Player Matchup

Aphrodite
Aphrodite
Deku_Midorinya_1
Aphrodite
Level 121
God Stats
1W - 0L
1,587 SR
Queue Stats
8W - 11L
1,367 Elo+
Party 1
Ullr
Ullr
EucadianDuke
Ullr
Level 12
God Stats
7W - 6L
1,596 SR
Queue Stats
12W - 12L
1,329 Elo+
Party 1
Cerberus
Cerberus
Macks-A-Million6
Cerberus
Level 158
God Stats
7W - 10L
1,346 SR
Queue Stats
259W - 299L
1,347 Elo+
Party 1
Gilgamesh
Gilgamesh
TabaxiCorn
Gilgamesh
Level 46
God Stats
7W - 3L
1,647 SR
Queue Stats
49W - 45L
1,429 Elo+
Solo
Cthulhu
Cthulhu
funn19
Cthulhu
Level 144
God Stats
16W - 12L
1,676 SR
Queue Stats
295W - 314L
1,392 Elo+
Party 1
Team Averages
Level 96
1,570 SR
1,373 Elo+

VS

Team Averages
Level 44
1,512 SR
1,379 Elo+
Gilgamesh
Gilgamesh
AxeThat_One_Guy
Gilgamesh
Level 39
God Stats
24W - 13L
1,616 SR
Queue Stats
214W - 213L
1,408 Elo+
Party 3
Anhur
Anhur
CaptainCrippy
Anhur
Level 50
God Stats
7W - 10L
1,500 SR
Queue Stats
600W - 585L
1,431 Elo+
Party 3
Kali
Kali
Farofinha7767
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,329 Elo+
Party 2
King Arthur
King Arthur
TipTopJourneyMan
King Arthur
Level 45
God Stats
14W - 13L
1,471 SR
Queue Stats
389W - 455L
1,384 Elo+
Solo
Poseidon
Poseidon
WOLVERINE9393
Poseidon
Level 69
God Stats
12W - 10L
1,473 SR
Queue Stats
426W - 504L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
20
4 / 5 / 13
14,511
453
13,520
22,774
18,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 5 / 7
15,288
478
18,426
24,180
10,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 1 / 11
15,779
493
31,434
43,879
56,911
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
TabaxiCorn
Gilgamesh
20
4 / 5 / 7
14,739
461
23,038
28,514
26,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
funn19
Cthulhu
19
9 / 9 / 12
14,301
447
26,174
36,447
53,876
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AxeThat_One_Guy
Gilgamesh
20
5 / 4 / 6
15,975
499
15,875
24,978
24,636
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 4 / 9
14,535
454
26,544
24,311
10,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
3 / 7 / 4
14,029
438
16,241
35,342
20,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
TipTopJourneyMan
King Arthur
20
0 / 6 / 7
13,171
412
22,203
44,226
39,844
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
WOLVERINE9393
Poseidon
20
10 / 7 / 3
15,598
487
29,790
20,241
9,043
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
54
27
Kills
25
25
Deaths
28
50
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AxeThat_One_Guy
Gilgamesh
5
4
6
2
L
7
4
9
2.88
W
Aphrodite
4
5
13
2.1
W
4
5
7
1.5
L
3
7
4
0.71
W
6
1
11
11.5
W
Gilgamesh
TabaxiCorn
Gilgamesh
4
5
7
1.5
L
King Arthur
TipTopJourneyMan
King Arthur
0
6
7
0.58
L
Poseidon
WOLVERINE9393
Poseidon
10
7
3
1.64
W
Cthulhu
funn19
Cthulhu
9
9
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,592
Damage
110,653
155,794
Taken
149,098
165,768
Mitigated
104,563
56,653
Healing
42,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AxeThat_One_Guy
Gilgamesh
15,875
3,559
0
5,569
24,978
24,636
1,466
11,888
13,060
1,324
73,666
L
26,544
13,629
835
7,122
24,311
10,811
4,026
7,722
16,469
0
94,829
W
Aphrodite
13,520
2,863
10,893
11,854
22,774
18,201
1,318
6,804
15,970
55,371
0
W
18,426
11,642
0
8,203
24,180
10,666
11,353
3,242
20,938
0
104,314
L
16,241
8,518
0
10,350
35,342
20,229
802
11,923
23,184
0
103,218
W
31,434
4,007
118
18,807
43,879
56,911
1,467
6,641
37,238
118,666
0
W
Gilgamesh
TabaxiCorn
Gilgamesh
23,038
7,254
0
1,283
28,514
26,114
1,944
4,022
24,492
0
111,348
L
King Arthur
TipTopJourneyMan
King Arthur
22,203
2,251
0
15,489
44,226
39,844
189
23,618
19,020
0
79,083
L
Poseidon
WOLVERINE9393
Poseidon
29,790
2,244
0
2,896
20,241
9,043
228
13,884
6,237
110,924
0
W
Cthulhu
funn19
Cthulhu
26,174
1,918
2,197
3,298
36,447
53,876
96
10,015
26,432
61,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,618
Gold Earned
73,308
682
Minions Killed
620
0
Camps Cleared
0
2,904,324
Distance Traveled
2,804,923
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,975
499
93
3
0
619,119
2
L
Anhur
14,535
454
105
3
0
572,739
3
W
Aphrodite
14,511
453
99
3
0
559,460
7
W
Ullr
15,288
478
153
5
0
570,408
2
L
Kali
14,029
438
157
5
0
589,595
1
W
Cerberus
15,779
493
241
8
0
524,324
1
W
Gilgamesh
14,739
461
151
5
0
649,517
4
L
King Arthur
13,171
412
105
3
0
517,028
1
L
Poseidon
15,598
487
160
5
0
506,442
1
W
Cthulhu
14,301
447
38
1
0
600,615
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role