Player Matchup

Vulcan
Vulcan
AlbeeThere2D
Vulcan
Level 18
God Stats
14W - 3L
1,860 SR
Queue Stats
93W - 20L
1,850 Elo+
Party 1
Terra
Terra
King wavy3181
Terra
Level 68
God Stats
18W - 6L
1,773 SR
Queue Stats
111W - 116L
1,465 Elo+
Party 1
Loki
Loki
WhoBaTea
Loki
Level 106
God Stats
19W - 9L
1,782 SR
Queue Stats
379W - 266L
1,618 Elo+
Party 1
Team Averages
Level 64
1,805 SR
1,644 Elo+

VS

Team Averages
Level 38
1,484 SR
1,487 Elo+
Serqet
Serqet
Panic Ulti
Serqet
Level 7
God Stats
1W - 2L
1,144 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
Persephone2021
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,434 Elo+
Solo
Neith
Neith
dj_budai08
Neith
Level 94
God Stats
1W - 3L
1,809 SR
Queue Stats
23W - 25L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
11 / 1 / 9
10,227
852
14,458
6,694
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 19
9,828
819
4,034
10,137
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
13
10 / 6 / 9
10,265
855
10,816
8,843
2,994
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Panic Ulti
Serqet
11
3 / 9 / 4
8,411
701
3,773
10,690
3,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 9 / 4
8,575
715
7,379
13,668
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
11
2 / 6 / 5
8,330
694
5,454
9,569
3,217
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
24
Kills
8
8
Deaths
24
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
11
1
9
15.5
W
3
1
19
12.5
L
Serqet
Panic Ulti
Serqet
3
9
4
0.56
L
3
9
4
0.56
W
Loki
10
6
9
2.42
L
Neith
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,308
Damage
16,606
25,674
Taken
33,927
13,957
Mitigated
10,886
5,756
Healing
4,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
14,458
3,849
164
1,843
6,694
2,663
1,304
2,088
4,428
45,360
0
W
4,034
560
855
2,504
10,137
8,300
796
2,928
6,729
10,872
0
L
Serqet
Panic Ulti
Serqet
3,773
836
0
0
10,690
3,501
0
5,866
4,504
0
13,290
L
7,379
250
665
3,147
13,668
4,168
0
6,892
6,504
26,424
0
W
Loki
10,816
2,435
0
390
8,843
2,994
273
1,764
6,325
0
36,608
L
Neith
5,454
1,243
0
611
9,569
3,217
0
5,034
4,387
0
22,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,320
Gold Earned
25,316
123
Minions Killed
100
0
Camps Cleared
0
687,586
Distance Traveled
532,776
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,227
852
60
5
0
218,747
2
W
Terra
9,828
819
25
2
0
251,390
0
L
Serqet
8,411
701
16
1
0
180,822
2
L
Chang'e
8,575
715
50
4
0
166,611
0
W
Loki
10,265
855
38
3
0
217,449
4
L
Neith
8,330
694
34
3
0
185,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role