Player Matchup

Chang'e
Chang'e
EMPRESSxDeVINEx
Chang'e
Level 29
God Stats
47W - 44L
1,533 SR
Queue Stats
55W - 49L
1,512 Elo+
Solo
Merlin
Merlin
FATGU3R0
Merlin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 34L
1,439 Elo+
Solo
Kumbhakarna
Kumbhakarna
KingChaka
Kumbhakarna
Level 18
God Stats
0W - 1L
1,332 SR
Queue Stats
11W - 11L
1,454 Elo+
Solo
Fenrir
Fenrir
Mumble9gamer
Fenrir
Level 18
God Stats
28W - 41L
1,447 SR
Queue Stats
248W - 273L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
saulremberto15
Tsukuyomi
Level 20
God Stats
1W - 1L
1,859 SR
Queue Stats
1W - 3L
1,501 Elo+
Solo
Team Averages
Level 18
1,534 SR
1,487 Elo+

VS

Team Averages
Level 43
1,526 SR
1,528 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
NixNightly
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,500 Elo+
Solo
Agni
Agni
Polarafa05
Agni
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,639 Elo+
Party 1
Gilgamesh
Gilgamesh
djv11605
Gilgamesh
Level 16
God Stats
24W - 10L
1,554 SR
Queue Stats
53W - 39L
1,478 Elo+
Party 2
Heimdallr
Heimdallr
random_neptune
Heimdallr
Level 29
God Stats
5W - 2L
1,579 SR
Queue Stats
181W - 160L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 8
12,757
981
14,984
19,359
13,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
FATGU3R0
Merlin
17
0 / 6 / 5
10,815
832
1,780
9,165
3,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
KingChaka
Kumbhakarna
20
5 / 7 / 11
13,670
1,052
12,383
29,699
41,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
19
9 / 13 / 9
14,265
1,097
19,670
32,228
18,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
saulremberto15
Tsukuyomi
20
5 / 15 / 14
13,870
1,067
17,166
28,189
15,949
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
14 / 3 / 17
15,780
1,214
21,300
17,958
8,726
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 9 / 16
12,144
934
9,674
11,682
3,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 3 / 22
13,597
1,046
20,266
6,583
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
djv11605
Gilgamesh
20
13 / 3 / 20
15,382
1,183
29,855
21,058
16,210
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
random_neptune
Heimdallr
20
10 / 4 / 22
14,692
1,130
26,575
16,392
7,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
142
22
Kills
45
45
Deaths
22
47
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
14
3
17
7.5
L
3
4
8
1.75
L
Merlin
FATGU3R0
Merlin
0
6
5
0.42
L
Kumbhakarna
KingChaka
Kumbhakarna
5
7
11
1.5
L
Fenrir
9
13
9
1.04
W
3
9
16
1.22
W
5
3
22
5.33
W
Gilgamesh
djv11605
Gilgamesh
13
3
20
7.67
W
Heimdallr
random_neptune
Heimdallr
10
4
22
5.25
L
Tsukuyomi
saulremberto15
Tsukuyomi
5
15
14
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,983
Damage
107,670
118,640
Taken
73,673
93,678
Mitigated
38,750
15,475
Healing
16,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
21,300
17,130
0
4,871
17,958
8,726
0
8,923
9,035
0
45,727
L
14,984
649
6,782
5,962
19,359
13,864
0
4,977
14,382
48,328
0
L
Merlin
FATGU3R0
Merlin
1,780
238
0
0
9,165
3,654
0
3,210
5,954
17,779
0
L
Kumbhakarna
KingChaka
Kumbhakarna
12,383
2,024
0
0
29,699
41,376
0
6,008
23,329
34,937
0
L
Fenrir
19,670
4,046
1,071
1,207
32,228
18,835
0
8,225
24,003
0
28,376
W
9,674
2,312
38
0
11,682
3,995
0
3,584
8,098
25,638
0
W
20,266
599
0
652
6,583
2,361
0
1,270
5,313
38,664
0
W
Gilgamesh
djv11605
Gilgamesh
29,855
11,537
209
3,314
21,058
16,210
0
9,112
11,946
0
45,127
W
Heimdallr
random_neptune
Heimdallr
26,575
21,303
448
6,843
16,392
7,458
0
6,258
10,134
0
52,490
L
Tsukuyomi
saulremberto15
Tsukuyomi
17,166
6,557
0
453
28,189
15,949
0
7,520
20,669
0
39,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,377
Gold Earned
71,595
213
Minions Killed
218
4
Camps Cleared
9
1,158,197
Distance Traveled
1,110,482
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,780
1,214
46
4
6
251,955
0
L
Chang'e
12,757
981
68
5
2
253,344
0
L
Merlin
10,815
832
48
4
1
202,635
0
L
Kumbhakarna
13,670
1,052
28
2
1
227,962
0
L
Fenrir
14,265
1,097
31
2
0
249,575
2
W
Ra
12,144
934
35
3
0
162,553
0
W
Agni
13,597
1,046
50
4
1
234,547
0
W
Gilgamesh
15,382
1,183
27
2
1
251,638
1
W
Heimdallr
14,692
1,130
60
5
1
209,789
1
L
Tsukuyomi
13,870
1,067
38
3
0
224,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role