Player Matchup

King Arthur
King Arthur
LordDosZ
King Arthur
Level 44
God Stats
1W - 4L
1,322 SR
Queue Stats
39W - 54L
1,415 Elo+
Party 1
Anubis
Anubis
MelpheiDoto
Anubis
Level 67
God Stats
4W - 2L
1,731 SR
Queue Stats
65W - 61L
1,459 Elo+
Party 2
Anhur
Anhur
Mιѕoѕ
Anhur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
NexusDozer
Ne Zha
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
313W - 323L
1,483 Elo+
Party 2
Athena
Athena
salancuhan
Athena
Level 98
God Stats
4W - 8L
1,443 SR
Queue Stats
73W - 77L
1,462 Elo+
Party 2
Team Averages
Level 80
1,499 SR
1,464 Elo+

VS

Team Averages
Level 73
1,514 SR
1,536 Elo+
Cabrakan
Cabrakan
AssassinMatiARG
Cabrakan
Level 147
God Stats
18W - 9L
1,641 SR
Queue Stats
559W - 496L
1,622 Elo+
Party 3
Anhur
Anhur
Modcore
Anhur
Level 54
God Stats
1W - 0L
1,716 SR
Queue Stats
8W - 2L
1,617 Elo+
Solo
Gilgamesh
Gilgamesh
XxEduardoTheKill
Gilgamesh
Level 84
God Stats
4W - 13L
1,321 SR
Queue Stats
734W - 722L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
nerimmer
Cu Chulainn
Level 42
God Stats
7W - 10L
1,277 SR
Queue Stats
414W - 380L
1,594 Elo+
Party 3
Chang'e
Chang'e
yorikobanne
Chang'e
Level 37
God Stats
13W - 12L
1,616 SR
Queue Stats
160W - 197L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LordDosZ
King Arthur
13
0 / 7 / 2
8,722
379
10,053
19,147
12,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
17
3 / 6 / 2
11,059
481
9,887
15,615
7,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Mιѕoѕ
Anhur
16
1 / 3 / 1
10,216
444
5,476
14,157
4,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
NexusDozer
Ne Zha
17
3 / 9 / 1
10,875
473
12,948
20,046
7,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
salancuhan
Athena
13
0 / 7 / 6
9,031
393
4,104
21,960
16,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
4 / 0 / 8
14,332
623
10,500
16,847
11,479
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Modcore
Anhur
20
11 / 2 / 4
14,910
648
20,938
21,030
7,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
20
7 / 2 / 5
15,554
676
18,903
20,970
13,005
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
nerimmer
Cu Chulainn
17
5 / 3 / 11
12,478
543
10,925
19,060
13,629
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
yorikobanne
Chang'e
19
5 / 1 / 10
13,599
591
9,350
15,313
4,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
7
Kills
32
32
Deaths
8
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
4
0
8
8
L
King Arthur
LordDosZ
King Arthur
0
7
2
0.14
L
Anubis
3
6
2
0.67
W
Anhur
Modcore
Anhur
11
2
4
6.5
L
Anhur
Mιѕoѕ
Anhur
1
3
1
0.5
L
Ne Zha
NexusDozer
Ne Zha
3
9
1
0.39
W
Gilgamesh
7
2
5
4.75
W
Cu Chulainn
nerimmer
Cu Chulainn
5
3
11
3.5
L
Athena
salancuhan
Athena
0
7
6
0.43
W
Chang'e
yorikobanne
Chang'e
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,468
Damage
70,616
90,925
Taken
93,220
48,222
Mitigated
50,816
17,832
Healing
44,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
10,500
1,587
0
10,548
16,847
11,479
1,950
2,647
14,172
106,021
0
L
King Arthur
LordDosZ
King Arthur
10,053
1,262
0
5,404
19,147
12,763
0
2,481
16,639
0
41,972
L
Anubis
9,887
746
0
4,804
15,615
7,368
0
6,415
8,892
65,252
0
W
Anhur
Modcore
Anhur
20,938
13,902
0
10,959
21,030
7,799
4,813
4,664
16,306
0
137,626
L
Anhur
Mιѕoѕ
Anhur
5,476
2,716
0
3,722
14,157
4,000
0
168
13,989
0
69,398
L
Ne Zha
NexusDozer
Ne Zha
12,948
2,120
0
2,577
20,046
7,466
0
6,382
13,580
0
69,855
W
Gilgamesh
18,903
4,788
0
3,036
20,970
13,005
7,529
2,494
16,813
0
105,330
W
Cu Chulainn
nerimmer
Cu Chulainn
10,925
1,857
0
2,828
19,060
13,629
331
3,491
15,539
5,514
44,231
L
Athena
salancuhan
Athena
4,104
821
0
1,325
21,960
16,625
0
4,851
16,853
18,287
0
W
Chang'e
yorikobanne
Chang'e
9,350
736
6,795
10,005
15,313
4,904
2,761
8,242
7,071
63,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,903
Gold Earned
70,873
447
Minions Killed
672
0
Camps Cleared
0
1,964,723
Distance Traveled
2,206,609
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,332
623
157
7
0
485,035
2
L
King Arthur
8,722
379
79
3
0
375,866
1
L
Anubis
11,059
481
114
5
0
368,327
6
W
Anhur
14,910
648
150
7
0
380,101
4
L
Anhur
10,216
444
127
6
0
370,176
3
L
Ne Zha
10,875
473
102
4
0
393,947
3
W
Gilgamesh
15,554
676
167
7
0
434,503
2
W
Cu Chulainn
12,478
543
68
3
0
470,951
6
L
Athena
9,031
393
25
1
0
456,407
4
W
Chang'e
13,599
591
130
6
0
436,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role