Player Matchup

Neith
Neith
BigPipa
Neith
Level 24
God Stats
11W - 7L
1,700 SR
Queue Stats
50W - 30L
1,670 Elo+
Solo
Gilgamesh
Gilgamesh
Colosolus
Gilgamesh
Level 26
God Stats
1W - 2L
1,318 SR
Queue Stats
163W - 200L
1,440 Elo+
Solo
Nemesis
Nemesis
Scrypton
Nemesis
Level 26
God Stats
5W - 4L
1,468 SR
Queue Stats
109W - 114L
1,563 Elo+
Solo
Scylla
Scylla
Sorryboom
Scylla
Level 24
God Stats
13W - 13L
1,671 SR
Queue Stats
50W - 52L
1,507 Elo+
Solo
Bellona
Bellona
Wiistry
Bellona
Level 24
God Stats
33W - 31L
1,686 SR
Queue Stats
196W - 183L
1,599 Elo+
Solo
Team Averages
Level 25
1,569 SR
1,556 Elo+

VS

Team Averages
Level 18
1,582 SR
1,600 Elo+
Yemoja
Yemoja
Chluckybot
Yemoja
Level 29
God Stats
23W - 11L
1,576 SR
Queue Stats
82W - 66L
1,485 Elo+
Solo
Cupid
Cupid
MnKPractice9746
Cupid
Level 23
God Stats
2W - 1L
1,447 SR
Queue Stats
42W - 35L
1,449 Elo+
Solo
King Arthur
King Arthur
Robacobre69
King Arthur
Level 15
God Stats
7W - 4L
1,500 SR
Queue Stats
30W - 25L
1,582 Elo+
Solo
Bacchus
Bacchus
TrollTerrorist
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,817 Elo+
Solo
Mercury
Mercury
Zurykata
Mercury
Level 16
God Stats
10W - 7L
1,887 SR
Queue Stats
119W - 96L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BigPipa
Neith
10
2 / 1 / 0
5,686
517
6,313
5,759
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Colosolus
Gilgamesh
9
0 / 2 / 2
5,575
507
2,070
7,376
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Scrypton
Nemesis
10
0 / 2 / 0
5,706
519
2,768
7,324
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Sorryboom
Scylla
9
1 / 5 / 0
5,458
496
2,336
5,936
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Wiistry
Bellona
9
0 / 3 / 0
5,403
491
2,767
7,023
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chluckybot
Yemoja
9
0 / 1 / 3
5,850
532
3,186
6,400
2,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 1
5,674
516
4,398
5,035
1,134
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Robacobre69
King Arthur
12
3 / 0 / 0
7,152
650
5,780
7,219
3,033
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 1 / 1
6,521
593
5,742
5,068
2,624
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Zurykata
Mercury
14
5 / 0 / 2
7,604
691
3,409
6,876
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
13
13
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
BigPipa
Neith
2
1
0
2
W
Yemoja
Chluckybot
Yemoja
0
1
3
1.5
L
Gilgamesh
Colosolus
Gilgamesh
0
2
2
0.5
W
2
1
1
2.5
W
King Arthur
Robacobre69
King Arthur
3
0
0
3
L
Nemesis
Scrypton
Nemesis
0
2
0
0
L
Scylla
Sorryboom
Scylla
1
5
0
0.2
W
3
1
1
3.5
L
Bellona
Wiistry
Bellona
0
3
0
0
W
Mercury
Zurykata
Mercury
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,254
Damage
22,515
33,418
Taken
30,598
13,533
Mitigated
11,819
8,987
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BigPipa
Neith
6,313
3,515
0
2,947
5,759
1,625
174
1,549
4,210
0
37,691
W
Yemoja
Chluckybot
Yemoja
3,186
448
258
33
6,400
2,841
0
0
6,400
14,175
0
L
Gilgamesh
Colosolus
Gilgamesh
2,070
425
0
1,924
7,376
3,279
0
1,637
5,739
0
18,581
W
4,398
1,995
161
1,577
5,035
1,134
0
0
5,035
0
29,372
W
King Arthur
Robacobre69
King Arthur
5,780
397
0
3,274
7,219
3,033
0
0
7,219
0
37,784
L
Nemesis
Scrypton
Nemesis
2,768
1,240
0
702
7,324
2,650
0
1,115
6,209
0
33,726
L
Scylla
Sorryboom
Scylla
2,336
409
0
910
5,936
2,100
0
4,627
1,309
23,065
0
W
5,742
871
0
500
5,068
2,624
0
1,826
3,095
28,368
0
L
Bellona
Wiistry
Bellona
2,767
1,227
0
2,504
7,023
3,879
0
0
7,023
0
26,377
W
Mercury
Zurykata
Mercury
3,409
1,924
0
4,094
6,876
2,187
0
295
6,513
0
53,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,828
Gold Earned
32,801
299
Minions Killed
346
0
Camps Cleared
0
1,020,189
Distance Traveled
1,145,817
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,686
517
73
7
0
187,638
6
W
Yemoja
5,850
532
26
2
0
207,724
5
L
Gilgamesh
5,575
507
34
3
0
210,924
0
W
Cupid
5,674
516
65
6
0
211,032
2
W
King Arthur
7,152
650
70
6
0
227,351
5
L
Nemesis
5,706
519
76
7
0
228,366
4
L
Scylla
5,458
496
55
5
0
188,738
0
W
Bacchus
6,521
593
60
5
0
228,870
1
L
Bellona
5,403
491
61
6
0
204,523
1
W
Mercury
7,604
691
125
11
0
270,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role