Player Matchup

Neith
Neith
DaiSuk_neko
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,714 Elo+
Party 2
Odin
Odin
JA-TN
Odin
Level 17
God Stats
2W - 2L
1,665 SR
Queue Stats
15W - 6L
1,581 Elo+
Solo
Hades
Hades
ManuBlanco2006
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,127 Elo+
Party 2
Chaac
Chaac
Saneki27
Chaac
Level 6
God Stats
0W - 4L
1,235 SR
Queue Stats
47W - 57L
1,396 Elo+
Party 2
Anubis
Anubis
TokoroTennosuke1
Anubis
Level 101
God Stats
5W - 8L
1,500 SR
Queue Stats
22W - 30L
1,714 Elo+
Party 2
Team Averages
Level 27
1,480 SR
1,506 Elo+

VS

Team Averages
Level 22
1,438 SR
1,518 Elo+
Cerberus
Cerberus
AARON_KING145
Cerberus
Level 24
God Stats
2W - 0L
1,594 SR
Queue Stats
26W - 20L
1,516 Elo+
Party 1
Anubis
Anubis
Bosduif_
Anubis
Level 6
God Stats
16W - 9L
1,667 SR
Queue Stats
32W - 18L
1,441 Elo+
Party 1
He Bo
He Bo
Gnutyx
He Bo
Level 28
God Stats
2W - 3L
1,431 SR
Queue Stats
48W - 33L
1,579 Elo+
Party 3
Nemesis
Nemesis
linkiparkone
Nemesis
Level 27
God Stats
2W - 3L
1,272 SR
Queue Stats
59W - 46L
1,524 Elo+
Party 3
Cupid
Cupid
squalo_BOT
Cupid
Level 26
God Stats
1W - 1L
1,227 SR
Queue Stats
48W - 39L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 3
7,004
369
4,403
11,999
3,022
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
JA-TN
Odin
11
3 / 3 / 2
7,874
414
6,192
8,161
5,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 5
7,275
383
2,219
9,488
2,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Saneki27
Chaac
13
3 / 11 / 3
8,424
443
12,660
18,152
12,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 6 / 4
9,231
486
11,171
13,359
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AARON_KING145
Cerberus
17
13 / 1 / 14
11,604
611
16,997
19,615
11,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Bosduif_
Anubis
18
5 / 2 / 2
11,609
611
5,311
7,214
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Gnutyx
He Bo
16
4 / 4 / 4
10,196
537
8,798
11,161
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
linkiparkone
Nemesis
15
5 / 2 / 9
10,349
545
3,908
10,229
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
18
10 / 4 / 9
11,796
621
15,197
16,396
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
13
Kills
37
37
Deaths
13
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AARON_KING145
Cerberus
13
1
14
20
W
Anubis
Bosduif_
Anubis
5
2
2
3
L
1
11
3
0.23
W
He Bo
Gnutyx
He Bo
4
4
4
1.5
L
Odin
JA-TN
Odin
3
3
2
1.33
L
1
6
5
0.58
L
Chaac
Saneki27
Chaac
3
11
3
0.41
L
5
6
4
1.17
W
Nemesis
linkiparkone
Nemesis
5
2
9
4.75
W
Cupid
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,645
Damage
50,211
61,159
Taken
64,615
27,998
Mitigated
28,361
6,462
Healing
27,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AARON_KING145
Cerberus
16,997
1,579
0
10,105
19,615
11,406
819
5,348
14,147
53,283
0
W
Anubis
Bosduif_
Anubis
5,311
41
0
3,526
7,214
3,488
1,410
1,220
5,934
75,462
0
L
4,403
2,024
0
265
11,999
3,022
288
4,980
6,959
0
21,716
W
He Bo
Gnutyx
He Bo
8,798
619
133
2,509
11,161
3,440
619
4,629
6,292
51,000
0
L
Odin
JA-TN
Odin
6,192
2,568
0
525
8,161
5,181
0
4,917
3,010
0
29,287
L
2,219
876
71
643
9,488
2,133
0
6,644
2,451
8,301
0
L
Chaac
Saneki27
Chaac
12,660
2,845
0
1,919
18,152
12,384
277
6,524
11,333
8,715
34,083
L
11,171
305
0
3,039
13,359
5,278
0
6,523
6,300
53,830
0
W
Nemesis
linkiparkone
Nemesis
3,908
1,542
0
4,136
10,229
4,112
1,134
1,776
8,393
0
52,389
W
Cupid
15,197
8,284
75
7,290
16,396
5,915
4,664
2,964
13,432
0
86,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,808
Gold Earned
55,554
276
Minions Killed
590
0
Camps Cleared
0
1,435,251
Distance Traveled
1,750,126
9
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,604
611
74
4
0
370,993
9
W
Anubis
11,609
611
185
10
0
325,855
12
L
Neith
7,004
369
48
3
0
308,194
2
W
He Bo
10,196
537
94
5
0
332,476
2
L
Odin
7,874
414
59
3
0
245,638
2
L
Hades
7,275
383
20
1
0
296,512
0
L
Chaac
8,424
443
53
3
0
306,781
3
L
Anubis
9,231
486
96
5
0
278,126
2
W
Nemesis
10,349
545
94
5
0
403,246
4
W
Cupid
11,796
621
143
8
0
317,556
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role