Player Matchup

Hel
Hel
Luhhjaybihh
Hel
Level 62
God Stats
2W - 2L
1,613 SR
Queue Stats
118W - 145L
1,378 Elo+
Party 1
Ah Puch
Ah Puch
NeonGuts0_0
Ah Puch
Level 14
God Stats
1W - 1L
1,687 SR
Queue Stats
56W - 69L
1,471 Elo+
Party 1
Zhong Kui
Zhong Kui
luhh_mario
Zhong Kui
Level 61
God Stats
23W - 24L
1,455 SR
Queue Stats
236W - 295L
1,380 Elo+
Party 1
Team Averages
Level 46
1,585 SR
1,410 Elo+

VS

Team Averages
Level 34
1,603 SR
1,363 Elo+
Artemis
Artemis
Kr3wSovereign19x
Artemis
Level 25
God Stats
13W - 7L
1,502 SR
Queue Stats
20W - 14L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
MDB_Assassin
Cthulhu
Level 17
God Stats
2W - 7L
1,805 SR
Queue Stats
11W - 28L
1,169 Elo+
Solo
Zhong Kui
Zhong Kui
lllAudaciouslll
Zhong Kui
Level 60
God Stats
23W - 18L
1,501 SR
Queue Stats
410W - 456L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 10
12,871
613
14,304
27,123
10,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
NeonGuts0_0
Ah Puch
15
3 / 5 / 10
12,307
586
15,900
20,668
7,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
luhh_mario
Zhong Kui
17
10 / 6 / 4
13,914
663
27,643
30,242
22,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 8 / 8
14,490
690
25,645
21,291
12,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
MDB_Assassin
Cthulhu
15
3 / 5 / 8
12,253
583
8,611
23,707
9,695
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
lllAudaciouslll
Zhong Kui
17
8 / 3 / 8
14,654
698
31,295
29,177
39,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
44
16
Kills
20
20
Deaths
16
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
8
8
1.63
L
3
9
10
0.89
W
Cthulhu
MDB_Assassin
Cthulhu
3
5
8
1.4
L
Ah Puch
NeonGuts0_0
Ah Puch
3
5
10
1.6
W
Zhong Kui
lllAudaciouslll
Zhong Kui
8
3
8
4
L
Zhong Kui
luhh_mario
Zhong Kui
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,847
Damage
65,551
78,033
Taken
74,175
40,147
Mitigated
61,660
34,207
Healing
24,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,645
17,000
903
5,429
21,291
12,306
2,245
18,717
2,574
0
68,549
L
14,304
1,395
3,922
10,209
27,123
10,233
458
14,274
12,849
48,801
0
W
Cthulhu
MDB_Assassin
Cthulhu
8,611
620
656
5,732
23,707
9,695
175
18,875
4,832
24,308
0
L
Ah Puch
NeonGuts0_0
Ah Puch
15,900
1,993
833
4,668
20,668
7,859
117
11,101
9,567
52,866
0
W
Zhong Kui
lllAudaciouslll
Zhong Kui
31,295
2,608
428
10,864
29,177
39,659
480
20,283
8,894
77,865
0
L
Zhong Kui
luhh_mario
Zhong Kui
27,643
3,210
557
14,018
30,242
22,055
1,371
14,643
15,599
70,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,092
Gold Earned
41,397
196
Minions Killed
192
0
Camps Cleared
0
956,699
Distance Traveled
1,033,338
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,490
690
82
4
0
275,825
0
L
Hel
12,871
613
47
2
0
320,760
0
W
Cthulhu
12,253
583
27
1
0
420,814
2
L
Ah Puch
12,307
586
62
3
0
337,881
0
W
Zhong Kui
14,654
698
83
4
0
336,699
0
L
Zhong Kui
13,914
663
87
4
0
298,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role