Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Millettey11
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,211 Elo+
Solo
Merlin
Merlin
Snoald
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 61L
1,532 Elo+
Solo
Athena
Athena
SolemnShepherd
Athena
Level 109
God Stats
3W - 1L
1,986 SR
Queue Stats
143W - 115L
1,562 Elo+
Party 1
Thanatos
Thanatos
renji5961
Thanatos
Level 95
God Stats
0W - 1L
1,776 SR
Queue Stats
161W - 143L
1,589 Elo+
Party 1
Team Averages
Level 76
1,652 SR
1,479 Elo+

VS

Team Averages
Level 72
1,469 SR
1,651 Elo+
Sobek
Sobek
BiggyNoSmalls
Sobek
Level 57
God Stats
4W - 0L
1,500 SR
Queue Stats
94W - 22L
1,743 Elo+
Party 2
Ravana
Ravana
CooCooCaCoo
Ravana
Level 27
God Stats
4W - 0L
1,807 SR
Queue Stats
119W - 30L
1,867 Elo+
Party 2
Discordia
Discordia
Equanimity8957
Discordia
Level 29
God Stats
1W - 0L
1,368 SR
Queue Stats
21W - 26L
1,392 Elo+
Solo
Bacchus
Bacchus
Lenird
Bacchus
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 40L
1,809 Elo+
Party 2
Vulcan
Vulcan
oXZekeFreakXo
Vulcan
Level 127
God Stats
4W - 4L
1,170 SR
Queue Stats
434W - 434L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 5 / 7
8,462
651
8,881
14,996
17,537
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
Millettey11
Amaterasu
14
1 / 10 / 9
8,501
654
5,491
16,271
8,848
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Snoald
Merlin
18
4 / 4 / 10
10,315
793
14,583
9,736
4,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 4 / 10
9,798
754
8,364
16,475
17,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
renji5961
Thanatos
17
7 / 9 / 4
10,851
835
11,877
17,355
8,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 17
10,959
843
11,438
20,180
23,929
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
18
10 / 4 / 10
11,787
907
13,301
15,400
10,684
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Discordia
Equanimity8957
Discordia
15
3 / 3 / 13
9,891
761
10,040
9,194
3,686
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Lenird
Bacchus
17
3 / 3 / 18
10,412
801
8,052
14,861
17,425
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
9 / 2 / 11
11,452
881
19,957
7,686
4,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
101
15
Kills
32
32
Deaths
15
40
Assists
69
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
7
0.9
W
7
3
17
5.17
W
Ravana
10
4
10
3.75
W
Discordia
Equanimity8957
Discordia
3
3
13
3.17
W
Bacchus
Lenird
Bacchus
3
3
18
4
L
Amaterasu
Millettey11
Amaterasu
1
10
9
0.55
L
Merlin
Snoald
Merlin
4
4
10
2.25
L
2
4
10
1.75
W
9
2
11
7.25
L
Thanatos
renji5961
Thanatos
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,196
Damage
62,788
74,833
Taken
67,321
57,153
Mitigated
59,862
26,715
Healing
24,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,881
1,077
1,263
3,082
14,996
17,537
291
10,686
4,310
0
18,565
W
11,438
913
2,837
5,595
20,180
23,929
433
6,569
13,341
21,552
0
W
Ravana
13,301
3,994
911
4,156
15,400
10,684
711
5,453
9,778
0
25,133
W
Discordia
Equanimity8957
Discordia
10,040
688
883
2,216
9,194
3,686
1,297
3,697
5,467
20,546
0
W
Bacchus
Lenird
Bacchus
8,052
879
2,263
2,293
14,861
17,425
1,701
4,493
10,233
14,162
0
L
Amaterasu
Millettey11
Amaterasu
5,491
1,311
898
2,210
16,271
8,848
1,170
11,243
5,028
0
9,195
L
Merlin
Snoald
Merlin
14,583
1,878
1,700
2,773
9,736
4,523
118
6,563
3,173
43,317
0
L
8,364
2,096
1,546
4,742
16,475
17,991
0
10,003
6,472
15,793
0
W
19,957
7,924
2,135
916
7,686
4,138
523
2,735
4,831
42,135
0
L
Thanatos
renji5961
Thanatos
11,877
3,239
594
7,907
17,355
8,254
0
10,992
6,363
0
23,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,927
Gold Earned
54,501
123
Minions Killed
133
0
Camps Cleared
0
1,178,237
Distance Traveled
1,190,517
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,462
651
20
2
0
235,718
0
W
Sobek
10,959
843
13
1
0
259,236
2
W
Ravana
11,787
907
31
2
0
239,819
0
W
Discordia
9,891
761
23
2
0
206,510
0
W
Bacchus
10,412
801
14
1
0
249,488
1
L
Amaterasu
8,501
654
7
1
0
223,729
1
L
Merlin
10,315
793
59
5
0
242,903
4
L
Athena
9,798
754
12
1
0
244,682
0
W
Vulcan
11,452
881
52
4
0
235,464
0
L
Thanatos
10,851
835
25
2
0
231,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role