Player Matchup

Odin
Odin
BulbousBaby
Odin
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
132W - 44L
1,691 Elo+
Party 1
Baron Samedi
Baron Samedi
GDoyle
Baron Samedi
Level 66
God Stats
7W - 1L
1,771 SR
Queue Stats
123W - 79L
1,582 Elo+
Party 1
Serqet
Serqet
petiesmurfs
Serqet
Level 14
God Stats
3W - 0L
1,726 SR
Queue Stats
105W - 31L
1,760 Elo+
Party 1
Team Averages
Level 32
1,666 SR
1,677 Elo+

VS

Team Averages
Level 45
1,490 SR
1,411 Elo+
Neith
Neith
Leon_LYX-117
Neith
Level 16
God Stats
6W - 15L
1,419 SR
Queue Stats
7W - 19L
1,308 Elo+
Solo
Ares
Ares
SinfulKirito
Ares
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
298W - 321L
1,434 Elo+
Solo
Tiamat
Tiamat
Tire Wheelson
Tiamat
Level 101
God Stats
12W - 14L
1,551 SR
Queue Stats
238W - 274L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 8
9,141
831
9,883
9,679
3,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
GDoyle
Baron Samedi
11
0 / 2 / 13
7,541
686
5,451
7,865
3,913
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
8 / 2 / 8
9,559
869
9,726
8,470
3,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 2
7,225
657
5,371
11,575
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 6 / 3
7,154
650
4,432
10,336
8,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 2 / 3
8,361
760
7,314
8,016
5,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
16
Kills
5
6
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
W
Baron Samedi
GDoyle
Baron Samedi
0
2
13
3.25
L
1
9
2
0.22
L
1
6
3
0.42
L
3
2
3
2.25
W
Serqet
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,060
Damage
17,117
26,014
Taken
29,927
10,776
Mitigated
19,391
5,795
Healing
4,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,883
2,402
0
1,159
9,679
3,808
595
3,602
5,905
0
32,511
W
Baron Samedi
GDoyle
Baron Samedi
5,451
37
732
3,090
7,865
3,913
729
4,364
3,285
23,227
0
L
5,371
2,518
0
985
11,575
4,525
56
2,037
9,362
0
17,363
L
4,432
204
502
282
10,336
8,977
312
2,384
7,692
10,322
0
L
7,314
922
0
2,734
8,016
5,889
614
1,132
6,275
28,033
0
W
Serqet
9,726
2,736
0
814
8,470
3,055
112
3,188
5,046
0
25,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,241
Gold Earned
22,740
108
Minions Killed
96
0
Camps Cleared
0
610,365
Distance Traveled
586,753
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,141
831
51
5
0
219,781
2
W
Baron Samedi
7,541
686
30
3
0
176,085
0
L
Neith
7,225
657
24
2
0
196,757
0
L
Ares
7,154
650
10
1
0
182,198
0
L
Tiamat
8,361
760
62
6
0
207,798
1
W
Serqet
9,559
869
27
2
0
214,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role