Player Matchup

Chronos
Chronos
Silver I
Belmount
Chronos
Silver I
Level 158
God Stats
19W - 13L
1,554 SR
Queue Stats
419W - 405L
1,239 MMR
Party 1
Heimdallr
Heimdallr
Silver V
Cypsi
Heimdallr
Silver V
Level 64
God Stats
2W - 2L
1,578 SR
Queue Stats
46W - 46L
1,273 MMR
Party 4
Awilix
Awilix
Silver I
Erko4545
Awilix
Silver I
Level 65
God Stats
14W - 17L
1,408 SR
Queue Stats
131W - 141L
1,182 MMR
Party 4
Cthulhu
Cthulhu
Silver I
Recruit93
Cthulhu
Silver I
Level 156
God Stats
79W - 57L
1,589 SR
Queue Stats
419W - 408L
1,249 MMR
Party 1
Vulcan
Vulcan
Silver I
manamenekdo
Vulcan
Silver I
Level 147
God Stats
3W - 0L
1,847 SR
Queue Stats
61W - 71L
1,250 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,595 SR
1,239 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,413 SR
1,235 MMR
Tyr
Tyr
Silver I
DaveNM
Tyr
Silver I
Level 68
God Stats
1W - 2L
1,519 SR
Queue Stats
108W - 114L
1,205 MMR
Party 2
Pele
Pele
Silver III
Kubane
Pele
Silver III
Level 124
God Stats
0W - 2L
1,545 SR
Queue Stats
22W - 23L
1,224 MMR
Party 3
Sobek
Sobek
Silver IV
PandaRage
Sobek
Silver IV
Level 157
God Stats
1W - 4L
1,209 SR
Queue Stats
212W - 223L
1,288 MMR
Solo
Anhur
Anhur
Silver I
Spellanser
Anhur
Silver I
Level 89
God Stats
2W - 9L
1,299 SR
Queue Stats
121W - 138L
1,164 MMR
Party 2
The Morrigan
The Morrigan
Gold V
Трейвор
The Morrigan
Gold V
Level 128
God Stats
11W - 12L
1,494 SR
Queue Stats
193W - 175L
1,296 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Belmount
Chronos
20
4 / 5 / 5
17,546
566
17,181
23,572
10,775
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
Cypsi
Heimdallr
20
7 / 6 / 12
16,602
536
21,513
24,946
12,367
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
Erko4545
Awilix
20
8 / 4 / 13
16,976
548
13,107
19,596
9,124
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Recruit93
Cthulhu
20
9 / 3 / 16
17,272
557
26,906
24,961
38,634
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
20
10 / 5 / 3
17,896
577
19,745
22,960
11,030
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatUllrAthenaApolloGilgamesh

VS

Bans
DanzaburouTsukuyomiKing ArthurGaneshaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
DaveNM
Tyr
20
5 / 5 / 9
15,204
490
14,345
31,983
34,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
Kubane
Pele
20
6 / 11 / 10
14,898
481
17,400
27,828
12,057
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
PandaRage
Sobek
17
0 / 8 / 14
11,431
369
5,683
26,093
25,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
20
6 / 9 / 10
16,270
525
16,115
25,715
9,765
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Трейвор
The Morrigan
20
6 / 5 / 6
16,077
519
21,774
18,262
7,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
72
38
Kills
23
23
Deaths
38
49
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chronos
Belmount
Chronos
4
5
5
1.3
W
Heimdallr
Cypsi
Heimdallr
7
6
12
2.17
L
Tyr
DaveNM
Tyr
5
5
9
1.9
W
Awilix
Erko4545
Awilix
8
4
13
3.63
L
Pele
Kubane
Pele
6
11
10
1
L
Sobek
PandaRage
Sobek
0
8
14
0.88
W
Cthulhu
Recruit93
Cthulhu
9
3
16
5.67
L
Anhur
6
9
10
1.22
W
Vulcan
10
5
3
2.3
L
The Morrigan
Трейвор
The Morrigan
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,452
Damage
75,317
116,035
Taken
129,881
81,930
Mitigated
89,651
31,508
Healing
37,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Belmount
Chronos
17,181
4,901
0
9,343
23,572
10,775
11,810
4,041
19,525
133,762
0
W
Heimdallr
Cypsi
Heimdallr
21,513
12,525
0
8,618
24,946
12,367
1,287
5,484
19,442
0
112,817
L
Tyr
DaveNM
Tyr
14,345
2,426
0
12,108
31,983
34,191
45
13,975
17,970
1,294
94,705
W
Awilix
Erko4545
Awilix
13,107
7,434
0
597
19,596
9,124
0
5,575
14,021
0
119,317
L
Pele
Kubane
Pele
17,400
2,585
0
6,449
27,828
12,057
735
14,531
13,197
0
108,849
L
Sobek
PandaRage
Sobek
5,683
210
397
3,084
26,093
25,994
0
12,796
13,193
35,718
0
W
Cthulhu
Recruit93
Cthulhu
26,906
751
704
4,928
24,961
38,634
604
7,861
17,089
87,852
0
L
Anhur
16,115
8,366
0
5,388
25,715
9,765
825
12,344
13,323
0
116,451
W
Vulcan
19,745
4,306
295
7,023
22,960
11,030
1,161
9,616
13,330
165,526
0
L
The Morrigan
Трейвор
The Morrigan
21,774
2,885
0
10,265
18,262
7,644
76
9,876
8,170
124,215
1,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,292
Gold Earned
73,880
854
Minions Killed
744
0
Camps Cleared
0
2,885,560
Distance Traveled
2,688,725
44
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
17,546
566
238
8
0
482,741
7
W
Heimdallr
16,602
536
155
5
0
568,243
7
L
Tyr
15,204
490
154
5
0
614,623
8
W
Awilix
16,976
548
154
5
0
644,619
6
L
Pele
14,898
481
159
5
0
586,288
1
L
Sobek
11,431
369
43
1
0
432,854
4
W
Cthulhu
17,272
557
85
3
0
618,949
13
L
Anhur
16,270
525
187
6
0
461,397
9
W
Vulcan
17,896
577
222
7
0
571,008
11
L
The Morrigan
16,077
519
201
6
0
593,563
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role