Player Matchup

King Arthur
King Arthur
Alphalix
King Arthur
Level 24
God Stats
7W - 10L
1,335 SR
Queue Stats
82W - 76L
1,362 Elo+
Solo
Izanami
Izanami
BarbaricxViking
Izanami
Level 26
God Stats
27W - 18L
1,523 SR
Queue Stats
154W - 178L
1,396 Elo+
Solo
Nemesis
Nemesis
Elusiv3Faz3
Nemesis
Level 22
God Stats
1W - 0L
1,296 SR
Queue Stats
71W - 88L
1,355 Elo+
Solo
Anubis
Anubis
GiraffeBoi_4rce
Anubis
Level 18
God Stats
15W - 23L
1,388 SR
Queue Stats
121W - 135L
1,353 Elo+
Party 1
Ra
Ra
ThicR_Thanos
Ra
Level 15
God Stats
7W - 3L
1,500 SR
Queue Stats
80W - 76L
1,313 Elo+
Party 1
Team Averages
Level 21
1,408 SR
1,356 Elo+

VS

Team Averages
Level 14
1,409 SR
1,377 Elo+
Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AbraSuaMente
Ah Puch
Level 15
God Stats
0W - 2L
1,134 SR
Queue Stats
11W - 18L
1,133 Elo+
Solo
Cthulhu
Cthulhu
Hive_Mind-03
Cthulhu
Level 7
God Stats
93W - 56L
1,493 SR
Queue Stats
161W - 130L
1,383 Elo+
Party 2
Merlin
Merlin
Inkblink
Merlin
Level 19
God Stats
6W - 6L
1,419 SR
Queue Stats
8W - 10L
1,367 Elo+
Solo
Tiamat
Tiamat
RoseRedR10
Tiamat
Level 2
God Stats
12W - 22L
1,500 SR
Queue Stats
30W - 36L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alphalix
King Arthur
16
10 / 0 / 2
10,229
568
10,514
10,722
7,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 2 / 0
10,510
584
6,555
12,885
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
Elusiv3Faz3
Nemesis
15
0 / 1 / 2
8,930
496
1,558
9,087
4,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
18 / 2 / 0
11,598
644
20,662
12,522
6,124
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 7 / 3
7,593
422
5,214
12,554
4,058
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 3 / 3
8,524
474
9,114
13,979
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
AbraSuaMente
Ah Puch
13
3 / 9 / 3
8,221
457
9,790
13,346
3,013
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Hive_Mind-03
Cthulhu
12
5 / 5 / 4
8,110
451
8,756
15,539
4,030
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Inkblink
Merlin
9
0 / 10 / 2
6,622
368
4,116
11,096
2,308
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
RoseRedR10
Tiamat
8
0 / 8 / 0
5,790
322
1,057
7,967
2,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
34
Kills
12
12
Deaths
35
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
3
3
1.83
L
Ah Puch
AbraSuaMente
Ah Puch
3
9
3
0.5
W
King Arthur
Alphalix
King Arthur
10
0
2
11
W
5
2
0
2.5
W
Nemesis
Elusiv3Faz3
Nemesis
0
1
2
1
W
18
2
0
9
L
Cthulhu
Hive_Mind-03
Cthulhu
5
5
4
1.4
L
Merlin
Inkblink
Merlin
0
10
2
0.1
L
Tiamat
RoseRedR10
Tiamat
0
8
0
0
W
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,503
Damage
32,833
57,770
Taken
61,927
26,836
Mitigated
15,924
21,358
Healing
10,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,114
3,527
0
5,501
13,979
4,129
0
3,469
10,233
0
52,870
L
Ah Puch
AbraSuaMente
Ah Puch
9,790
834
0
2,631
13,346
3,013
172
6,293
6,903
44,095
0
W
King Arthur
Alphalix
King Arthur
10,514
720
0
2,880
10,722
7,499
878
4,755
5,967
0
52,860
W
6,555
3,820
0
5,501
12,885
4,292
2,478
3,334
9,551
0
87,440
W
Nemesis
Elusiv3Faz3
Nemesis
1,558
1,119
0
500
9,087
4,863
0
995
8,092
0
64,509
W
20,662
837
0
7,482
12,522
6,124
2,011
8,259
4,263
68,815
0
L
Cthulhu
Hive_Mind-03
Cthulhu
8,756
1,119
42
916
15,539
4,030
0
7,344
7,863
21,817
0
L
Merlin
Inkblink
Merlin
4,116
39
0
0
11,096
2,308
29
7,098
3,960
36,954
0
L
Tiamat
RoseRedR10
Tiamat
1,057
465
0
1,016
7,967
2,444
0
1,235
6,404
8,043
0
W
5,214
1,648
1,274
3,721
12,554
4,058
1,410
6,376
6,178
23,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,860
Gold Earned
37,267
536
Minions Killed
270
0
Camps Cleared
0
1,546,174
Distance Traveled
1,309,472
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,524
474
95
5
0
289,409
4
L
Ah Puch
8,221
457
74
4
0
270,153
0
W
King Arthur
10,229
568
96
5
0
360,570
0
W
Izanami
10,510
584
152
8
0
292,665
2
W
Nemesis
8,930
496
126
7
0
332,669
0
W
Anubis
11,598
644
129
7
0
288,010
0
L
Cthulhu
8,110
451
22
1
0
315,781
0
L
Merlin
6,622
368
62
3
0
240,348
1
L
Tiamat
5,790
322
17
1
0
193,781
3
W
Ra
7,593
422
33
2
0
272,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role