Player Matchup

Heimdallr
Heimdallr
ChocoCr3spis
Heimdallr
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 56L
1,785 Elo+
Party 3
Anhur
Anhur
SniperMoneySmite
Anhur
Level 89
God Stats
19W - 9L
1,670 SR
Queue Stats
178W - 180L
1,587 Elo+
Party 3
Sobek
Sobek
Sophix
Sobek
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
kvothe0006
Janus
Level 24
God Stats
2W - 1L
1,788 SR
Queue Stats
37W - 14L
1,773 Elo+
Party 3
Da Ji
Da Ji
xZephyr7
Da Ji
Level 68
God Stats
7W - 1L
1,535 SR
Queue Stats
75W - 65L
1,584 Elo+
Party 3
Team Averages
Level 56
1,599 SR
1,646 Elo+

VS

Team Averages
Level 57
1,578 SR
1,515 Elo+
Cupid
Cupid
BartMcSteel
Cupid
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,336 Elo+
Party 2
Gilgamesh
Gilgamesh
MirageEdge
Gilgamesh
Level 125
God Stats
2W - 2L
1,613 SR
Queue Stats
116W - 90L
1,655 Elo+
Party 1
Pele
Pele
nirnai
Pele
Level 53
God Stats
6W - 4L
1,534 SR
Queue Stats
38W - 43L
1,408 Elo+
Party 2
Baron Samedi
Baron Samedi
ossikluens
Baron Samedi
Level 71
God Stats
8W - 9L
1,581 SR
Queue Stats
150W - 139L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
thebatzel
Kukulkan
Level 28
God Stats
2W - 2L
1,663 SR
Queue Stats
123W - 87L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChocoCr3spis
Heimdallr
14
3 / 2 / 4
8,552
570
9,559
10,871
4,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 6
8,871
591
5,920
6,157
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Sophix
Sobek
12
6 / 3 / 13
8,663
578
6,489
11,521
10,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
16
10 / 0 / 3
9,496
633
11,669
6,249
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
xZephyr7
Da Ji
13
1 / 2 / 5
7,400
493
6,196
10,436
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,221
481
2,583
8,053
1,742
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
MirageEdge
Gilgamesh
13
4 / 4 / 1
7,840
523
9,865
16,091
12,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pele
nirnai
Pele
13
0 / 4 / 2
7,290
486
3,883
13,093
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
ossikluens
Baron Samedi
11
2 / 6 / 2
7,539
503
3,934
12,207
6,664
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
thebatzel
Kukulkan
11
1 / 4 / 1
6,554
437
3,554
7,900
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
23
Kills
8
8
Deaths
23
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Heimdallr
ChocoCr3spis
Heimdallr
3
2
4
2.5
L
Gilgamesh
MirageEdge
Gilgamesh
4
4
1
1.13
W
3
1
6
6
W
Sobek
Sophix
Sobek
6
3
13
4.17
W
Janus
10
0
3
11.5
L
Pele
nirnai
Pele
0
4
2
0.25
L
Baron Samedi
ossikluens
Baron Samedi
2
6
2
0.5
L
Kukulkan
thebatzel
Kukulkan
1
4
1
0.38
W
Da Ji
xZephyr7
Da Ji
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,833
Damage
23,819
45,234
Taken
57,344
23,106
Mitigated
27,342
12,457
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,583
1,413
196
1,416
8,053
1,742
752
1,715
6,306
0
35,372
W
Heimdallr
ChocoCr3spis
Heimdallr
9,559
5,667
0
2,641
10,871
4,770
911
270
10,601
0
51,639
L
Gilgamesh
MirageEdge
Gilgamesh
9,865
3,051
0
3,940
16,091
12,154
0
2,380
13,611
0
39,182
W
5,920
2,525
0
1,769
6,157
1,781
2,207
520
5,468
0
53,153
W
Sobek
Sophix
Sobek
6,489
468
0
3,940
11,521
10,525
390
2,738
8,207
15,263
0
W
Janus
11,669
829
0
488
6,249
2,102
0
1,998
4,101
61,104
0
L
Pele
nirnai
Pele
3,883
1,007
0
2,640
13,093
4,289
0
3,999
9,004
0
56,707
L
Baron Samedi
ossikluens
Baron Samedi
3,934
286
278
2,693
12,207
6,664
62
5,452
6,631
21,338
0
L
Kukulkan
thebatzel
Kukulkan
3,554
422
0
1,102
7,900
2,493
361
4,126
3,634
26,536
0
W
Da Ji
xZephyr7
Da Ji
6,196
1,203
0
3,619
10,436
3,928
0
969
9,369
0
41,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,982
Gold Earned
36,444
416
Minions Killed
341
0
Camps Cleared
0
1,448,892
Distance Traveled
1,573,737
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,221
481
77
5
0
264,603
4
W
Heimdallr
8,552
570
97
6
0
290,017
2
L
Gilgamesh
7,840
523
73
5
0
376,786
3
W
Anhur
8,871
591
108
7
0
278,037
1
W
Sobek
8,663
578
10
1
0
320,373
3
W
Janus
9,496
633
113
8
0
273,972
1
L
Pele
7,290
486
99
7
0
373,233
4
L
Baron Samedi
7,539
503
28
2
0
282,104
4
L
Kukulkan
6,554
437
64
4
0
277,011
5
W
Da Ji
7,400
493
88
6
0
286,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role