Player Matchup

Apollo
Apollo
And_Vana
Apollo
Level 108
God Stats
2W - 1L
1,508 SR
Queue Stats
167W - 159L
1,451 Elo+
Solo
Da Ji
Da Ji
Hesteryia
Da Ji
Level 120
God Stats
17W - 12L
1,500 SR
Queue Stats
129W - 128L
1,409 Elo+
Solo
Loki
Loki
Minns__
Loki
Level 126
God Stats
1W - 3L
1,569 SR
Queue Stats
4W - 5L
1,440 Elo+
Solo
Aphrodite
Aphrodite
Softinho
Aphrodite
Level 158
God Stats
32W - 40L
1,325 SR
Queue Stats
1,231W - 1,271L
1,405 Elo+
Solo
Artio
Artio
The0121FlowFarda
Artio
Level 102
God Stats
32W - 18L
1,605 SR
Queue Stats
251W - 221L
1,527 Elo+
Solo
Team Averages
Level 123
1,502 SR
1,446 Elo+

VS

Team Averages
Level 85
1,589 SR
1,449 Elo+
Tsukuyomi
Tsukuyomi
Schrudel
Tsukuyomi
Level 72
God Stats
2W - 1L
1,882 SR
Queue Stats
280W - 275L
1,504 Elo+
Solo
Jormungandr
Jormungandr
Stealthy-Feng
Jormungandr
Level 80
God Stats
1W - 3L
1,503 SR
Queue Stats
111W - 105L
1,436 Elo+
Solo
Loki
Loki
mmmSzopunie
Loki
Level 97
God Stats
4W - 5L
1,576 SR
Queue Stats
269W - 313L
1,394 Elo+
Solo
Scylla
Scylla
niklasfasterling
Scylla
Level 127
God Stats
13W - 16L
1,507 SR
Queue Stats
413W - 369L
1,441 Elo+
Solo
Danzaburou
Danzaburou
tsukuyomee11
Danzaburou
Level 47
God Stats
2W - 4L
1,479 SR
Queue Stats
278W - 297L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
And_Vana
Apollo
12
1 / 5 / 2
7,364
491
6,847
12,998
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Hesteryia
Da Ji
14
6 / 2 / 3
8,563
571
5,589
11,594
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Loki
Minns__
Loki
17
8 / 0 / 3
9,950
663
11,315
6,611
3,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Softinho
Aphrodite
16
4 / 0 / 5
9,255
617
3,152
5,951
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
4 / 4 / 7
8,185
546
7,686
14,926
10,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Schrudel
Tsukuyomi
11
3 / 7 / 1
7,276
485
8,538
11,307
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Stealthy-Feng
Jormungandr
11
2 / 3 / 6
6,725
448
8,596
11,840
8,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 6 / 0
6,102
407
2,001
8,631
2,420
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
2 / 2 / 0
8,430
562
5,667
7,658
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
tsukuyomee11
Danzaburou
11
3 / 5 / 5
7,117
474
5,770
10,909
3,189
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
23
Kills
10
11
Deaths
23
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
And_Vana
Apollo
1
5
2
0.4
W
Da Ji
Hesteryia
Da Ji
6
2
3
3.75
W
Loki
Minns__
Loki
8
0
3
9.5
L
Tsukuyomi
Schrudel
Tsukuyomi
3
7
1
0.5
W
Aphrodite
Softinho
Aphrodite
4
0
5
6.5
L
Jormungandr
Stealthy-Feng
Jormungandr
2
3
6
1.67
W
4
4
7
1.88
L
0
6
0
0
L
2
2
0
1
L
Danzaburou
tsukuyomee11
Danzaburou
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,589
Damage
30,572
52,080
Taken
50,345
24,919
Mitigated
20,857
23,965
Healing
11,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
And_Vana
Apollo
6,847
4,373
549
4,103
12,998
4,120
787
5,298
7,672
0
38,550
W
Da Ji
Hesteryia
Da Ji
5,589
1,347
0
3,920
11,594
4,503
0
2,330
9,184
0
48,749
W
Loki
Minns__
Loki
11,315
2,961
0
3,223
6,611
3,582
0
874
5,703
0
69,871
L
Tsukuyomi
Schrudel
Tsukuyomi
8,538
1,825
0
2,582
11,307
3,702
0
1,867
9,440
0
32,339
W
Aphrodite
Softinho
Aphrodite
3,152
340
385
4,685
5,951
2,281
693
686
5,253
60,993
0
L
Jormungandr
Stealthy-Feng
Jormungandr
8,596
2,815
615
2,396
11,840
8,870
156
2,998
8,842
28,388
0
W
7,686
1,283
1,721
5,379
14,926
10,433
99
4,851
10,005
24,582
0
L
2,001
305
0
750
8,631
2,420
0
630
8,001
0
28,466
L
5,667
551
0
2,107
7,658
2,676
0
2,134
5,524
63,249
0
L
Danzaburou
tsukuyomee11
Danzaburou
5,770
3,339
434
2,395
10,909
3,189
538
3,209
7,700
0
25,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,317
Gold Earned
35,650
461
Minions Killed
337
0
Camps Cleared
0
1,441,379
Distance Traveled
1,312,944
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,364
491
69
5
0
253,671
0
W
Da Ji
8,563
571
88
6
0
295,685
0
W
Loki
9,950
663
139
9
0
294,488
5
L
Tsukuyomi
7,276
485
59
4
0
299,209
1
W
Aphrodite
9,255
617
132
9
0
303,314
1
L
Jormungandr
6,725
448
31
2
0
295,352
4
W
Artio
8,185
546
33
2
0
294,221
5
L
Loki
6,102
407
60
4
0
191,401
1
L
Scylla
8,430
562
144
10
0
282,233
1
L
Danzaburou
7,117
474
43
3
0
244,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role