Player Matchup

Sobek
Sobek
BOOOCHAN
Sobek
Level 30
God Stats
1W - 0L
1,615 SR
Queue Stats
109W - 106L
1,438 Elo+
Party 2
Thanatos
Thanatos
ChrxZeroENP
Thanatos
Level 47
God Stats
4W - 2L
1,551 SR
Queue Stats
141W - 149L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
FreeKillDudee
Danzaburou
Level 18
God Stats
3W - 3L
1,582 SR
Queue Stats
22W - 15L
1,487 Elo+
Party 2
Tiamat
Tiamat
gandru
Tiamat
Level 108
God Stats
2W - 3L
1,311 SR
Queue Stats
35W - 42L
1,375 Elo+
Party 2
Sun Wukong
Sun Wukong
sytyle
Sun Wukong
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,271 Elo+
Solo
Team Averages
Level 48
1,512 SR
1,397 Elo+

VS

Team Averages
Level 49
1,413 SR
1,420 Elo+
Kumbhakarna
Kumbhakarna
ADKent
Kumbhakarna
Level 17
God Stats
0W - 4L
1,332 SR
Queue Stats
4W - 11L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
Garazeb
Kukulkan
Level 38
God Stats
31W - 41L
1,493 SR
Queue Stats
470W - 518L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
Kerldorn
Ao Kuang
Level 119
God Stats
6W - 6L
1,421 SR
Queue Stats
133W - 151L
1,401 Elo+
Party 1
King Arthur
King Arthur
Metro198
King Arthur
Level 32
God Stats
0W - 4L
1,073 SR
Queue Stats
280W - 293L
1,439 Elo+
Solo
Anhur
Anhur
Nelreel
Anhur
Level 39
God Stats
1W - 2L
1,749 SR
Queue Stats
104W - 83L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BOOOCHAN
Sobek
16
3 / 3 / 16
12,437
497
10,555
23,206
27,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
ChrxZeroENP
Thanatos
17
6 / 6 / 11
12,211
488
14,901
19,977
9,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
FreeKillDudee
Danzaburou
20
14 / 2 / 7
17,771
711
39,588
23,961
11,641
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
gandru
Tiamat
17
3 / 7 / 3
11,739
470
13,695
15,176
9,308
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
sytyle
Sun Wukong
19
4 / 5 / 6
12,881
515
16,992
18,871
15,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ADKent
Kumbhakarna
15
2 / 5 / 11
10,164
407
8,694
26,819
31,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Garazeb
Kukulkan
15
2 / 7 / 3
10,396
416
7,829
14,445
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Kerldorn
Ao Kuang
18
14 / 6 / 4
12,293
492
18,928
25,018
11,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Metro198
King Arthur
17
3 / 4 / 13
11,229
449
19,912
32,963
39,085
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Nelreel
Anhur
15
1 / 9 / 5
10,271
411
7,831
23,608
9,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
58
30
Kills
22
23
Deaths
31
43
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ADKent
Kumbhakarna
2
5
11
1.5
W
Sobek
BOOOCHAN
Sobek
3
3
16
3.67
W
Thanatos
ChrxZeroENP
Thanatos
6
6
11
1.92
W
Danzaburou
FreeKillDudee
Danzaburou
14
2
7
8.75
L
Kukulkan
Garazeb
Kukulkan
2
7
3
0.5
L
Ao Kuang
Kerldorn
Ao Kuang
14
6
4
2.67
L
King Arthur
Metro198
King Arthur
3
4
13
2.38
L
Anhur
Nelreel
Anhur
1
9
5
0.39
W
Tiamat
gandru
Tiamat
3
7
3
0.64
W
Sun Wukong
sytyle
Sun Wukong
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,731
Damage
63,194
101,191
Taken
122,853
72,880
Mitigated
99,221
44,124
Healing
23,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ADKent
Kumbhakarna
8,694
1,126
0
1,913
26,819
31,697
0
6,484
20,335
23,035
0
W
Sobek
BOOOCHAN
Sobek
10,555
1,412
0
7,484
23,206
27,179
304
7,226
15,980
27,459
0
W
Thanatos
ChrxZeroENP
Thanatos
14,901
2,157
0
15,519
19,977
9,469
2,022
7,501
12,476
0
57,558
W
Danzaburou
FreeKillDudee
Danzaburou
39,588
31,500
0
16,984
23,961
11,641
4,075
6,563
17,398
0
170,251
L
Kukulkan
Garazeb
Kukulkan
7,829
788
0
2,258
14,445
6,930
0
3,917
10,528
56,114
0
L
Ao Kuang
Kerldorn
Ao Kuang
18,928
6,620
758
7,115
25,018
11,994
0
5,678
19,340
70,264
0
L
King Arthur
Metro198
King Arthur
19,912
3,245
839
6,104
32,963
39,085
0
5,745
27,218
253
69,531
L
Anhur
Nelreel
Anhur
7,831
4,400
0
4,231
23,608
9,515
0
2,426
21,182
0
59,625
W
Tiamat
gandru
Tiamat
13,695
1,915
0
1,930
15,176
9,308
1,714
8,839
6,337
65,830
0
W
Sun Wukong
sytyle
Sun Wukong
16,992
5,008
0
2,207
18,871
15,283
2,653
5,506
13,365
0
78,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,039
Gold Earned
54,353
585
Minions Killed
490
0
Camps Cleared
0
2,261,789
Distance Traveled
2,164,084
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,164
407
29
1
0
488,574
4
W
Sobek
12,437
497
35
1
0
501,522
1
W
Thanatos
12,211
488
87
3
0
433,944
0
W
Danzaburou
17,771
711
218
9
0
473,420
1
L
Kukulkan
10,396
416
134
5
0
434,077
7
L
Ao Kuang
12,293
492
102
4
0
450,706
0
L
King Arthur
11,229
449
113
5
0
438,597
5
L
Anhur
10,271
411
112
4
0
352,130
4
W
Tiamat
11,739
470
111
4
0
412,770
1
W
Sun Wukong
12,881
515
134
5
0
440,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role