Player Matchup

Geb
Geb
Gold III
Kio717
Geb
Gold III
Level 119
God Stats
66W - 55L
1,664 SR
Queue Stats
886W - 975L
1,451 MMR
Solo
Vulcan
Vulcan
Bronze III
LobbeGutten
Vulcan
Bronze III
Level 57
God Stats
1W - 1L
1,734 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Anhur
Anhur
Gold I
Wejwriz
Anhur
Gold I
Level 139
God Stats
41W - 32L
1,654 SR
Queue Stats
187W - 180L
1,563 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,684 SR
1,505 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 91
1,628 SR
1,361 MMR
Khepri
Khepri
Gold V
XxoxXloliXxoxX
Khepri
Gold V
Level 60
God Stats
5W - 1L
1,470 SR
Queue Stats
90W - 79L
1,321 MMR
Party 1
Cupid
Cupid
Gold V
Xxxhoto574xxX
Cupid
Gold V
Level 108
God Stats
11W - 6L
1,607 SR
Queue Stats
90W - 79L
1,380 MMR
Party 1
Nox
Nox
Gold V
thepsychochat
Nox
Gold V
Level 106
God Stats
10W - 8L
1,807 SR
Queue Stats
90W - 79L
1,380 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Kio717
Geb
13
0 / 2 / 4
10,037
669
8,032
17,574
10,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
13
2 / 6 / 1
9,514
634
10,797
8,841
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Wejwriz
Anhur
13
2 / 5 / 1
10,244
683
9,146
10,596
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
TiamatSobekDanzaburouAphroditeGilgamesh

VS

Bans
TyrBacchusCerberusAthenaTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
9,927
662
6,907
18,727
14,450
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 1 / 4
11,492
766
16,408
11,036
5,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 1 / 10
10,284
686
5,150
8,368
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
13
13
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Geb
Kio717
Geb
0
2
4
1
L
Vulcan
2
6
1
0.42
L
Anhur
Wejwriz
Anhur
2
5
1
0.5
W
2
2
10
3.5
W
8
1
4
10
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,975
Damage
28,465
37,011
Taken
38,131
19,015
Mitigated
22,885
5,879
Healing
16,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Kio717
Geb
8,032
714
0
3,862
17,574
10,961
0
3,205
14,307
21,728
0
L
Vulcan
10,797
2,768
0
470
8,841
3,539
68
3,677
4,986
53,646
0
L
Anhur
Wejwriz
Anhur
9,146
4,081
0
1,547
10,596
4,515
660
4,781
5,629
0
41,081
W
6,907
170
2,145
7,025
18,727
14,450
0
7,202
11,139
28,263
0
W
16,408
10,467
1,248
3,791
11,036
5,059
2,408
6,462
4,348
0
81,140
W
5,150
822
0
2,070
8,368
3,376
816
4,742
3,496
31,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,795
Gold Earned
31,703
169
Minions Killed
218
0
Camps Cleared
0
749,219
Distance Traveled
854,602
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,037
669
8
1
0
245,779
3
L
Vulcan
9,514
634
80
5
0
272,503
2
L
Anhur
10,244
683
81
5
0
230,937
7
W
Khepri
9,927
662
34
2
0
307,383
1
W
Cupid
11,492
766
128
9
0
277,123
6
W
Nox
10,284
686
56
4
0
270,096
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role