Player Matchup

Kukulkan
Kukulkan
Falcuuunia
Kukulkan
Level 13
God Stats
1W - 2L
1,559 SR
Queue Stats
2W - 5L
1,452 Elo+
Party 2
Nike
Nike
LadyLithium
Nike
Level 4
God Stats
1W - 2L
1,402 SR
Queue Stats
2W - 5L
1,452 Elo+
Party 2
Cupid
Cupid
Oasama
Cupid
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,452 Elo+
Party 2
Thanatos
Thanatos
TheDryMan
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,452 Elo+
Party 2
Ganesha
Ganesha
cuddleboi
Ganesha
Level 26
God Stats
0W - 1L
1,690 SR
Queue Stats
25W - 23L
1,499 Elo+
Party 2
Team Averages
Level 15
1,530 SR
1,461 Elo+

VS

Team Averages
Level 66
1,476 SR
1,622 Elo+
Sobek
Sobek
Akirα
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Nellangel
Bellona
Level 29
God Stats
3W - 2L
1,408 SR
Queue Stats
82W - 70L
1,494 Elo+
Solo
Thor
Thor
elfiiii
Thor
Level 160
God Stats
1W - 1L
1,314 SR
Queue Stats
153W - 183L
1,528 Elo+
Party 1
Persephone
Persephone
malises95
Persephone
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,789 Elo+
Party 1
Neith
Neith
miyuki3006
Neith
Level 7
God Stats
16W - 17L
1,657 SR
Queue Stats
16W - 19L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Falcuuunia
Kukulkan
12
1 / 10 / 1
7,348
408
2,843
11,428
4,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 0
7,820
434
5,347
11,510
7,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Oasama
Cupid
11
2 / 4 / 2
7,168
398
6,714
7,579
2,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
TheDryMan
Thanatos
15
7 / 6 / 1
9,865
548
12,980
17,067
7,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ganesha
cuddleboi
Ganesha
10
0 / 3 / 2
7,054
392
3,125
12,914
10,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Akirα
Sobek
13
2 / 1 / 9
8,769
487
3,210
12,621
9,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Nellangel
Bellona
17
4 / 1 / 5
10,831
602
7,432
11,920
11,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
elfiiii
Thor
15
1 / 2 / 4
9,072
504
4,206
12,836
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
malises95
Persephone
18
21 / 2 / 4
12,706
706
30,683
10,703
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
12
0 / 5 / 4
7,848
436
1,969
8,387
3,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
11
Kills
28
28
Deaths
11
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
Akirα
Sobek
2
1
9
6.5
L
Kukulkan
Falcuuunia
Kukulkan
1
10
1
0.15
L
1
5
0
0.2
W
Bellona
Nellangel
Bellona
4
1
5
6.5
L
Cupid
Oasama
Cupid
2
4
2
0.75
L
Thanatos
TheDryMan
Thanatos
7
6
1
1.25
L
Ganesha
cuddleboi
Ganesha
0
3
2
0.33
W
Thor
elfiiii
Thor
1
2
4
1.5
W
Persephone
malises95
Persephone
21
2
4
11.5
W
Neith
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,009
Damage
47,500
60,498
Taken
56,467
32,497
Mitigated
33,042
15,447
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Akirα
Sobek
3,210
339
0
2,664
12,621
9,354
353
1,702
10,919
16,566
0
L
Kukulkan
Falcuuunia
Kukulkan
2,843
527
0
363
11,428
4,107
390
8,841
2,241
31,758
0
L
5,347
842
0
0
11,510
7,944
0
5,482
5,916
2,185
31,668
W
Bellona
Nellangel
Bellona
7,432
2,626
0
3,668
11,920
11,955
694
568
11,352
0
71,311
L
Cupid
Oasama
Cupid
6,714
3,966
91
961
7,579
2,596
403
3,781
3,680
0
28,146
L
Thanatos
TheDryMan
Thanatos
12,980
3,625
0
13,123
17,067
7,539
0
7,335
9,472
0
55,043
L
Ganesha
cuddleboi
Ganesha
3,125
189
0
909
12,914
10,311
0
7,494
5,296
20,351
0
W
Thor
elfiiii
Thor
4,206
1,235
0
771
12,836
4,243
0
604
12,232
0
74,711
W
Persephone
malises95
Persephone
30,683
2,332
0
2,651
10,703
4,263
672
2,368
8,333
79,480
0
W
Neith
1,969
1,269
0
898
8,387
3,227
2,790
1,148
7,239
0
32,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,255
Gold Earned
49,226
332
Minions Killed
477
0
Camps Cleared
0
1,566,761
Distance Traveled
1,657,804
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,769
487
24
1
0
353,821
3
L
Kukulkan
7,348
408
65
4
0
303,437
5
L
Nike
7,820
434
75
4
0
290,881
0
W
Bellona
10,831
602
141
8
0
344,890
7
L
Cupid
7,168
398
86
5
0
299,067
2
L
Thanatos
9,865
548
98
5
0
347,985
4
L
Ganesha
7,054
392
8
0
0
325,391
3
W
Thor
9,072
504
120
7
0
342,216
1
W
Persephone
12,706
706
125
7
0
349,394
0
W
Neith
7,848
436
67
4
0
267,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role