Player Matchup

Hades
Hades
MadAbdul
Hades
Level 157
God Stats
2W - 2L
1,764 SR
Queue Stats
706W - 751L
1,444 Elo+
Solo
Cthulhu
Cthulhu
SCHOOPY
Cthulhu
Level 83
God Stats
22W - 23L
1,449 SR
Queue Stats
160W - 141L
1,440 Elo+
Solo
Neith
Neith
Sunnywarrior
Neith
Level 103
God Stats
2W - 1L
1,617 SR
Queue Stats
177W - 179L
1,432 Elo+
Solo
Mercury
Mercury
aaronplay3
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
pepperintpatti
Hel
Level 117
God Stats
3W - 3L
1,566 SR
Queue Stats
32W - 24L
1,599 Elo+
Solo
Team Averages
Level 122
1,579 SR
1,483 Elo+

VS

Team Averages
Level 96
1,585 SR
1,436 Elo+
Persephone
Persephone
LordKillafool
Persephone
Level 124
God Stats
1W - 2L
1,260 SR
Queue Stats
67W - 77L
1,454 Elo+
Solo
Nemesis
Nemesis
Socialismisgood
Nemesis
Level 58
God Stats
63W - 56L
1,562 SR
Queue Stats
305W - 278L
1,470 Elo+
Solo
Bellona
Bellona
XxSpiderxX1986
Bellona
Level 89
God Stats
41W - 39L
1,527 SR
Queue Stats
940W - 1,008L
1,362 Elo+
Party 1
Artio
Artio
gotinaytor
Artio
Level 105
God Stats
13W - 5L
1,820 SR
Queue Stats
37W - 30L
1,471 Elo+
Solo
Rama
Rama
skater18650
Rama
Level 102
God Stats
12W - 6L
1,755 SR
Queue Stats
586W - 568L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
MadAbdul
Hades
6
0 / 1 / 1
4,130
590
2,420
4,412
1,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
SCHOOPY
Cthulhu
1
0 / 0 / 0
1,434
205
0
0
0
7
0 / 1 / 0
4,133
590
3,805
4,070
943
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
aaronplay3
Mercury
7
0 / 0 / 0
4,143
592
0
3,671
859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 2 / 0
4,541
649
2,104
3,678
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LordKillafool
Persephone
8
0 / 1 / 1
4,592
656
2,082
3,227
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

1
0 / 0 / 0
1,509
216
0
0
0
9
1 / 0 / 0
5,074
725
278
2,546
1,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artio
7
0 / 0 / 2
4,104
586
1,764
5,610
2,370
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
2 / 0 / 0
4,975
711
3,371
4,209
879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Persephone
LordKillafool
Persephone
0
1
1
0.5
L
Hades
MadAbdul
Hades
0
1
1
0.5
L
Cthulhu
SCHOOPY
Cthulhu
0
0
0
0
W
0
0
0
0
L
0
1
0
0
W
1
0
0
1
L
Mercury
aaronplay3
Mercury
0
0
0
0
W
Artio
0
0
2
1
L
1
2
0
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,329
Damage
7,495
15,831
Taken
15,592
3,916
Mitigated
5,647
6,985
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
LordKillafool
Persephone
2,082
188
0
717
3,227
908
0
2,220
720
19,620
0
L
Hades
MadAbdul
Hades
2,420
266
19
1,612
4,412
1,085
0
977
3,435
11,848
0
L
Cthulhu
SCHOOPY
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
0
0
0
0
0
0
0
L
3,805
2,511
0
1,794
4,070
943
0
922
3,148
0
22,452
W
278
160
0
926
2,546
1,490
109
0
2,546
0
26,536
L
Mercury
aaronplay3
Mercury
0
0
0
1,783
3,671
859
0
201
3,470
0
16,877
W
Artio
1,764
123
575
3,149
5,610
2,370
140
756
4,854
10,147
0
L
2,104
92
151
1,626
3,678
1,029
282
1,746
1,932
19,387
0
W
3,371
2,910
0
1,863
4,209
879
161
1,261
2,948
0
23,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,381
Gold Earned
20,254
163
Minions Killed
172
0
Camps Cleared
0
539,924
Distance Traveled
567,780
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
4,592
656
32
5
0
143,356
2
L
Hades
4,130
590
27
4
0
143,147
3
L
Cthulhu
1,434
205
0
0
0
0
0
W
Nemesis
1,509
216
0
0
0
0
0
L
Neith
4,133
590
46
7
0
142,123
2
W
Bellona
5,074
725
71
10
0
146,732
0
L
Mercury
4,143
592
46
7
0
115,047
0
W
Artio
4,104
586
17
2
0
150,953
0
L
Hel
4,541
649
44
6
0
139,607
1
W
Rama
4,975
711
52
7
0
126,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role