Player Matchup

Bakasura
Bakasura
Lapinos
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Raptor7466
Heimdallr
Level 63
God Stats
2W - 3L
1,487 SR
Queue Stats
36W - 43L
1,489 Elo+
Party 2
Kuzenbo
Kuzenbo
SoulAcse-971
Kuzenbo
Level 62
God Stats
2W - 1L
1,722 SR
Queue Stats
23W - 32L
1,422 Elo+
Party 2
Bellona
Bellona
hlv__127
Bellona
Level 104
God Stats
3W - 0L
1,568 SR
Queue Stats
76W - 81L
1,517 Elo+
Party 2
Zeus
Zeus
xander_william
Zeus
Level 68
God Stats
5W - 5L
1,660 SR
Queue Stats
26W - 36L
1,483 Elo+
Party 2
Team Averages
Level 85
1,587 SR
1,482 Elo+

VS

Team Averages
Level 80
1,538 SR
1,551 Elo+
Kukulkan
Kukulkan
AlexPowee10
Kukulkan
Level 24
God Stats
0W - 2L
1,313 SR
Queue Stats
6W - 8L
1,297 Elo+
Party 3
Cthulhu
Cthulhu
BigDaddyFras
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,821 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Livytan
Tsukuyomi
Level 159
God Stats
4W - 4L
1,621 SR
Queue Stats
190W - 147L
1,668 Elo+
Party 1
Ah Puch
Ah Puch
Rising_DragonAC
Ah Puch
Level 145
God Stats
0W - 2L
1,702 SR
Queue Stats
119W - 101L
1,641 Elo+
Party 1
Neith
Neith
kyleee_m
Neith
Level 41
God Stats
2W - 5L
1,554 SR
Queue Stats
28W - 38L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lapinos
Bakasura
20
17 / 5 / 6
16,637
594
27,801
27,566
11,875
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Raptor7466
Heimdallr
20
4 / 6 / 7
13,089
467
16,575
25,810
10,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
SoulAcse-971
Kuzenbo
19
1 / 5 / 10
12,477
446
9,838
22,638
28,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
hlv__127
Bellona
20
4 / 8 / 9
14,806
529
21,347
30,355
29,600
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 6 / 4
14,264
509
17,562
16,364
6,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlexPowee10
Kukulkan
18
1 / 8 / 3
11,557
413
13,012
14,622
5,063
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
BigDaddyFras
Cthulhu
20
6 / 6 / 10
14,729
526
18,477
34,711
18,156
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Livytan
Tsukuyomi
20
10 / 8 / 7
15,622
558
27,977
26,247
22,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 4 / 3
16,653
595
22,892
25,959
10,399
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
kyleee_m
Neith
17
1 / 8 / 5
11,394
407
10,199
19,448
7,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
57
34
Kills
29
30
Deaths
34
36
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AlexPowee10
Kukulkan
1
8
3
0.31
L
Cthulhu
BigDaddyFras
Cthulhu
6
6
10
1.83
W
Bakasura
Lapinos
Bakasura
17
5
6
4
L
Tsukuyomi
Livytan
Tsukuyomi
10
8
7
1.69
W
Heimdallr
Raptor7466
Heimdallr
4
6
7
1.25
L
11
4
3
3.13
W
Kuzenbo
SoulAcse-971
Kuzenbo
1
5
10
1.2
W
Bellona
hlv__127
Bellona
4
8
9
1.06
L
Neith
kyleee_m
Neith
1
8
5
0.44
W
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,123
Damage
92,557
122,733
Taken
120,987
86,796
Mitigated
63,837
29,012
Healing
40,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AlexPowee10
Kukulkan
13,012
829
0
873
14,622
5,063
761
2,343
11,070
62,738
0
L
Cthulhu
BigDaddyFras
Cthulhu
18,477
1,151
406
15,622
34,711
18,156
0
7,911
24,838
121,257
0
W
Bakasura
Lapinos
Bakasura
27,801
17,205
0
6,491
27,566
11,875
0
15,820
11,746
0
110,467
L
Tsukuyomi
Livytan
Tsukuyomi
27,977
6,936
0
4,636
26,247
22,441
689
6,102
18,683
0
99,679
W
Heimdallr
Raptor7466
Heimdallr
16,575
8,819
0
10,732
25,810
10,782
590
10,535
15,275
0
106,831
L
22,892
372
348
11,612
25,959
10,399
480
7,349
16,622
131,395
0
W
Kuzenbo
SoulAcse-971
Kuzenbo
9,838
3,761
291
2,816
22,638
28,506
902
11,985
10,653
54,579
0
W
Bellona
hlv__127
Bellona
21,347
7,060
0
6,410
30,355
29,600
2,559
7,688
22,667
0
113,893
L
Neith
kyleee_m
Neith
10,199
3,420
0
6,606
19,448
7,778
2,943
2,890
16,143
0
68,232
W
17,562
250
220
2,052
16,364
6,033
0
8,353
8,011
69,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,273
Gold Earned
69,955
711
Minions Killed
781
0
Camps Cleared
0
2,601,943
Distance Traveled
2,471,361
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,557
413
129
5
0
503,398
5
L
Cthulhu
14,729
526
174
6
0
487,533
4
W
Bakasura
16,637
594
171
6
0
616,018
3
L
Tsukuyomi
15,622
558
163
6
0
542,482
3
W
Heimdallr
13,089
467
164
6
0
424,018
4
L
Ah Puch
16,653
595
201
7
0
476,803
9
W
Kuzenbo
12,477
446
61
2
0
518,636
5
W
Bellona
14,806
529
185
7
0
572,214
3
L
Neith
11,394
407
114
4
0
461,145
6
W
Zeus
14,264
509
130
5
0
471,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role