Player Matchup

Tsukuyomi
Tsukuyomi
Dragonborn867
Tsukuyomi
Level 27
God Stats
8W - 12L
1,321 SR
Queue Stats
14W - 14L
1,366 Elo+
Solo
Medusa
Medusa
GetheartMcLair
Medusa
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 17L
1,425 Elo+
Solo
Skadi
Skadi
Kitkat2you
Skadi
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
Moonx Wolfe
Cerberus
Level 68
God Stats
8W - 10L
1,451 SR
Queue Stats
15W - 19L
1,378 Elo+
Party 1
Sol
Sol
WhiteLightnin47
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,437 Elo+
Party 1
Team Averages
Level 25
1,454 SR
1,421 Elo+

VS

Team Averages
Level 34
1,342 SR
1,441 Elo+
Cthulhu
Cthulhu
Blue Dingo21
Cthulhu
Level 27
God Stats
1W - 1L
1,229 SR
Queue Stats
9W - 14L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
SuperSaiyanJ23
Gilgamesh
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
XxssjkidxX
Izanami
Level 29
God Stats
1W - 3L
1,385 SR
Queue Stats
67W - 67L
1,349 Elo+
Party 2
Kukulkan
Kukulkan
alexsandrogmo736
Kukulkan
Level 29
God Stats
1W - 0L
1,098 SR
Queue Stats
25W - 17L
1,488 Elo+
Party 2
Neith
Neith
xShinobiYTx
Neith
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dragonborn867
Tsukuyomi
15
2 / 11 / 5
9,365
937
10,717
17,132
6,363
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 9 / 6
10,873
1,087
11,583
16,980
6,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
15
0 / 14 / 7
9,070
907
2,118
19,141
7,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cerberus
Moonx Wolfe
Cerberus
16
4 / 8 / 8
10,560
1,056
9,382
23,939
22,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 6 / 9
10,290
1,029
15,953
21,463
7,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blue Dingo21
Cthulhu
18
1 / 3 / 27
10,677
1,068
9,691
12,938
11,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
SuperSaiyanJ23
Gilgamesh
17
4 / 5 / 18
10,382
1,038
6,058
10,898
7,073
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
XxssjkidxX
Izanami
18
12 / 3 / 23
12,345
1,235
26,267
13,363
5,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
17 / 2 / 18
12,927
1,293
18,516
10,593
5,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 0 / 23
13,871
1,387
28,374
8,299
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
157
13
Kills
48
48
Deaths
13
35
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blue Dingo21
Cthulhu
1
3
27
4.83
L
Tsukuyomi
Dragonborn867
Tsukuyomi
2
11
5
0.41
L
5
9
6
0.89
L
Skadi
0
14
7
0.25
L
Cerberus
Moonx Wolfe
Cerberus
4
8
8
1
W
Gilgamesh
SuperSaiyanJ23
Gilgamesh
4
5
18
2.6
L
2
6
9
1.08
W
Izanami
XxssjkidxX
Izanami
12
3
23
7.83
W
17
2
18
13
W
14
0
23
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,753
Damage
88,906
98,655
Taken
56,091
50,815
Mitigated
32,867
9,066
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blue Dingo21
Cthulhu
9,691
1,051
142
264
12,938
11,399
0
5,772
7,166
24,887
0
L
Tsukuyomi
Dragonborn867
Tsukuyomi
10,717
3,528
0
999
17,132
6,363
0
4,764
12,368
0
24,625
L
11,583
4,464
0
673
16,980
6,894
0
5,207
11,773
0
33,382
L
Skadi
2,118
1,161
0
144
19,141
7,495
0
6,345
12,796
0
6,762
L
Cerberus
Moonx Wolfe
Cerberus
9,382
424
768
2,039
23,939
22,634
0
5,025
18,914
26,436
0
W
Gilgamesh
SuperSaiyanJ23
Gilgamesh
6,058
1,133
0
78
10,898
7,073
0
4,515
6,383
0
8,928
L
15,953
5,739
0
4,443
21,463
7,429
0
6,866
14,597
38,324
0
W
Izanami
XxssjkidxX
Izanami
26,267
18,829
19
1,675
13,363
5,823
0
5,945
7,418
0
47,672
W
18,516
5,170
456
2,425
10,593
5,377
0
5,140
5,453
33,333
0
W
28,374
12,360
0
4,710
8,299
3,195
0
3,963
4,336
0
59,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,158
Gold Earned
60,202
154
Minions Killed
207
3
Camps Cleared
8
753,500
Distance Traveled
753,586
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,677
1,068
39
4
0
180,480
0
L
Tsukuyomi
9,365
937
28
3
0
164,498
0
L
Medusa
10,873
1,087
38
4
1
158,891
0
L
Skadi
9,070
907
12
1
1
113,181
1
L
Cerberus
10,560
1,056
35
4
0
165,225
0
W
Gilgamesh
10,382
1,038
10
1
0
138,598
1
L
Sol
10,290
1,029
41
4
1
151,705
0
W
Izanami
12,345
1,235
61
6
2
135,936
0
W
Kukulkan
12,927
1,293
32
3
1
132,814
0
W
Neith
13,871
1,387
65
7
5
165,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role