 7
6,724
672
3,694
5,555
1,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
10
10
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
2
1
W
Hercules
H99HECTOR
Hercules
7
1
3
8.5
L
2
5
1
0.5
W
Baron Samedi
SliperyTurd2391
Baron Samedi
3
1
7
6.5
L
Bacchus
Vo3JoV
Bacchus
1
2
4
1.5
W
Artemis
gerard_kny18
Artemis
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,206
Damage
16,010
24,819
Taken
20,699
14,454
Mitigated
7,311
7,856
Healing
6,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,976
2,255
1,118
3,889
10,034
5,400
408
2,230
7,804
0
12,708
W
Hercules
H99HECTOR
Hercules
6,717
1,995
246
2,076
11,217
4,334
273
3,882
7,335
0
23,068
L
4,615
361
0
459
6,388
1,887
617
1,377
5,011
20,837
0
W
Baron Samedi
SliperyTurd2391
Baron Samedi
5,599
1,163
1,361
1,681
3,927
1,361
339
1,671
2,256
29,794
0
L
Bacchus
Vo3JoV
Bacchus
4,615
433
0
2,390
8,397
7,167
142
2,026
6,371
14,808
0
W
Artemis
gerard_kny18
Artemis
3,694
1,879
0
644
5,555
1,616
661
3,745
1,810
0
12,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,580
Gold Earned
23,210
84
Minions Killed
103
0
Camps Cleared
0
503,984
Distance Traveled
497,314
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,595
760
20
2
0
178,931
0
W
Hercules
8,502
850
31
3
0
179,674
0
L
Thoth
6,707
671
37
4
0
160,246
2
W
Baron Samedi
7,984
798
51
5
0
170,096
1
L
Bacchus
7,278
728
27
3
0
164,807
0
W
Artemis
6,724
672
21
2
0
147,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role