Player Matchup

Jormungandr
Jormungandr
Grangrenita
Jormungandr
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,576 Elo+
Solo
Tiamat
Tiamat
LuchoTheOG
Tiamat
Level 29
God Stats
1W - 1L
1,655 SR
Queue Stats
68W - 61L
1,582 Elo+
Solo
Loki
Loki
PapaGoosse
Loki
Level 11
God Stats
5W - 7L
1,543 SR
Queue Stats
7W - 11L
1,509 Elo+
Solo
Khepri
Khepri
RoyhaLoL
Khepri
Level 19
God Stats
1W - 3L
1,510 SR
Queue Stats
19W - 22L
1,503 Elo+
Party 1
Neith
Neith
pilipes
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,558 Elo+
Party 1
Team Averages
Level 17
1,542 SR
1,545 Elo+

VS

Team Averages
Level 15
1,521 SR
1,484 Elo+
Ymir
Ymir
Holyvj
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,237 Elo+
Solo
Heimdallr
Heimdallr
Kiaros
Heimdallr
Level 24
God Stats
2W - 2L
1,491 SR
Queue Stats
2W - 3L
1,406 Elo+
Solo
Da Ji
Da Ji
TheEnglishSaga
Da Ji
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 40L
1,522 Elo+
Solo
Hachiman
Hachiman
buglumcflu
Hachiman
Level 16
God Stats
6W - 0L
1,879 SR
Queue Stats
41W - 27L
1,675 Elo+
Solo
Kukulkan
Kukulkan
ihatethisgam3
Kukulkan
Level 7
God Stats
1W - 0L
1,234 SR
Queue Stats
6W - 8L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Grangrenita
Jormungandr
3
0 / 1 / 1
3,962
360
428
1,204
347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
LuchoTheOG
Tiamat
11
2 / 3 / 0
6,393
581
5,206
6,519
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 3 / 1
5,373
488
1,766
7,383
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
RoyhaLoL
Khepri
8
0 / 2 / 2
5,580
507
1,014
4,756
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
pilipes
Neith
8
1 / 2 / 1
5,277
480
2,607
4,400
1,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Holyvj
Ymir
7
0 / 4 / 4
4,725
430
2,500
5,261
2,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Kiaros
Heimdallr
11
2 / 0 / 0
6,350
577
1,807
3,805
1,782
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 4
6,389
581
3,337
6,502
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
buglumcflu
Hachiman
12
4 / 0 / 0
6,756
614
5,872
4,169
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
ihatethisgam3
Kukulkan
13
3 / 0 / 0
7,127
648
1,938
4,010
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
11
11
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Grangrenita
Jormungandr
0
1
1
0.5
W
Ymir
Holyvj
Ymir
0
4
4
0.5
W
Heimdallr
Kiaros
Heimdallr
2
0
0
2
L
Tiamat
LuchoTheOG
Tiamat
2
3
0
0.67
L
1
3
1
0.5
L
Khepri
RoyhaLoL
Khepri
0
2
2
0.5
W
2
0
4
4
W
Hachiman
buglumcflu
Hachiman
4
0
0
4
W
Kukulkan
ihatethisgam3
Kukulkan
3
0
0
3
L
Neith
pilipes
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,021
Damage
15,454
24,262
Taken
23,747
10,683
Mitigated
8,866
7,357
Healing
7,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Grangrenita
Jormungandr
428
96
12
120
1,204
347
0
0
1,204
4,561
0
W
Ymir
Holyvj
Ymir
2,500
774
0
137
5,261
2,490
0
2,174
2,972
5,963
0
W
Heimdallr
Kiaros
Heimdallr
1,807
614
0
0
3,805
1,782
1,877
314
3,491
0
28,151
L
Tiamat
LuchoTheOG
Tiamat
5,206
1,082
0
2,104
6,519
3,492
0
2,755
3,764
36,285
0
L
1,766
583
0
3,303
7,383
1,944
0
514
6,869
0
25,735
L
Khepri
RoyhaLoL
Khepri
1,014
183
0
480
4,756
3,438
196
881
3,875
18,477
0
W
3,337
1,052
0
4,218
6,502
2,059
0
1,015
5,441
0
33,221
W
Hachiman
buglumcflu
Hachiman
5,872
3,088
0
2,450
4,169
1,241
0
496
3,673
0
42,505
W
Kukulkan
ihatethisgam3
Kukulkan
1,938
209
0
942
4,010
1,294
0
2,320
1,522
46,286
0
L
Neith
pilipes
Neith
2,607
1,479
0
1,338
4,400
1,462
654
288
4,112
0
26,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,585
Gold Earned
31,347
249
Minions Killed
338
0
Camps Cleared
0
957,611
Distance Traveled
998,257
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,962
360
10
1
0
117,106
1
W
Ymir
4,725
430
10
1
0
200,156
0
W
Heimdallr
6,350
577
80
7
0
160,562
3
L
Tiamat
6,393
581
83
8
0
197,440
1
L
Loki
5,373
488
66
6
0
238,472
0
L
Khepri
5,580
507
19
2
0
214,896
0
W
Da Ji
6,389
581
75
7
0
253,924
3
W
Hachiman
6,756
614
73
7
0
186,937
3
W
Kukulkan
7,127
648
100
9
0
196,678
1
L
Neith
5,277
480
71
6
0
189,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role