Player Matchup

The Morrigan
The Morrigan
AnarQi
The Morrigan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 35L
1,292 Elo+
Solo
Izanami
Izanami
Malinb0rresen0
Izanami
Level 27
God Stats
20W - 20L
1,421 SR
Queue Stats
78W - 89L
1,363 Elo+
Solo
Hercules
Hercules
VIIVIIMMXIX
Hercules
Level 27
God Stats
2W - 1L
1,737 SR
Queue Stats
70W - 72L
1,328 Elo+
Party 1
Bacchus
Bacchus
WhoAreYou6475
Bacchus
Level 31
God Stats
3W - 3L
1,385 SR
Queue Stats
67W - 98L
1,269 Elo+
Party 1
Cu Chulainn
Cu Chulainn
wbliss
Cu Chulainn
Level 23
God Stats
5W - 4L
1,423 SR
Queue Stats
63W - 66L
1,314 Elo+
Solo
Team Averages
Level 25
1,493 SR
1,313 Elo+

VS

Team Averages
Level 11
1,578 SR
1,407 Elo+
Thanatos
Thanatos
China苏哲
Thanatos
Level 15
God Stats
2W - 2L
1,768 SR
Queue Stats
123W - 125L
1,330 Elo+
Solo
Chiron
Chiron
D_A_N_K_Y_
Chiron
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Mythdar8720
Danzaburou
Level 15
God Stats
1W - 2L
1,554 SR
Queue Stats
2W - 3L
1,723 Elo+
Solo
Fafnir
Fafnir
asasins2008
Fafnir
Level 17
God Stats
3W - 2L
1,567 SR
Queue Stats
35W - 51L
1,287 Elo+
Solo
Cthulhu
Cthulhu
noa15_1L
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AnarQi
The Morrigan
17
6 / 6 / 5
11,475
574
13,531
10,094
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 2 / 6
12,379
619
13,418
15,141
7,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
VIIVIIMMXIX
Hercules
17
8 / 2 / 8
11,483
574
10,778
12,182
5,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bacchus
16
6 / 4 / 7
10,794
540
8,196
9,656
9,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
wbliss
Cu Chulainn
18
10 / 1 / 1
11,973
599
11,358
11,100
9,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
China苏哲
Thanatos
16
7 / 7 / 1
10,234
512
10,433
16,614
6,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
D_A_N_K_Y_
Chiron
14
4 / 8 / 2
9,154
458
6,718
14,949
4,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
Mythdar8720
Danzaburou
12
1 / 7 / 3
7,865
393
3,476
13,244
5,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fafnir
13
1 / 10 / 3
8,425
421
6,138
16,688
10,094
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
noa15_1L
Cthulhu
10
2 / 12 / 1
7,514
376
4,749
16,767
7,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
43
Kills
15
15
Deaths
44
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AnarQi
The Morrigan
6
6
5
1.42
L
Thanatos
China苏哲
Thanatos
7
7
1
1.07
L
Chiron
D_A_N_K_Y_
Chiron
4
8
2
0.63
W
13
2
6
8
L
Danzaburou
Mythdar8720
Danzaburou
1
7
3
0.36
W
Hercules
VIIVIIMMXIX
Hercules
8
2
8
6
W
Bacchus
6
4
7
2.38
L
Fafnir
1
10
3
0.25
L
Cthulhu
noa15_1L
Cthulhu
2
12
1
0.21
W
Cu Chulainn
wbliss
Cu Chulainn
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,281
Damage
31,514
58,173
Taken
78,262
36,979
Mitigated
34,812
16,386
Healing
19,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AnarQi
The Morrigan
13,531
2,964
0
2,978
10,094
3,952
1,653
1,848
8,114
63,080
2,051
L
Thanatos
China苏哲
Thanatos
10,433
2,022
0
10,702
16,614
6,656
0
4,603
11,863
0
51,492
L
Chiron
D_A_N_K_Y_
Chiron
6,718
3,935
102
2,638
14,949
4,790
136
3,656
11,045
0
37,456
W
13,418
10,206
0
6,280
15,141
7,474
4,297
3,270
11,741
0
89,193
L
Danzaburou
Mythdar8720
Danzaburou
3,476
739
0
1,801
13,244
5,337
0
2,609
10,635
0
23,176
W
Hercules
VIIVIIMMXIX
Hercules
10,778
4,508
1,358
2,261
12,182
5,987
0
1,587
10,571
0
70,494
W
Bacchus
8,196
1,155
0
0
9,656
9,711
922
2,975
6,579
37,529
0
L
Fafnir
6,138
1,373
0
3,074
16,688
10,094
0
4,162
12,384
34,570
0
L
Cthulhu
noa15_1L
Cthulhu
4,749
966
0
891
16,767
7,935
0
5,110
11,578
29,404
0
W
Cu Chulainn
wbliss
Cu Chulainn
11,358
1,786
0
3,509
11,100
9,855
2,924
767
10,281
8,277
58,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,104
Gold Earned
43,192
564
Minions Killed
297
0
Camps Cleared
0
1,824,024
Distance Traveled
1,527,057
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,475
574
115
6
0
321,941
2
L
Thanatos
10,234
512
86
4
0
376,408
1
L
Chiron
9,154
458
61
3
0
279,053
0
W
Izanami
12,379
619
153
8
0
320,052
2
L
Danzaburou
7,865
393
47
2
0
275,473
0
W
Hercules
11,483
574
116
6
0
386,965
0
W
Bacchus
10,794
540
67
3
0
376,397
0
L
Fafnir
8,425
421
56
3
0
299,931
1
L
Cthulhu
7,514
376
47
2
0
296,192
2
W
Cu Chulainn
11,973
599
113
6
0
418,669
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role